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Implemented Nightpack Ambusher
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84
Mage.Sets/src/mage/cards/n/NightpackAmbusher.java
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84
Mage.Sets/src/mage/cards/n/NightpackAmbusher.java
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package mage.cards.n;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.keyword.FlashAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.TargetController;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.permanent.token.WolfToken;
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import mage.watchers.common.CastSpellLastTurnWatcher;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class NightpackAmbusher extends CardImpl {
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private static final FilterCreaturePermanent filter
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= new FilterCreaturePermanent("Wolves and Werewolves");
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static {
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filter.add(Predicates.or(
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new SubtypePredicate(SubType.WEREWOLF),
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new SubtypePredicate(SubType.WOLF)
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));
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}
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public NightpackAmbusher(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{G}");
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this.subtype.add(SubType.WOLF);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Flash
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this.addAbility(FlashAbility.getInstance());
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// Other Wolves and Werewolves you control get +1/+1.
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this.addAbility(new SimpleStaticAbility(new BoostControlledEffect(
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1, 1, Duration.WhileOnBattlefield, filter, true
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)));
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// At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new BeginningOfEndStepTriggeredAbility(
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new CreateTokenEffect(new WolfToken()), TargetController.YOU, false
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), NightpackAmbusherCondition.instance, "At the beginning of your end step, " +
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"if you didn't cast a spell this turn, create a 2/2 green Wolf creature token."
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));
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}
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private NightpackAmbusher(final NightpackAmbusher card) {
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super(card);
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}
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@Override
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public NightpackAmbusher copy() {
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return new NightpackAmbusher(this);
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}
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}
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enum NightpackAmbusherCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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CastSpellLastTurnWatcher watcher = game.getState().getWatcher(CastSpellLastTurnWatcher.class);
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return watcher != null && watcher.getAmountOfSpellsPlayerCastOnCurrentTurn(source.getControllerId()) == 0;
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}
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}
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@ -107,6 +107,7 @@ public final class CoreSet2020 extends ExpansionSet {
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cards.add(new SetCardInfo("Mu Yanling, Sky Dancer", 68, Rarity.MYTHIC, mage.cards.m.MuYanlingSkyDancer.class));
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cards.add(new SetCardInfo("Mu Yanling, Sky Dancer", 68, Rarity.MYTHIC, mage.cards.m.MuYanlingSkyDancer.class));
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cards.add(new SetCardInfo("Murder", 109, Rarity.COMMON, mage.cards.m.Murder.class));
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cards.add(new SetCardInfo("Murder", 109, Rarity.COMMON, mage.cards.m.Murder.class));
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cards.add(new SetCardInfo("Negate", 69, Rarity.COMMON, mage.cards.n.Negate.class));
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cards.add(new SetCardInfo("Negate", 69, Rarity.COMMON, mage.cards.n.Negate.class));
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cards.add(new SetCardInfo("Nightpack Ambusher", 185, Rarity.RARE, mage.cards.n.NightpackAmbusher.class));
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cards.add(new SetCardInfo("Octoprophet", 70, Rarity.COMMON, mage.cards.o.Octoprophet.class));
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cards.add(new SetCardInfo("Octoprophet", 70, Rarity.COMMON, mage.cards.o.Octoprophet.class));
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cards.add(new SetCardInfo("Ogre Siegebreaker", 215, Rarity.UNCOMMON, mage.cards.o.OgreSiegebreaker.class));
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cards.add(new SetCardInfo("Ogre Siegebreaker", 215, Rarity.UNCOMMON, mage.cards.o.OgreSiegebreaker.class));
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cards.add(new SetCardInfo("Pacifism", 32, Rarity.COMMON, mage.cards.p.Pacifism.class));
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cards.add(new SetCardInfo("Pacifism", 32, Rarity.COMMON, mage.cards.p.Pacifism.class));
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