Merge pull request #3430 from drmDev/master

UT unable to reproduce reported bug with Decimator Beetle #3423
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Derek M 2017-05-25 00:53:49 -04:00 committed by GitHub
commit 32d3cf6882

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package org.mage.test.cards.single.akh;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author escplan9
*/
public class DecimatorBeetleTest extends CardTestPlayerBase {
/*
Decimator Beetle {3}{B}{G}
Creature - Insect 4/5
When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control.
Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.
*/
private final String decimator = "Decimator Beetle";
@Test
public void targetOpponentCreatureWithDecimator() {
String grizzly = "Grizzly Bears"; // {1}{G} 2/2
String hillGiant = "Hill Giant"; // {3}{R} 3/3
addCard(Zone.HAND, playerA, decimator);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
addCard(Zone.BATTLEFIELD, playerA, grizzly);
addCard(Zone.BATTLEFIELD, playerB, hillGiant);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, decimator);
addTarget(playerA, grizzly);
attack(3, playerA, decimator);
addTarget(playerA, grizzly);
addTarget(playerA, hillGiant);
setStopAt(3, PhaseStep.END_COMBAT);
execute();
assertPowerToughness(playerA, grizzly, 2, 2); // had -1/-1 counter, but removed on attack
assertPowerToughness(playerB, hillGiant, 2, 2); // gets -1/-1 counter from decimator attack ability
assertCounterCount(playerA, grizzly, CounterType.M1M1, 0);
assertCounterCount(playerB, hillGiant, CounterType.M1M1, 1);
assertLife(playerB, 16);
}
}