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- Added Stone Idol Trap and Slavering Nulls.
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121
Mage.Sets/src/mage/sets/worldwake/SlaveringNulls.java
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121
Mage.Sets/src/mage/sets/worldwake/SlaveringNulls.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.worldwake;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DiscardTargetEffect;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterControlledLandPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author jeffwadsworth
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*/
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public class SlaveringNulls extends CardImpl<SlaveringNulls> {
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public SlaveringNulls(UUID ownerId) {
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super(ownerId, 92, "Slavering Nulls", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{R}");
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this.expansionSetCode = "WWK";
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this.subtype.add("Goblin");
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this.subtype.add("Zombie");
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this.color.setRed(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
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this.addAbility(new SlaveringNullsTriggeredAbility());
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}
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public SlaveringNulls(final SlaveringNulls card) {
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super(card);
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}
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@Override
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public SlaveringNulls copy() {
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return new SlaveringNulls(this);
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}
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}
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class SlaveringNullsTriggeredAbility extends TriggeredAbilityImpl<SlaveringNullsTriggeredAbility> {
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private static final FilterControlledLandPermanent filter = new FilterControlledLandPermanent();
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static {
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filter.add(new SubtypePredicate("Swamp"));
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}
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public SlaveringNullsTriggeredAbility() {
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super(Constants.Zone.BATTLEFIELD, new DiscardTargetEffect(1), true);
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}
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public SlaveringNullsTriggeredAbility(final SlaveringNullsTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public SlaveringNullsTriggeredAbility copy() {
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return new SlaveringNullsTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER && event.getSourceId().equals(this.sourceId)
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&& ((DamagedPlayerEvent) event).isCombatDamage()) {
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if (game.getBattlefield().countAll(filter, controllerId, game) > 0) {
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Permanent slaveringNulls = game.getPermanent(event.getSourceId());
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Player player = game.getPlayer(event.getTargetId());
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if (slaveringNulls != null) {
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Effect effect = this.getEffects().get(0);
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effect.setTargetPointer(new FixedTarget(player.getId()));
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever {this} deals combat damage to a player, if you control a Swamp, you may have that player discard a card.";
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}
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}
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166
Mage.Sets/src/mage/sets/worldwake/StoneIdolTrap.java
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166
Mage.Sets/src/mage/sets/worldwake/StoneIdolTrap.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.worldwake;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ExileTargetEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.AttackingPredicate;
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import mage.game.Game;
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import mage.game.permanent.token.Token;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author jeffwadsworth
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*/
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public class StoneIdolTrap extends CardImpl<StoneIdolTrap> {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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static {
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filter.add(new AttackingPredicate());
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}
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public StoneIdolTrap(UUID ownerId) {
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super(ownerId, 93, "Stone Idol Trap", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{5}{R}");
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this.expansionSetCode = "WWK";
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this.subtype.add("Trap");
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this.color.setRed(true);
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// Stone Idol Trap costs {1} less to cast for each attacking creature.
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this.addAbility(new SimpleStaticAbility(Constants.Zone.STACK, new StoneIdolTrapCostReductionEffect()));
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// Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.
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this.getSpellAbility().addEffect(new StoneIdolTrapEffect());
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}
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public StoneIdolTrap(final StoneIdolTrap card) {
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super(card);
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}
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@Override
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public void adjustCosts(Ability ability, Game game) {
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super.adjustCosts(ability, game);
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int cost = ability.getManaCostsToPay().convertedManaCost() - 1;
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int reductionAmount = game.getBattlefield().getAllActivePermanents(filter, game).size();
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int newCost = cost - reductionAmount;
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if (newCost < 0) {
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newCost = 0;
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}
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String adjustedCost = "{R}";
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adjustedCost = "{" + String.valueOf(newCost) + "}" + adjustedCost;
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ability.getManaCostsToPay().clear();
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ability.getManaCostsToPay().load(adjustedCost);
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}
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@Override
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public StoneIdolTrap copy() {
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return new StoneIdolTrap(this);
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}
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}
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class StoneIdolTrapCostReductionEffect extends OneShotEffect<StoneIdolTrapCostReductionEffect> {
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private static final String effectText = "{this} costs {1} less to cast for each attacking creature";
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StoneIdolTrapCostReductionEffect() {
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super(Constants.Outcome.Benefit);
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this.staticText = effectText;
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}
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StoneIdolTrapCostReductionEffect(StoneIdolTrapCostReductionEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public StoneIdolTrapCostReductionEffect copy() {
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return new StoneIdolTrapCostReductionEffect(this);
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}
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}
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class StoneIdolTrapEffect extends OneShotEffect<StoneIdolTrapEffect> {
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public StoneIdolTrapEffect() {
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super(Constants.Outcome.PutCreatureInPlay);
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this.staticText = "Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step";
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}
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public StoneIdolTrapEffect(final StoneIdolTrapEffect effect) {
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super(effect);
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}
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@Override
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public StoneIdolTrapEffect copy() {
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return new StoneIdolTrapEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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StoneTrapIdolToken token = new StoneTrapIdolToken();
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token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
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ExileTargetEffect exileEffect = new ExileTargetEffect("Exile this token at the end of turn step");
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exileEffect.setTargetPointer(new FixedTarget(token.getLastAddedToken()));
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DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(token.getId());
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delayedAbility.setControllerId(source.getControllerId());
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game.addDelayedTriggeredAbility(delayedAbility);
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return true;
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}
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}
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class StoneTrapIdolToken extends Token {
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public StoneTrapIdolToken() {
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super("Construct", "6/12 construct artifact creature token with trample");
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cardType.add(CardType.CREATURE);
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cardType.add(CardType.ARTIFACT);
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subtype.add("Construct");
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power = new MageInt(6);
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toughness = new MageInt(12);
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addAbility(TrampleAbility.getInstance());
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}
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}
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