Fixed X costs not being properly reset with Word of Command rollback

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L_J 2018-06-07 16:49:10 +02:00 committed by GitHub
parent d19ca838ca
commit 323894118b
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 44 additions and 36 deletions

View file

@ -105,43 +105,22 @@ class WordOfCommandEffect extends OneShotEffect {
manaPool.storeMana(); manaPool.storeMana();
int bookmark = game.bookmarkState(); int bookmark = game.bookmarkState();
// check for card playability (Word of Command allows the chosen card to be played "as if it had flash" so we need to invoke such effect to bypass the check) boolean canPlay = checkPlayability(card, targetPlayer, game, source);
boolean canPlay = false; while (canPlay
if (card.isLand()) { // we can't use getPlayableInHand(game) in here because it disallows playing lands outside the main step && targetPlayer.canRespond()
if (targetPlayer.canPlayLand() && !targetPlayer.playCard(card, game, false, true, new MageObjectReference(source.getSourceObject(game), game))) {
&& game.getActivePlayerId().equals(targetPlayer.getId())) {
canPlay = true;
for (Ability ability : card.getAbilities(game)) {
if (!game.getContinuousEffects().preventedByRuleModification(GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, ability.getSourceId(), ability.getSourceId(), targetPlayer.getId()), ability, game, true)) {
canPlay &= true;
}
}
}
} else {
AsThoughEffectImpl effect2 = new WordOfCommandTestFlashEffect();
game.addEffect(effect2, source);
if (targetPlayer.getPlayableInHand(game).contains(card.getId())) {
canPlay = true;
}
for (AsThoughEffect eff : game.getContinuousEffects().getApplicableAsThoughEffects(AsThoughEffectType.CAST_AS_INSTANT, game)) {
if (eff instanceof WordOfCommandTestFlashEffect) {
eff.discard();
break;
}
}
}
if (canPlay) {
while (!targetPlayer.playCard(card, game, false, true, new MageObjectReference(source.getSourceObject(game), game))) {
SpellAbility spellAbility = card.getSpellAbility(); SpellAbility spellAbility = card.getSpellAbility();
if (spellAbility != null) { if (spellAbility != null) {
((ManaCostsImpl) spellAbility.getManaCosts()).forceManaRollback(game, manaPool); // force rollback if card was deemed playable spellAbility.getManaCostsToPay().clear();
spellAbility.getManaCostsToPay().addAll(spellAbility.getManaCosts());
((ManaCostsImpl) spellAbility.getManaCostsToPay()).forceManaRollback(game, manaPool); // force rollback if card was deemed playable
canPlay = checkPlayability(card, targetPlayer, game, source);
} else { } else {
break; break;
} }
} }
} else { if (!canPlay) {
game.informPlayers(targetPlayer.getLogName() + " didn't play " + card.getLogName() + (canPlay ? "" : " (card can't be played)")); game.informPlayers(targetPlayer.getLogName() + " didn't play " + card.getLogName() + " (card can't be played)");
} }
manaPool.setForcedToPay(false); // duplicate in case of a new mana pool existing - probably not necessary, but just in case manaPool.setForcedToPay(false); // duplicate in case of a new mana pool existing - probably not necessary, but just in case
@ -149,7 +128,6 @@ class WordOfCommandEffect extends OneShotEffect {
manaPool.setForcedToPay(false); manaPool.setForcedToPay(false);
game.removeBookmark(bookmark); game.removeBookmark(bookmark);
targetPlayer.resetStoredBookmark(game); targetPlayer.resetStoredBookmark(game);
for (RestrictionEffect eff : game.getContinuousEffects().getRestrictionEffects()) { for (RestrictionEffect eff : game.getContinuousEffects().getRestrictionEffects()) {
if (eff instanceof WordOfCommandCantActivateEffect) { if (eff instanceof WordOfCommandCantActivateEffect) {
eff.discard(); eff.discard();
@ -174,6 +152,35 @@ class WordOfCommandEffect extends OneShotEffect {
} }
return false; return false;
} }
private boolean checkPlayability(Card card, Player targetPlayer, Game game, Ability source) {
// check for card playability
boolean canPlay = false;
if (card.isLand()) { // we can't use getPlayableInHand(game) in here because it disallows playing lands outside the main step
if (targetPlayer.canPlayLand()
&& game.getActivePlayerId().equals(targetPlayer.getId())) {
canPlay = true;
for (Ability ability : card.getAbilities(game)) {
if (!game.getContinuousEffects().preventedByRuleModification(GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, ability.getSourceId(), ability.getSourceId(), targetPlayer.getId()), ability, game, true)) {
canPlay &= true;
}
}
}
} else { // Word of Command allows the chosen card to be played "as if it had flash" so we need to invoke such effect to bypass the check
AsThoughEffectImpl effect2 = new WordOfCommandTestFlashEffect();
game.addEffect(effect2, source);
if (targetPlayer.getPlayableInHand(game).contains(card.getId())) {
canPlay = true;
}
for (AsThoughEffect eff : game.getContinuousEffects().getApplicableAsThoughEffects(AsThoughEffectType.CAST_AS_INSTANT, game)) {
if (eff instanceof WordOfCommandTestFlashEffect) {
eff.discard();
break;
}
}
}
return canPlay;
}
} }
class WordOfCommandCantActivateEffect extends RestrictionEffect { class WordOfCommandCantActivateEffect extends RestrictionEffect {

View file

@ -339,6 +339,7 @@ public class ManaCostsImpl<T extends ManaCost> extends ArrayList<T> implements M
if (player != null) { if (player != null) {
game.undo(playerId); game.undo(playerId);
this.clearPaid(); this.clearPaid();
this.setX(0);
player.getManaPool().restoreMana(pool.getPoolBookmark()); player.getManaPool().restoreMana(pool.getPoolBookmark());
game.bookmarkState(); game.bookmarkState();
} }