* Reworked Goblin Ringleader effect.

This commit is contained in:
LevelX2 2014-12-11 00:43:24 +01:00
parent d0b304856b
commit 319d3add72

View file

@ -28,10 +28,8 @@
package mage.sets.apocalypse;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
@ -40,13 +38,14 @@ import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
@ -102,38 +101,21 @@ class GoblinRingleaderEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Cards cards = new CardsImpl(Zone.PICK);
Cards cards2 = new CardsImpl(Zone.PICK);
int count = Math.min(player.getLibrary().size(), 4);
for (int i = 0; i < count; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cards.add(card);
game.setZone(card.getId(), Zone.PICK);
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (controller == null || sourceObject == null) {
return false;
}
Cards cards = new CardsImpl();
cards.addAll(controller.getLibrary().getTopCards(game, 4));
controller.revealCards(sourceObject.getLogName(), cards, game);
for (Card card: cards.getCards(game)) {
if (filter.match(card, game)) {
card.moveToZone(Zone.HAND, source.getSourceId(), game, true);
} else {
cards2.add(card);
}
}
}
Card sourceCard = game.getCard(source.getSourceId());
if (!cards.isEmpty() && sourceCard != null) {
player.revealCards(sourceCard.getName(), cards, game);
}
TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library"));
while (player.isInGame() && cards2.size() > 0 && player.choose(Outcome.Detriment, cards2, target, game)) {
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards2.remove(card);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
}
target.clearChosen();
controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
cards.remove(card);
}
}
controller.putCardsOnBottomOfLibrary(cards, game, source, true);
return true;
}
}