mirror of
https://github.com/correl/mage.git
synced 2025-01-13 11:01:58 +00:00
Added Scarwood Bandits
This commit is contained in:
parent
2ca09895e3
commit
32359386a0
1 changed files with 134 additions and 0 deletions
134
Mage.Sets/src/mage/cards/s/ScarwoodBandits.java
Normal file
134
Mage.Sets/src/mage/cards/s/ScarwoodBandits.java
Normal file
|
@ -0,0 +1,134 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.cards.s;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.condition.common.SourceOnBattlefieldCondition;
|
||||
import mage.abilities.costs.common.TapSourceCost;
|
||||
import mage.abilities.costs.Cost;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||
import mage.abilities.decorator.ConditionalContinuousEffect;
|
||||
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.keyword.ForestwalkAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.target.common.TargetArtifactPermanent;
|
||||
import mage.target.targetpointer.FixedTarget;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author L_J
|
||||
*/
|
||||
public class ScarwoodBandits extends CardImpl {
|
||||
|
||||
public ScarwoodBandits(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}{G}");
|
||||
this.subtype.add("Human");
|
||||
this.subtype.add("Rogue");
|
||||
this.power = new MageInt(2);
|
||||
this.toughness = new MageInt(2);
|
||||
|
||||
// Forestwalk
|
||||
this.addAbility(new ForestwalkAbility());
|
||||
|
||||
// {2}{G}, {tap}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.
|
||||
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ScarwoodBanditsEffect(new GenericManaCost(2)), new ManaCostsImpl("{2}{G}"));
|
||||
ability.addCost(new TapSourceCost());
|
||||
ability.addTarget(new TargetArtifactPermanent());
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
public ScarwoodBandits(final ScarwoodBandits card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScarwoodBandits copy() {
|
||||
return new ScarwoodBandits(this);
|
||||
}
|
||||
}
|
||||
|
||||
class ScarwoodBanditsEffect extends OneShotEffect {
|
||||
|
||||
protected Cost cost;
|
||||
|
||||
public ScarwoodBanditsEffect(Cost cost) {
|
||||
super(Outcome.Detriment);
|
||||
this.staticText = "Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield";
|
||||
this.cost = cost;
|
||||
}
|
||||
|
||||
public ScarwoodBanditsEffect(final ScarwoodBanditsEffect effect) {
|
||||
super(effect);
|
||||
this.cost = effect.cost.copy();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScarwoodBanditsEffect copy() {
|
||||
return new ScarwoodBanditsEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
Permanent targetArtifact = game.getPermanent(getTargetPointer().getFirst(game, source));
|
||||
if (targetArtifact != null) {
|
||||
Player player = game.getPlayer(targetArtifact.getControllerId());
|
||||
if (player != null) {
|
||||
cost.clearPaid();
|
||||
if (player.chooseUse(Outcome.Benefit, "Pay {2}? (Otherwise Scarwood Bandits' controller gains control of" + targetArtifact.getLogName() + ")", source, game)) {
|
||||
cost.pay(source, game, targetArtifact.getControllerId(), targetArtifact.getControllerId(), false, null);
|
||||
}
|
||||
if (!cost.isPaid()) {
|
||||
ConditionalContinuousEffect effect = new ConditionalContinuousEffect(
|
||||
new GainControlTargetEffect(Duration.Custom),
|
||||
new SourceOnBattlefieldCondition(),
|
||||
"Gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.");
|
||||
effect.setTargetPointer(new FixedTarget(targetArtifact.getId()));
|
||||
game.addEffect(effect, source);
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue