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Implement Kyscu Drake
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Mage.Sets/src/mage/cards/k/KyscuDrake.java
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Mage.Sets/src/mage/cards/k/KyscuDrake.java
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package mage.cards.k;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author jmharmon
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*/
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public final class KyscuDrake extends CardImpl {
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private static final FilterCard filter = new FilterCard("card named Viashivan Dragon");
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private static final FilterControlledCreaturePermanent filterSpitting = new FilterControlledCreaturePermanent("creature named Spitting Drake");
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static {
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filter.add(new NamePredicate("Viashivan Dragon"));
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filterSpitting.add(new NamePredicate("Spitting Drake"));
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}
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public KyscuDrake(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}");
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this.subtype.add(SubType.DRAKE);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// {G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn.
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this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(0, 1, Duration.EndOfTurn), new ManaCostsImpl("{G}")));
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// Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library.
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TargetCardInLibrary target = new TargetCardInLibrary(1, 1, new FilterCard(filter));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SearchLibraryPutInPlayEffect(target,true,true, Outcome.PutCardInPlay), new SacrificeSourceCost());
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ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filterSpitting, false)));
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this.addAbility(ability);
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}
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public KyscuDrake(final KyscuDrake card) {
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super(card);
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}
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@Override
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public KyscuDrake copy() {
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return new KyscuDrake(this);
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}
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}
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