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[ZNR] Implemented Charix, the Raging Isle
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Mage.Sets/src/mage/cards/c/CharixTheRagingIsle.java
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59
Mage.Sets/src/mage/cards/c/CharixTheRagingIsle.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.MultipliedValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.cost.SpellsCostModificationThatTargetSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class CharixTheRagingIsle extends CardImpl {
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private static final FilterCard filter = new FilterCard("Spells");
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private static final FilterPermanent filter2 = new FilterControlledPermanent(SubType.ISLAND);
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private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter2);
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private static final DynamicValue xValue2 = new MultipliedValue(xValue, -1);
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public CharixTheRagingIsle(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}{U}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.LEVIATHAN);
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this.subtype.add(SubType.CRAB);
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this.power = new MageInt(0);
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this.toughness = new MageInt(17);
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// Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.
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this.addAbility(new SimpleStaticAbility(new SpellsCostModificationThatTargetSourceEffect(
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2, filter, TargetController.OPPONENT
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)));
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// {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
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this.addAbility(new SimpleActivatedAbility(new BoostSourceEffect(
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xValue, xValue2, Duration.EndOfTurn, true
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).setText("{this} gets +X/-X until end of turn, where X is the number of Islands you control"), new GenericManaCost(3)));
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}
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private CharixTheRagingIsle(final CharixTheRagingIsle card) {
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super(card);
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}
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@Override
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public CharixTheRagingIsle copy() {
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return new CharixTheRagingIsle(this);
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}
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}
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@ -139,6 +139,7 @@ public final class ZendikarRising extends ExpansionSet {
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cards.add(new SetCardInfo("Canopy Baloth", 182, Rarity.COMMON, mage.cards.c.CanopyBaloth.class));
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cards.add(new SetCardInfo("Canopy Baloth", 182, Rarity.COMMON, mage.cards.c.CanopyBaloth.class));
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cards.add(new SetCardInfo("Canyon Jerboa", 7, Rarity.UNCOMMON, mage.cards.c.CanyonJerboa.class));
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cards.add(new SetCardInfo("Canyon Jerboa", 7, Rarity.UNCOMMON, mage.cards.c.CanyonJerboa.class));
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cards.add(new SetCardInfo("Cascade Seer", 48, Rarity.COMMON, mage.cards.c.CascadeSeer.class));
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cards.add(new SetCardInfo("Cascade Seer", 48, Rarity.COMMON, mage.cards.c.CascadeSeer.class));
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cards.add(new SetCardInfo("Charix, the Raging Isle", 49, Rarity.RARE, mage.cards.c.CharixTheRagingIsle.class));
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cards.add(new SetCardInfo("Cinderclasm", 136, Rarity.UNCOMMON, mage.cards.c.Cinderclasm.class));
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cards.add(new SetCardInfo("Cinderclasm", 136, Rarity.UNCOMMON, mage.cards.c.Cinderclasm.class));
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cards.add(new SetCardInfo("Clearwater Pathway", 260, Rarity.RARE, mage.cards.c.ClearwaterPathway.class));
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cards.add(new SetCardInfo("Clearwater Pathway", 260, Rarity.RARE, mage.cards.c.ClearwaterPathway.class));
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cards.add(new SetCardInfo("Cleric of Chill Depths", 51, Rarity.COMMON, mage.cards.c.ClericOfChillDepths.class));
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cards.add(new SetCardInfo("Cleric of Chill Depths", 51, Rarity.COMMON, mage.cards.c.ClericOfChillDepths.class));
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