- Added Bala Ged Thief, Shoal Serpent, and Whiplash.

This commit is contained in:
jeffwadsworth 2012-12-18 15:37:07 -06:00
parent 5ea159d314
commit 3216593868
4 changed files with 488 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.planechase;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*/
public class WhiplashTrap extends mage.sets.zendikar.WhiplashTrap {
public WhiplashTrap(UUID ownerId) {
super(ownerId);
this.cardNumber = 16;
this.expansionSetCode = "HOP";
}
public WhiplashTrap(final WhiplashTrap card) {
super(card);
}
@Override
public WhiplashTrap copy() {
return new WhiplashTrap(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.zendikar;
import java.util.List;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardIdPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.TargetPlayer;
/**
*
* @author jeffwadsworth
*/
public class BalaGedThief extends CardImpl<BalaGedThief> {
public BalaGedThief(UUID ownerId) {
super(ownerId, 79, "Bala Ged Thief", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.expansionSetCode = "ZEN";
this.subtype.add("Human");
this.subtype.add("Rogue");
this.subtype.add("Ally");
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
FilterPermanent filter = new FilterPermanent("Bala Ged Thief or another Ally");
filter.add(Predicates.or(
new CardIdPredicate(this.getId()),
new SubtypePredicate("Ally")));
// Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.
Ability ability = new EntersBattlefieldAllTriggeredAbility(Constants.Zone.BATTLEFIELD, new BalaGedThiefEffect(), filter, false);
TargetPlayer target = new TargetPlayer();
target.setRequired(true);
ability.addTarget(target);
this.addAbility(ability);
}
public BalaGedThief(final BalaGedThief card) {
super(card);
}
@Override
public BalaGedThief copy() {
return new BalaGedThief(this);
}
}
class BalaGedThiefEffect extends OneShotEffect<BalaGedThiefEffect> {
public BalaGedThiefEffect() {
super(Constants.Outcome.Discard);
this.staticText = "target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card";
}
public BalaGedThiefEffect(final BalaGedThiefEffect effect) {
super(effect);
}
@Override
public BalaGedThiefEffect copy() {
return new BalaGedThiefEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(source.getFirstTarget());
if (targetPlayer == null) {
return false;
}
Player you = game.getPlayer(source.getControllerId());
FilterControlledPermanent filter = new FilterControlledPermanent();
filter.add(new SubtypePredicate("Ally"));
int numberOfAllies = game.getBattlefield().countAll(filter, you.getId(), game);
Cards cardsInHand = new CardsImpl(Constants.Zone.PICK);
cardsInHand.addAll(targetPlayer.getHand());
int count = Math.min(cardsInHand.size(), numberOfAllies);
TargetCard target = new TargetCard(count, Constants.Zone.PICK, new FilterCard());
target.setRequired(true);
Cards revealedCards = new CardsImpl();
if (targetPlayer.choose(Constants.Outcome.DrawCard, cardsInHand, target, game)) {
List<UUID> targets = target.getTargets();
for (UUID targetId : targets) {
Card card = game.getCard(targetId);
if (card != null) {
revealedCards.add(card);
}
}
}
TargetCard targetInHand = new TargetCard(Constants.Zone.PICK, new FilterCard("card to discard"));
targetInHand.setRequired(true);
if (!revealedCards.isEmpty()) {
targetPlayer.revealCards("Bala Ged Thief", revealedCards, game);
you.choose(Constants.Outcome.Neutral, revealedCards, targetInHand, game);
Card card = revealedCards.get(target.getFirstTarget(), game);
if (card != null) {
targetPlayer.discard(card, source, game);
game.informPlayers(targetPlayer + "discarded " + card.getName());
}
}
return true;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.zendikar;
import java.util.Iterator;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Layer;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.SubLayer;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.LandfallAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.DefenderAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public class ShoalSerpent extends CardImpl<ShoalSerpent> {
static String rule = "Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn";
public ShoalSerpent(UUID ownerId) {
super(ownerId, 65, "Shoal Serpent", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{5}{U}");
this.expansionSetCode = "ZEN";
this.subtype.add("Serpent");
this.color.setBlue(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Defender
this.addAbility(DefenderAbility.getInstance());
// Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.
Ability ability = new LandfallAbility(Constants.Zone.BATTLEFIELD, new ShoalSerpentEffect(), false);
this.addAbility(ability);
}
public ShoalSerpent(final ShoalSerpent card) {
super(card);
}
@Override
public ShoalSerpent copy() {
return new ShoalSerpent(this);
}
}
class ShoalSerpentEffect extends ContinuousEffectImpl<ShoalSerpentEffect> {
public ShoalSerpentEffect() {
super(Duration.EndOfTurn, Outcome.AddAbility);
staticText = "Until end of turn, {this} loses defender";
}
public ShoalSerpentEffect(final ShoalSerpentEffect effect) {
super(effect);
}
@Override
public ShoalSerpentEffect copy() {
return new ShoalSerpentEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
switch (layer) {
case AbilityAddingRemovingEffects_6:
if (sublayer == SubLayer.NA) {
for (Iterator<Ability> i = permanent.getAbilities().iterator(); i.hasNext();) {
Ability entry = i.next();
if (entry.getId().equals(DefenderAbility.getInstance().getId()))
i.remove();
}
}
break;
}
return true;
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.zendikar;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.costs.AlternativeCostImpl;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.watchers.WatcherImpl;
/**
*
* @author jeffwadsworth
*/
public class WhiplashTrap extends CardImpl<WhiplashTrap> {
public WhiplashTrap(UUID ownerId) {
super(ownerId, 77, "Whiplash Trap", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{3}{U}{U}");
this.expansionSetCode = "ZEN";
this.subtype.add("Trap");
this.color.setBlue(true);
// If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost.
this.getSpellAbility().addAlternativeCost(new WhiplashAlternativeCost());
this.addWatcher(new WhiplashTrapWatcher());
// Return two target creatures to their owners' hands.
this.getSpellAbility().addEffect(new ReturnToHandTargetEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent(2));
}
public WhiplashTrap(final WhiplashTrap card) {
super(card);
}
@Override
public WhiplashTrap copy() {
return new WhiplashTrap(this);
}
}
class WhiplashTrapWatcher extends WatcherImpl<WhiplashTrapWatcher> {
int creatureCount;
public WhiplashTrapWatcher() {
super("WhiplashTrapWatcher", Constants.WatcherScope.GAME);
}
public WhiplashTrapWatcher(final WhiplashTrapWatcher watcher) {
super(watcher);
}
@Override
public WhiplashTrapWatcher copy() {
return new WhiplashTrapWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (condition == true) { // no need to check - condition has already occured
return;
}
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && ((ZoneChangeEvent) event).getToZone() == Constants.Zone.BATTLEFIELD) {
Permanent perm = game.getPermanent(event.getTargetId());
if (perm.getCardType().contains(CardType.CREATURE) && !perm.getControllerId().equals(controllerId)) {
creatureCount += 1;
if (creatureCount >= 2) {
condition = true;
}
}
}
}
@Override
public void reset() {
super.reset();
condition = false;
creatureCount = 0;
}
}
class WhiplashAlternativeCost extends AlternativeCostImpl<WhiplashAlternativeCost> {
public WhiplashAlternativeCost() {
super("you may pay {U} rather than pay Whiplash Trap's mana cost");
this.add(new ManaCostsImpl("{U}"));
}
public WhiplashAlternativeCost(final WhiplashAlternativeCost cost) {
super(cost);
}
@Override
public WhiplashAlternativeCost copy() {
return new WhiplashAlternativeCost(this);
}
@Override
public boolean isAvailable(Game game, Ability source) {
WhiplashTrapWatcher watcher = (WhiplashTrapWatcher) game.getState().getWatchers().get("WhiplashTrapWatcher");
if (watcher != null && watcher.conditionMet()) {
return true;
}
return false;
}
@Override
public String getText() {
return "If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost";
}
}