Fixed a bug of Primordial Hydra not triggering add counter event, if counters are doubled.

This commit is contained in:
LevelX2 2013-04-05 23:44:29 +02:00
parent 0a670ded4a
commit 3238c69cdf

View file

@ -130,7 +130,7 @@ class PrimordialHydraDoubleEffect extends OneShotEffect<PrimordialHydraDoubleEff
if (sourcePermanent != null) {
int amount = sourcePermanent.getCounters().getCount(CounterType.P1P1);
if (amount > 0) {
sourcePermanent.getCounters().addCounter(CounterType.P1P1.createInstance(amount));
sourcePermanent.addCounters(CounterType.P1P1.createInstance(amount), game);
}
return true;
}