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Merge pull request #3430 from drmDev/master
UT unable to reproduce reported bug with Decimator Beetle #3423
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package org.mage.test.cards.single.akh;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author escplan9
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*/
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public class DecimatorBeetleTest extends CardTestPlayerBase {
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/*
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Decimator Beetle {3}{B}{G}
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Creature - Insect 4/5
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When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control.
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Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.
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*/
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private final String decimator = "Decimator Beetle";
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@Test
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public void targetOpponentCreatureWithDecimator() {
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String grizzly = "Grizzly Bears"; // {1}{G} 2/2
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String hillGiant = "Hill Giant"; // {3}{R} 3/3
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addCard(Zone.HAND, playerA, decimator);
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
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addCard(Zone.BATTLEFIELD, playerA, grizzly);
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addCard(Zone.BATTLEFIELD, playerB, hillGiant);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, decimator);
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addTarget(playerA, grizzly);
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attack(3, playerA, decimator);
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addTarget(playerA, grizzly);
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addTarget(playerA, hillGiant);
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setStopAt(3, PhaseStep.END_COMBAT);
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execute();
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assertPowerToughness(playerA, grizzly, 2, 2); // had -1/-1 counter, but removed on attack
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assertPowerToughness(playerB, hillGiant, 2, 2); // gets -1/-1 counter from decimator attack ability
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assertCounterCount(playerA, grizzly, CounterType.M1M1, 0);
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assertCounterCount(playerB, hillGiant, CounterType.M1M1, 1);
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assertLife(playerB, 16);
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}
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}
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