[ZNR] Implemented Charix, the Raging Isle

This commit is contained in:
Evan Kranzler 2020-09-10 11:00:31 -04:00
parent c15c811b30
commit 31f5678ad3
2 changed files with 60 additions and 0 deletions

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@ -0,0 +1,59 @@
package mage.cards.c;
import mage.MageInt;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.MultipliedValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.cost.SpellsCostModificationThatTargetSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class CharixTheRagingIsle extends CardImpl {
private static final FilterCard filter = new FilterCard("Spells");
private static final FilterPermanent filter2 = new FilterControlledPermanent(SubType.ISLAND);
private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter2);
private static final DynamicValue xValue2 = new MultipliedValue(xValue, -1);
public CharixTheRagingIsle(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}{U}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.LEVIATHAN);
this.subtype.add(SubType.CRAB);
this.power = new MageInt(0);
this.toughness = new MageInt(17);
// Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.
this.addAbility(new SimpleStaticAbility(new SpellsCostModificationThatTargetSourceEffect(
2, filter, TargetController.OPPONENT
)));
// {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
this.addAbility(new SimpleActivatedAbility(new BoostSourceEffect(
xValue, xValue2, Duration.EndOfTurn, true
).setText("{this} gets +X/-X until end of turn, where X is the number of Islands you control"), new GenericManaCost(3)));
}
private CharixTheRagingIsle(final CharixTheRagingIsle card) {
super(card);
}
@Override
public CharixTheRagingIsle copy() {
return new CharixTheRagingIsle(this);
}
}

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@ -139,6 +139,7 @@ public final class ZendikarRising extends ExpansionSet {
cards.add(new SetCardInfo("Canopy Baloth", 182, Rarity.COMMON, mage.cards.c.CanopyBaloth.class));
cards.add(new SetCardInfo("Canyon Jerboa", 7, Rarity.UNCOMMON, mage.cards.c.CanyonJerboa.class));
cards.add(new SetCardInfo("Cascade Seer", 48, Rarity.COMMON, mage.cards.c.CascadeSeer.class));
cards.add(new SetCardInfo("Charix, the Raging Isle", 49, Rarity.RARE, mage.cards.c.CharixTheRagingIsle.class));
cards.add(new SetCardInfo("Cinderclasm", 136, Rarity.UNCOMMON, mage.cards.c.Cinderclasm.class));
cards.add(new SetCardInfo("Clearwater Pathway", 260, Rarity.RARE, mage.cards.c.ClearwaterPathway.class));
cards.add(new SetCardInfo("Cleric of Chill Depths", 51, Rarity.COMMON, mage.cards.c.ClericOfChillDepths.class));