- Added Everlasting Torment

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Jeff 2015-01-17 17:07:52 -06:00
parent 79ceae999a
commit 31a2f26c8f

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package mage.sets.shadowmoor;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousRuleModifiyingEffectImpl;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.continious.CantGainLifeAllEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.Counter;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public class EverlastingTorment extends CardImpl {
public EverlastingTorment(UUID ownerId) {
super(ownerId, 186, "Everlasting Torment", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{B/R}");
this.expansionSetCode = "SHM";
// Players can't gain life.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantGainLifeAllEffect()));
// Damage can't be prevented.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DamageCantBePreventedEffect(Duration.WhileOnBattlefield)));
// All damage is dealt as though its source had wither.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DamageDealtAsIfSourceHadWitherEffect()));
}
public EverlastingTorment(final EverlastingTorment card) {
super(card);
}
@Override
public EverlastingTorment copy() {
return new EverlastingTorment(this);
}
}
class DamageCantBePreventedEffect extends ContinuousRuleModifiyingEffectImpl {
public DamageCantBePreventedEffect(Duration duration) {
super(duration, Outcome.Benefit);
staticText = "Damage can't be prevented";
}
public DamageCantBePreventedEffect(final DamageCantBePreventedEffect effect) {
super(effect);
}
@Override
public DamageCantBePreventedEffect copy() {
return new DamageCantBePreventedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getType().equals(GameEvent.EventType.PREVENT_DAMAGE);
}
}
class DamageDealtAsIfSourceHadWitherEffect extends ReplacementEffectImpl {
public DamageDealtAsIfSourceHadWitherEffect() {
super(Duration.WhileOnBattlefield, Outcome.Neutral);
staticText = "All damage is dealt as though its source had wither";
}
public DamageDealtAsIfSourceHadWitherEffect(final DamageDealtAsIfSourceHadWitherEffect effect) {
super(effect);
}
@Override
public DamageDealtAsIfSourceHadWitherEffect copy() {
return new DamageDealtAsIfSourceHadWitherEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
int damageAmount = event.getAmount();
if (damageAmount > 0) {
Counter counter = CounterType.M1M1.createInstance(damageAmount);
Permanent creatureDamaged = game.getPermanent(event.getTargetId());
if (creatureDamaged != null) {
creatureDamaged.addCounters(counter, game);
}
}
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return (event.getType() == EventType.DAMAGE_CREATURE);
}
}