From 353ddd9dfe83f849e2d65adeac27727b6bf360fd Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 21 Oct 2015 15:45:43 +0200 Subject: [PATCH] * Unbreathing Horde - Fixed that it always came to battlefield with zero +1/+1 counters. --- Mage.Sets/src/mage/sets/innistrad/UnbreathingHorde.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/innistrad/UnbreathingHorde.java b/Mage.Sets/src/mage/sets/innistrad/UnbreathingHorde.java index c51d4a005b..75a7eed647 100644 --- a/Mage.Sets/src/mage/sets/innistrad/UnbreathingHorde.java +++ b/Mage.Sets/src/mage/sets/innistrad/UnbreathingHorde.java @@ -102,7 +102,7 @@ class UnbreathingHordeEffect1 extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); - Permanent permanent = game.getPermanent(source.getSourceId()); + Permanent permanent = game.getPermanentEntering(source.getSourceId()); if (permanent != null && player != null) { int amount = game.getBattlefield().countAll(filter1, source.getControllerId(), game) - 1; amount += player.getGraveyard().count(filter2, game);