- Added Stone Idol Trap and Slavering Nulls.

This commit is contained in:
jeffwadsworth 2012-11-30 17:20:56 -06:00
parent 0eb8ba615e
commit 352998475b
2 changed files with 287 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.worldwake;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DiscardTargetEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth
*/
public class SlaveringNulls extends CardImpl<SlaveringNulls> {
public SlaveringNulls(UUID ownerId) {
super(ownerId, 92, "Slavering Nulls", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.expansionSetCode = "WWK";
this.subtype.add("Goblin");
this.subtype.add("Zombie");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
this.addAbility(new SlaveringNullsTriggeredAbility());
}
public SlaveringNulls(final SlaveringNulls card) {
super(card);
}
@Override
public SlaveringNulls copy() {
return new SlaveringNulls(this);
}
}
class SlaveringNullsTriggeredAbility extends TriggeredAbilityImpl<SlaveringNullsTriggeredAbility> {
private static final FilterControlledLandPermanent filter = new FilterControlledLandPermanent();
static {
filter.add(new SubtypePredicate("Swamp"));
}
public SlaveringNullsTriggeredAbility() {
super(Constants.Zone.BATTLEFIELD, new DiscardTargetEffect(1), true);
}
public SlaveringNullsTriggeredAbility(final SlaveringNullsTriggeredAbility ability) {
super(ability);
}
@Override
public SlaveringNullsTriggeredAbility copy() {
return new SlaveringNullsTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER && event.getSourceId().equals(this.sourceId)
&& ((DamagedPlayerEvent) event).isCombatDamage()) {
if (game.getBattlefield().countAll(filter, controllerId, game) > 0) {
Permanent slaveringNulls = game.getPermanent(event.getSourceId());
Player player = game.getPlayer(event.getTargetId());
if (slaveringNulls != null) {
Effect effect = this.getEffects().get(0);
effect.setTargetPointer(new FixedTarget(player.getId()));
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} deals combat damage to a player, if you control a Swamp, you may have that player discard a card.";
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.worldwake;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AttackingPredicate;
import mage.game.Game;
import mage.game.permanent.token.Token;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth
*/
public class StoneIdolTrap extends CardImpl<StoneIdolTrap> {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
static {
filter.add(new AttackingPredicate());
}
public StoneIdolTrap(UUID ownerId) {
super(ownerId, 93, "Stone Idol Trap", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{5}{R}");
this.expansionSetCode = "WWK";
this.subtype.add("Trap");
this.color.setRed(true);
// Stone Idol Trap costs {1} less to cast for each attacking creature.
this.addAbility(new SimpleStaticAbility(Constants.Zone.STACK, new StoneIdolTrapCostReductionEffect()));
// Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.
this.getSpellAbility().addEffect(new StoneIdolTrapEffect());
}
public StoneIdolTrap(final StoneIdolTrap card) {
super(card);
}
@Override
public void adjustCosts(Ability ability, Game game) {
super.adjustCosts(ability, game);
int cost = ability.getManaCostsToPay().convertedManaCost() - 1;
int reductionAmount = game.getBattlefield().getAllActivePermanents(filter, game).size();
int newCost = cost - reductionAmount;
if (newCost < 0) {
newCost = 0;
}
String adjustedCost = "{R}";
adjustedCost = "{" + String.valueOf(newCost) + "}" + adjustedCost;
ability.getManaCostsToPay().clear();
ability.getManaCostsToPay().load(adjustedCost);
}
@Override
public StoneIdolTrap copy() {
return new StoneIdolTrap(this);
}
}
class StoneIdolTrapCostReductionEffect extends OneShotEffect<StoneIdolTrapCostReductionEffect> {
private static final String effectText = "{this} costs {1} less to cast for each attacking creature";
StoneIdolTrapCostReductionEffect() {
super(Constants.Outcome.Benefit);
this.staticText = effectText;
}
StoneIdolTrapCostReductionEffect(StoneIdolTrapCostReductionEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public StoneIdolTrapCostReductionEffect copy() {
return new StoneIdolTrapCostReductionEffect(this);
}
}
class StoneIdolTrapEffect extends OneShotEffect<StoneIdolTrapEffect> {
public StoneIdolTrapEffect() {
super(Constants.Outcome.PutCreatureInPlay);
this.staticText = "Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step";
}
public StoneIdolTrapEffect(final StoneIdolTrapEffect effect) {
super(effect);
}
@Override
public StoneIdolTrapEffect copy() {
return new StoneIdolTrapEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
StoneTrapIdolToken token = new StoneTrapIdolToken();
token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
ExileTargetEffect exileEffect = new ExileTargetEffect("Exile this token at the end of turn step");
exileEffect.setTargetPointer(new FixedTarget(token.getLastAddedToken()));
DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(exileEffect);
delayedAbility.setSourceId(token.getId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
}
class StoneTrapIdolToken extends Token {
public StoneTrapIdolToken() {
super("Construct", "6/12 construct artifact creature token with trample");
cardType.add(CardType.CREATURE);
cardType.add(CardType.ARTIFACT);
subtype.add("Construct");
power = new MageInt(6);
toughness = new MageInt(12);
addAbility(TrampleAbility.getInstance());
}
}