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Rename, move and comment resolving ability event creation.
Should be clearer now.
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4 changed files with 5 additions and 3 deletions
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@ -152,6 +152,9 @@ public abstract class AbilityImpl implements Ability {
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boolean result = true;
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//20100716 - 117.12
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if (checkIfClause(game)) {
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// Ability has started resolving. Fire event.
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// Used for abilities counting the number of resolutions like Ashling the Pilgrim.
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game.fireEvent(new GameEvent(GameEvent.EventType.RESOLVING_ABILITY, this.getOriginalId(), this.getSourceId(), this.getControllerId()));
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if (this instanceof TriggeredAbility) {
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for (UUID modeId : this.getModes().getSelectedModes()) {
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this.getModes().setActiveMode(modeId);
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@ -150,7 +150,7 @@ public class GameEvent implements Serializable {
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SPELL_CAST,
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ACTIVATE_ABILITY, ACTIVATED_ABILITY,
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TRIGGERED_ABILITY,
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RESOLVED_ABILITY,
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RESOLVING_ABILITY,
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COPY_STACKOBJECT, COPIED_STACKOBJECT,
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/* ADD_MANA
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targetId id of the ability that added the mana
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@ -82,7 +82,6 @@ public class StackAbility extends StackObjImpl implements Ability {
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@Override
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public boolean resolve(Game game) {
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if (ability.getTargets().stillLegal(ability, game) || !canFizzle()) {
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game.fireEvent(new GameEvent(GameEvent.EventType.RESOLVED_ABILITY, ability.getOriginalId(), ability.getSourceId(), ability.getControllerId()));
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boolean result = ability.resolve(game);
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game.getStack().remove(this, game);
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return result;
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@ -22,7 +22,7 @@ public class AbilityResolvedWatcher extends Watcher {
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.RESOLVED_ABILITY) {
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if (event.getType() == GameEvent.EventType.RESOLVING_ABILITY) {
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resolutionMap.merge(event.getTargetId().toString() + game.getState().getZoneChangeCounter(event.getSourceId()), 1, Integer::sum);
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}
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}
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