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Remove an unused argument to Player.putInGraveyard
This commit is contained in:
parent
db3c2e9d8c
commit
34846170c4
8 changed files with 18 additions and 20 deletions
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@ -1239,8 +1239,8 @@ public class TestPlayer implements Player {
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}
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}
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@Override
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@Override
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public boolean putInGraveyard(Card card, Game game, boolean fromBattlefield) {
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public boolean putInGraveyard(Card card, Game game) {
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return computerPlayer.putInGraveyard(card, game, fromBattlefield);
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return computerPlayer.putInGraveyard(card, game);
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}
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}
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@Override
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@Override
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@ -594,7 +594,7 @@ public class PlayerStub implements Player {
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}
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}
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@Override
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@Override
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public boolean putInGraveyard(Card card, Game game, boolean fromBattlefield) {
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public boolean putInGraveyard(Card card, Game game) {
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return false;
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return false;
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}
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}
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@ -350,7 +350,7 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
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updateZoneChangeCounter(game);
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updateZoneChangeCounter(game);
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switch (event.getToZone()) {
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switch (event.getToZone()) {
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case GRAVEYARD:
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case GRAVEYARD:
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game.getPlayer(ownerId).putInGraveyard(this, game, !flag);
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game.getPlayer(ownerId).putInGraveyard(this, game);
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break;
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break;
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case HAND:
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case HAND:
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game.getPlayer(ownerId).getHand().add(this);
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game.getPlayer(ownerId).getHand().add(this);
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@ -32,10 +32,6 @@ import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import static mage.constants.Zone.EXILED;
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import static mage.constants.Zone.GRAVEYARD;
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import static mage.constants.Zone.HAND;
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import static mage.constants.Zone.LIBRARY;
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import mage.counters.Counter;
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import mage.counters.Counter;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.events.ZoneChangeEvent;
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@ -136,8 +132,8 @@ public abstract class MeldCard extends CardImpl {
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updateZoneChangeCounter(game);
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updateZoneChangeCounter(game);
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switch (event.getToZone()) {
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switch (event.getToZone()) {
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case GRAVEYARD:
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case GRAVEYARD:
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game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
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game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game);
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game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
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game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game);
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break;
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break;
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case HAND:
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case HAND:
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game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
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game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
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@ -202,8 +198,8 @@ public abstract class MeldCard extends CardImpl {
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updateZoneChangeCounter(game);
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updateZoneChangeCounter(game);
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switch (event.getToZone()) {
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switch (event.getToZone()) {
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case GRAVEYARD:
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case GRAVEYARD:
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game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
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game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game);
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game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
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game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game);
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break;
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break;
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case HAND:
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case HAND:
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game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
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game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
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@ -38,6 +38,8 @@ import mage.cards.Card;
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import mage.cards.LevelerCard;
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import mage.cards.LevelerCard;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.ZoneInfo;
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import mage.game.ZonesHandler;
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import mage.game.command.Commander;
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import mage.game.command.Commander;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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import mage.players.Player;
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@ -164,7 +166,7 @@ public class PermanentCard extends PermanentImpl {
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card.updateZoneChangeCounter(game);
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card.updateZoneChangeCounter(game);
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switch (event.getToZone()) {
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switch (event.getToZone()) {
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case GRAVEYARD:
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case GRAVEYARD:
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owner.putInGraveyard(card, game, !flag);
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owner.putInGraveyard(card, game);
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break;
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break;
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case HAND:
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case HAND:
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owner.getHand().add(card);
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owner.getHand().add(card);
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@ -69,8 +69,8 @@ public class PermanentMeld extends PermanentCard {
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Card bottomHalfCard = meldCard.getBottomHalfCard();
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Card bottomHalfCard = meldCard.getBottomHalfCard();
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switch (event.getToZone()) {
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switch (event.getToZone()) {
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case GRAVEYARD:
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case GRAVEYARD:
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game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
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game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game);
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game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
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game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game);
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break;
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break;
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case HAND:
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case HAND:
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game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
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game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
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@ -118,8 +118,8 @@ public class PermanentMeld extends PermanentCard {
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Card bottomHalfCard = meldCard.getBottomHalfCard();
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Card bottomHalfCard = meldCard.getBottomHalfCard();
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switch (event.getToZone()) {
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switch (event.getToZone()) {
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case GRAVEYARD:
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case GRAVEYARD:
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game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
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game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game);
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game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
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game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game);
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break;
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break;
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case HAND:
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case HAND:
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game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
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game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
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@ -354,7 +354,7 @@ public interface Player extends MageItem, Copyable<Player> {
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boolean removeFromBattlefield(Permanent permanent, Game game);
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boolean removeFromBattlefield(Permanent permanent, Game game);
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boolean putInGraveyard(Card card, Game game, boolean fromBattlefield);
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boolean putInGraveyard(Card card, Game game);
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boolean removeFromGraveyard(Card card, Game game);
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boolean removeFromGraveyard(Card card, Game game);
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@ -853,11 +853,11 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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}
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@Override
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@Override
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public boolean putInGraveyard(Card card, Game game, boolean fromBattlefield) {
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public boolean putInGraveyard(Card card, Game game) {
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if (card.getOwnerId().equals(playerId)) {
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if (card.getOwnerId().equals(playerId)) {
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this.graveyard.add(card);
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this.graveyard.add(card);
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} else {
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} else {
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return game.getPlayer(card.getOwnerId()).putInGraveyard(card, game, fromBattlefield);
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return game.getPlayer(card.getOwnerId()).putInGraveyard(card, game);
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}
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}
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return true;
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return true;
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}
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}
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