Merge pull request #1816 from spjspj/master

spjspj - Implement Corrupted Grafstone (SOI)
This commit is contained in:
spjspj 2016-04-08 08:04:57 +10:00
commit 319268b517

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/*
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package mage.sets.shadowsoverinnistrad;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.Mana;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTappedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.mana.ManaAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author spjspj
*/
public class CorruptedGrafstone extends CardImpl {
public CorruptedGrafstone(UUID ownerId) {
super(ownerId, 253, "Corrupted Grafstone", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "SOI";
// Corrupted Grafstone enters the battlefield tapped.
this.addAbility(new EntersBattlefieldTappedAbility());
// {T}: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool.
this.addAbility(new CorruptedGrafstoneManaAbility());
}
public CorruptedGrafstone(final CorruptedGrafstone card) {
super(card);
}
@Override
public CorruptedGrafstone copy() {
return new CorruptedGrafstone(this);
}
}
class CorruptedGrafstoneManaAbility extends ManaAbility {
public CorruptedGrafstoneManaAbility() {
super(Zone.BATTLEFIELD, new CorruptedGrafstoneManaEffect(), new TapSourceCost());
}
public CorruptedGrafstoneManaAbility(final CorruptedGrafstoneManaAbility ability) {
super(ability);
}
@Override
public CorruptedGrafstoneManaAbility copy() {
return new CorruptedGrafstoneManaAbility(this);
}
@Override
public List<Mana> getNetMana(Game game) {
return ((CorruptedGrafstoneManaEffect) getEffects().get(0)).getNetMana(game, this);
}
}
class CorruptedGrafstoneManaEffect extends ManaEffect {
private final Mana computedMana;
public CorruptedGrafstoneManaEffect() {
super();
computedMana = new Mana();
this.staticText = "Choose a color of a card in your graveyard. Add one mana of that color to your mana pool";
}
public CorruptedGrafstoneManaEffect(final CorruptedGrafstoneManaEffect effect) {
super(effect);
this.computedMana = effect.computedMana.copy();
}
@Override
public CorruptedGrafstoneManaEffect copy() {
return new CorruptedGrafstoneManaEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Mana types = getManaTypesInGraveyard(game, source);
Choice choice = new ChoiceImpl(true);
choice.setMessage("Pick a mana color");
if (types.getBlack() > 0) {
choice.getChoices().add("Black");
}
if (types.getRed() > 0) {
choice.getChoices().add("Red");
}
if (types.getBlue() > 0) {
choice.getChoices().add("Blue");
}
if (types.getGreen() > 0) {
choice.getChoices().add("Green");
}
if (types.getWhite() > 0) {
choice.getChoices().add("White");
}
if (choice.getChoices().size() > 0) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
if (choice.getChoices().size() == 1) {
choice.setChoice(choice.getChoices().iterator().next());
} else {
player.choose(outcome, choice, game);
}
if (choice.getChoice() != null) {
Mana computedMana = new Mana();
switch (choice.getChoice()) {
case "Black":
computedMana.setBlack(1);
break;
case "Blue":
computedMana.setBlue(1);
break;
case "Red":
computedMana.setRed(1);
break;
case "Green":
computedMana.setGreen(1);
break;
case "White":
computedMana.setWhite(1);
break;
}
checkToFirePossibleEvents(computedMana, game, source);
player.getManaPool().addMana(computedMana, game, source);
} else {
return false;
}
}
}
return true;
}
@Override
public Mana getMana(Game game, Ability source) {
return null;
}
public List<Mana> getNetMana(Game game, Ability source) {
List<Mana> netManas = new ArrayList<>();
Mana types = getManaTypesInGraveyard(game, source);
if (types == null) {
return null;
}
if (types.getBlack() > 0) {
netManas.add(new Mana(ColoredManaSymbol.B));
}
if (types.getRed() > 0) {
netManas.add(new Mana(ColoredManaSymbol.R));
}
if (types.getBlue() > 0) {
netManas.add(new Mana(ColoredManaSymbol.U));
}
if (types.getGreen() > 0) {
netManas.add(new Mana(ColoredManaSymbol.G));
}
if (types.getWhite() > 0) {
netManas.add(new Mana(ColoredManaSymbol.W));
}
return netManas;
}
private Mana getManaTypesInGraveyard(Game game, Ability source) {
if (source != null && source.getControllerId() != null) {
Player controller = game.getPlayer(source.getControllerId());
Mana types = new Mana();
if (controller != null) {
for (Card card : controller.getGraveyard().getCards(game)) {
if (card != null) {
for (ObjectColor color : card.getColor(game).getColors()) {
if (color.isWhite()) {
types.setWhite(1);
}
if (color.isBlue()) {
types.setBlue(1);
}
if (color.isBlack()) {
types.setBlack(1);
}
if (color.isRed()) {
types.setRed(1);
}
if (color.isGreen()) {
types.setGreen(1);
}
}
}
}
return types;
}
}
return null;
}
}