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[AVR] 3 cards
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89
Mage.Sets/src/mage/sets/avacynrestored/PredatorsGambit.java
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89
Mage.Sets/src/mage/sets/avacynrestored/PredatorsGambit.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.avacynrestored;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.OneControlledCreatureCondition;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continious.BoostEnchantedEffect;
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import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.IntimidateAbility;
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import mage.cards.CardImpl;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author noxx
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*/
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public class PredatorsGambit extends CardImpl<PredatorsGambit> {
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private static final String rule = "Enchanted creature has intimidate as long as its controller controls no other creatures";
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public PredatorsGambit(UUID ownerId) {
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super(ownerId, 117, "Predator's Gambit", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{B}");
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this.expansionSetCode = "AVR";
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this.subtype.add("Aura");
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this.color.setBlack(true);
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Constants.Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// Enchanted creature gets +2/+1.
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 1, Constants.Duration.WhileOnBattlefield)));
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// Enchanted creature has intimidate as long as its controller controls no other creatures.
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ContinuousEffect effect = new GainAbilityAttachedEffect(IntimidateAbility.getInstance(), Constants.AttachmentType.AURA);
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ConditionalContinousEffect intimidate = new ConditionalContinousEffect(effect, new OneControlledCreatureCondition(), rule);
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, intimidate));
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}
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public PredatorsGambit(final PredatorsGambit card) {
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super(card);
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}
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@Override
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public PredatorsGambit copy() {
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return new PredatorsGambit(this);
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}
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}
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65
Mage.Sets/src/mage/sets/avacynrestored/SoulcageFiend.java
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Mage.Sets/src/mage/sets/avacynrestored/SoulcageFiend.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.avacynrestored;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.effects.common.LoseLifePlayersEffect;
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import mage.cards.CardImpl;
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import java.util.UUID;
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/**
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* @author noxx
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*/
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public class SoulcageFiend extends CardImpl<SoulcageFiend> {
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public SoulcageFiend(UUID ownerId) {
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super(ownerId, 120, "Soulcage Fiend", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
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this.expansionSetCode = "AVR";
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this.subtype.add("Demon");
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this.color.setBlack(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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// When Soulcage Fiend dies, each player loses 3 life.
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this.addAbility(new DiesTriggeredAbility(new LoseLifePlayersEffect(3)));
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}
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public SoulcageFiend(final SoulcageFiend card) {
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super(card);
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}
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@Override
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public SoulcageFiend copy() {
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return new SoulcageFiend(this);
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}
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}
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.avacynrestored;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.effects.common.continious.BoostTargetEffect;
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import mage.cards.CardImpl;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author noxx
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*/
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public class UndeadExecutioner extends CardImpl<UndeadExecutioner> {
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public UndeadExecutioner(UUID ownerId) {
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super(ownerId, 123, "Undead Executioner", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.expansionSetCode = "AVR";
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this.subtype.add("Zombie");
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this.color.setBlack(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.
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Ability ability = new DiesTriggeredAbility(new BoostTargetEffect(-2, -2, Constants.Duration.EndOfTurn), true);
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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public UndeadExecutioner(final UndeadExecutioner card) {
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super(card);
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}
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@Override
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public UndeadExecutioner copy() {
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return new UndeadExecutioner(this);
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}
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}
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