diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index 173e6fbb9e..d680862d60 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -415,19 +415,19 @@ Strip Mine|Antiquities|71|R||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sa Strip Mine|Antiquities|71|R||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| Strip Mine|Antiquities|71|R||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| Strip Mine|Antiquities|71|U||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| -Urza's Mine|Antiquities|75|C||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Mine|Antiquities|75|U||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Mine|Antiquities|75|C||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Mine|Antiquities|75|U||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Antiquities|79|U||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Antiquities|79|C||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Antiquities|79|C||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Antiquities|79|U||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Antiquities|75|C||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Antiquities|75|U||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Antiquities|75|C||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Antiquities|75|U||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Antiquities|79|U||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Antiquities|79|C||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Antiquities|79|C||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Antiquities|79|U||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Candelabra of Tawnos|Antiquities|8|R|{1}|Artifact|||{X}, {tap}: Untap X target lands.| -Urza's Tower|Antiquities|83|U||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| -Urza's Tower|Antiquities|83|U||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| -Urza's Tower|Antiquities|83|C||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| -Urza's Tower|Antiquities|83|U||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Antiquities|83|U||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Antiquities|83|U||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Antiquities|83|C||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Antiquities|83|U||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Artifact Blast|Antiquities|87|C|{R}|Instant|||Counter target artifact spell.| Atog|Antiquities|88|C|{1}{R}|Creature - Atog|1|2|Sacrifice an artifact: Atog gets +2/+2 until end of turn.| Detonate|Antiquities|89|U|{X}{R}|Sorcery|||Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.| @@ -456,7 +456,7 @@ Lightning Angel|Apocalypse|108|R|{1}{R}{W}{U}|Creature - Angel|3|4|Flying, vigil Llanowar Dead|Apocalypse|109|C|{B}{G}|Creature - Zombie Elf|2|2|{tap}: Add {B} to your mana pool.| Gerrard Capashen|Apocalypse|11|R|{3}{W}{W}|Legendary Creature - Human Soldier|3|4|At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.${3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.| Martyrs' Tomb|Apocalypse|110|U|{2}{W}{B}|Enchantment|||Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.| -Minotaur Illusionist|Apocalypse|111|U|{3}{U}{R}|Creature - Minotaur Wizard|3|4|{1}{U}: Minotaur Illusionist gains shroud until end of turn. <i>(It can't be the target of spells or abilities.)</i>${R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature.| +Minotaur Illusionist|Apocalypse|111|U|{3}{U}|Creature - Minotaur Wizard|3|4|{1}{U}: Minotaur Illusionist gains shroud until end of turn. <i>(It can't be the target of spells or abilities.)</i>${R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature.| Mystic Snake|Apocalypse|112|R|{1}{G}{U}{U}|Creature - Snake|2|2|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$When Mystic Snake enters the battlefield, counter target spell.| Overgrown Estate|Apocalypse|113|R|{B}{G}{W}|Enchantment|||Sacrifice a land: You gain 3 life.| Pernicious Deed|Apocalypse|114|R|{1}{B}{G}|Enchantment|||{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.| @@ -517,7 +517,7 @@ Ceta Sanctuary|Apocalypse|20|U|{2}{U}|Enchantment|||At the beginning of your upk Cetavolver|Apocalypse|21|R|{1}{U}|Creature - Volver|1|1|Kicker {1}{R} and/or {G} <i>(You may pay an additional {1}{R} and/or {G} as you cast this spell.)</i>$If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.$If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.| Coastal Drake|Apocalypse|22|C|{2}{U}|Creature - Drake|2|1|Flying${1}{U}, {tap}: Return target Kavu to its owner's hand.| Evasive Action|Apocalypse|23|U|{1}{U}|Instant|||Domain - Counter target spell unless its controller pays {1} for each basic land type among lands you control.| -Ice Cave|Apocalypse|24|R|{3}{U}{U}|Enchantment|||Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. <i>(Mana cost includes color.)</i>| +Ice Cave|Apocalypse|24|R|{3}{U}|Enchantment|||Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. <i>(Mana cost includes color.)</i>| Index|Apocalypse|25|C|{U}|Sorcery|||Look at the top five cards of your library, then put them back in any order.| Jaded Response|Apocalypse|26|C|{1}{U}|Instant|||Counter target spell if it shares a color with a creature you control.| Jilt|Apocalypse|27|C|{1}{U}|Instant|||Kicker {1}{R} <i>(You may pay an additional {1}{R} as you cast this spell.)</i>$Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature.| @@ -628,7 +628,7 @@ Desert Twister|Arabian Nights|30|U|{4}{G}{G}|Sorcery|||Destroy target permanent. Drop of Honey|Arabian Nights|31|R|{G}|Enchantment|||At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.$When there are no creatures on the battlefield, sacrifice Drop of Honey.| Erhnam Djinn|Arabian Nights|32|R|{3}{G}|Creature - Djinn|4|5|At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.| Ghazban Ogre|Arabian Nights|33|C|{G}|Creature - Ogre|2|2|At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.| -Ifh-Bíff Efreet|Arabian Nights|34|R|{2}{G}{G}|Creature - Efreet|3|3|Flying${G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.| +Ifh-B�ff Efreet|Arabian Nights|34|R|{2}{G}{G}|Creature - Efreet|3|3|Flying${G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.| Metamorphosis|Arabian Nights|35|C|{G}|Sorcery|||As an additional cost to cast Metamorphosis, sacrifice a creature.$Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.| Nafs Asp|Arabian Nights|36|C|{G}|Creature - Snake|1|1|Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step.| Nafs Asp|Arabian Nights|36|C|{G}|Creature - Snake|1|1|Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step.| @@ -678,7 +678,7 @@ Ebony Horse|Arabian Nights|76|R|{3}|Artifact|||{2}, {tap}: Untap target attackin Flying Carpet|Arabian Nights|77|U|{4}|Artifact|||{2}, {tap}: Target creature gains flying until end of turn.| Jandor's Ring|Arabian Nights|78|R|{6}|Artifact|||{2}, {tap}, Discard the last card you drew this turn: Draw a card.| Jandor's Saddlebags|Arabian Nights|79|R|{2}|Artifact|||{3}, {tap}: Untap target creature.| -Junún Efreet|Arabian Nights|8|R|{1}{B}{B}|Creature - Efreet|3|3|Flying$At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.| +Jun�n Efreet|Arabian Nights|8|R|{1}{B}{B}|Creature - Efreet|3|3|Flying$At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.| Jeweled Bird|Arabian Nights|80|U|{1}|Artifact|||Remove Jeweled Bird from your deck before playing if you're not playing for ante.${tap}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card.| Pyramids|Arabian Nights|81|R|{6}|Artifact|||{2}: Choose one - Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage marked on it instead.| Ring of Ma'ruf|Arabian Nights|82|R|{5}|Artifact|||{5}, {tap}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.| @@ -1224,7 +1224,7 @@ Wildfire Emissary|Battle Royale Box Set|97|U|{3}{R}|Creature - Efreet|2|4|Protec Wind Drake|Battle Royale Box Set|98|C|{2}{U}|Creature - Drake|2|2|Flying| Windfall|Battle Royale Box Set|99|U|{2}{U}|Sorcery|||Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.| Air Elemental|Beatdown Box Set|1|U|{3}{U}{U}|Creature - Elemental|4|4|Flying| -Killer Whale|Beatdown Box Set|11|U|{3}{U}{U}|Creature - Whale|3|5|{U}: Killer Whale gains flying until end of turn.| +Killer Whale|Beatdown Box Set|11|U|{3}{U}|Creature - Whale|3|5|{U}: Killer Whale gains flying until end of turn.| Leviathan|Beatdown Box Set|12|R|{5}{U}{U}{U}{U}|Creature - Leviathan|10|10|Trample$Leviathan enters the battlefield tapped and doesn't untap during your untap step.$At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.$Leviathan can't attack unless you sacrifice two Islands.| Mahamoti Djinn|Beatdown Box Set|13|R|{4}{U}{U}|Creature - Djinn|5|6|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>| Power Sink|Beatdown Box Set|14|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| @@ -1624,7 +1624,7 @@ Kashi-Tribe Warriors|Champions of Kamigawa|221|C|{3}{G}{G}|Creature - Snake Warr Kodama of the North Tree|Champions of Kamigawa|222|R|{2}{G}{G}{G}|Legendary Creature - Spirit|6|4|Trample; shroud <i>(This permanent can't be the target of spells or abilities.)</i>| Kodama of the South Tree|Champions of Kamigawa|223|R|{2}{G}{G}|Legendary Creature - Spirit|4|4|Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.| Kodama's Might|Champions of Kamigawa|224|C|{G}|Instant - Arcane|||Target creature gets +2/+2 until end of turn.$Splice onto Arcane {G} <i>(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</i>| -Kodama's Reach|Champions of Kamigawa|225|C|{2}{G}|Sorcery - Arcane|||Search your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| +Kodama's Reach|Champions of Kamigawa|225|C|{2}{G}|Sorcery - Arcane|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| Lure|Champions of Kamigawa|226|U|{1}{G}{G}|Enchantment - Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Matsu-Tribe Decoy|Champions of Kamigawa|227|C|{2}{G}|Creature - Snake Warrior|1|3|{2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able.$Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.| Moss Kami|Champions of Kamigawa|228|C|{5}{G}|Creature - Spirit|5|5|Trample| @@ -1753,7 +1753,7 @@ Eye of Nowhere|Champions of Kamigawa|59|C|{U}{U}|Sorcery - Arcane|||Return targe Cleanfall|Champions of Kamigawa|6|U|{2}{W}|Sorcery - Arcane|||Destroy all enchantments.| Field of Reality|Champions of Kamigawa|60|C|{2}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature can't be blocked by Spirits.${1}{U}: Return Field of Reality to its owner's hand.| Floating-Dream Zubera|Champions of Kamigawa|61|C|{1}{U}|Creature - Zubera Spirit|1|2|When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.| -Gifts Ungiven|Champions of Kamigawa|62|R|{3}{U}|Instant|||Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| +Gifts Ungiven|Champions of Kamigawa|62|R|{3}{U}|Instant|||Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| Graceful Adept|Champions of Kamigawa|63|U|{2}{U}|Creature - Human Wizard|1|3|You have no maximum hand size.| Guardian of Solitude|Champions of Kamigawa|64|U|{1}{U}|Creature - Spirit|1|2|Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.| Hinder|Champions of Kamigawa|65|U|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.| @@ -1797,10 +1797,10 @@ Time Stop|Champions of Kamigawa|97|R|{4}{U}{U}|Instant|||End the turn. <i>(Exile The Unspeakable|Champions of Kamigawa|98|R|{6}{U}{U}{U}|Legendary Creature - Spirit|6|7|Flying, trample$Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.| Uyo, Silent Prophet|Champions of Kamigawa|99|R|{4}{U}{U}|Legendary Creature - Moonfolk Wizard|4|4|Flying${2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.| Banshee|Chronicles|1|U|{2}{B}{B}|Creature - Spirit|0|1|{X}, {tap}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.| -Urza's Tower|Chronicles|102|U||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| -Urza's Tower|Chronicles|102|U||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| -Urza's Tower|Chronicles|102|U||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| -Urza's Tower|Chronicles|102|U||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Chronicles|102|U||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Chronicles|102|U||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Chronicles|102|U||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Chronicles|102|U||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Arcades Sabboth|Chronicles|106|R|{2}{G}{G}{W}{W}{U}{U}|Legendary Creature - Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.$Each untapped creature you control gets +0/+2 as long as it's not attacking.${W}: Arcades Sabboth gets +0/+1 until end of turn.| Axelrod Gunnarson|Chronicles|107|R|{4}{B}{B}{R}{R}|Legendary Creature - Giant|5|5|Trample$Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player.| Ayesha Tanaka|Chronicles|108|R|{W}{W}{U}{U}|Legendary Creature - Human Artificer|2|2|Banding <i>(Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</i>${tap}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. <i>(Mana abilities can't be targeted.)</i>| @@ -1811,7 +1811,7 @@ Gabriel Angelfire|Chronicles|111|R|{3}{G}{G}{W}{W}|Legendary Creature - Angel|4| Johan|Chronicles|112|R|{3}{R}{G}{W}|Legendary Creature - Human Wizard|5|4|At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.| Kei Takahashi|Chronicles|113|U|{2}{G}{W}|Legendary Creature - Human Cleric|2|2|{tap}: Prevent the next 2 damage that would be dealt to target creature this turn.| Marhault Elsdragon|Chronicles|114|U|{3}{R}{R}{G}|Legendary Creature - Elf Warrior|4|6|Rampage 1 <i>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</i>| -Nebuchadnezzar|Chronicles|115|R|{3}{U}{B}|Legendary Creature - Human Wizard|3|3|{X}, {tap}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.| +Nebuchadnezzar|Chronicles|115|R|{3}{U}|Legendary Creature - Human Wizard|3|3|{X}, {tap}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.| Nicol Bolas|Chronicles|116|R|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature - Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.| Palladia-Mors|Chronicles|117|R|{2}{R}{R}{G}{G}{W}{W}|Legendary Creature - Elder Dragon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}.| Rubinia Soulsinger|Chronicles|118|R|{2}{G}{W}{U}|Legendary Creature - Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${tap}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.| @@ -1913,14 +1913,14 @@ Triassic Egg|Chronicles|90|R|{4}|Artifact|||{3}, {tap}: Put a hatchling counter Voodoo Doll|Chronicles|91|R|{6}|Artifact|||At the beginning of your upkeep, put a pin counter on Voodoo Doll.$At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.${X}{X}, {tap}: Voodoo Doll deals damage equal to the number of pin counters on it to target creature or player. X is the number of pin counters on Voodoo Doll.| City of Brass|Chronicles|92|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| Safe Haven|Chronicles|93|R||Land|||{2}, {tap}: Exile target creature you control.$At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.| -Urza's Mine|Chronicles|94|U||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Mine|Chronicles|94|U||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Mine|Chronicles|94|U||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Mine|Chronicles|94|U||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Chronicles|98|U||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Chronicles|98|U||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Chronicles|98|U||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Chronicles|98|U||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Chronicles|94|U||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Chronicles|94|U||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Chronicles|94|U||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Chronicles|94|U||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Chronicles|98|U||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Chronicles|98|U||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Chronicles|98|U||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Chronicles|98|U||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Animate Wall|Classic Sixth Edition|1|R|{W}|Enchantment - Aura|||Enchant Wall$Enchanted Wall can attack as though it didn't have defender.| Circle of Protection: Green|Classic Sixth Edition|10|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Spell Blast|Classic Sixth Edition|100|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| @@ -2232,7 +2232,7 @@ Chill|Classic Sixth Edition|60|U|{1}{U}|Enchantment|||Red spells cost {2} more t Counterspell|Classic Sixth Edition|61|C|{U}{U}|Instant|||Counter target spell.| Daring Apprentice|Classic Sixth Edition|62|R|{1}{U}{U}|Creature - Human Wizard|1|1|{tap}, Sacrifice Daring Apprentice: Counter target spell.| Deflection|Classic Sixth Edition|63|R|{3}{U}|Instant|||Change the target of target spell with a single target.| -Desertion|Classic Sixth Edition|64|R|{3}{U}{U}|Instant|||Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.| +Desertion|Classic Sixth Edition|64|R|{3}{U}|Instant|||Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.| Diminishing Returns|Classic Sixth Edition|65|R|{2}{U}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.| Dream Cache|Classic Sixth Edition|66|C|{2}{U}|Sorcery|||Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.| Flash|Classic Sixth Edition|67|R|{1}{U}|Instant|||You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}.| @@ -2309,7 +2309,7 @@ Kjeldoran War Cry|Coldsnap|13|C|{1}{W}|Instant|||Creatures you control get +X/+X Juniper Order Ranger|Coldsnap|130|U|{3}{G}{W}|Creature - Human Knight|2|4|Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.| Sek'Kuar, Deathkeeper|Coldsnap|131|R|{2}{B}{R}{G}|Legendary Creature - Orc Shaman|4|3|Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield.| Tamanoa|Coldsnap|132|R|{R}{G}{W}|Creature - Spirit|2|4|Whenever a noncreature source you control deals damage, you gain that much life.| -Vanish into Memory|Coldsnap|133|U|{2}{W}{U}|Instant|||Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to its toughness.| +Vanish into Memory|Coldsnap|133|U|{2}{W}{U}|Instant|||Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.| Wilderness Elemental|Coldsnap|134|U|{1}{R}{G}|Creature - Elemental|*|3|Trample$Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.| Zur the Enchanter|Coldsnap|135|R|{1}{W}{U}{B}|Legendary Creature - Human Wizard|1|4|Flying$Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library.| Coldsteel Heart|Coldsnap|136|U|{2}|Snow Artifact|||Coldsteel Heart enters the battlefield tapped.$As Coldsteel Heart enters the battlefield, choose a color.${tap}: Add one mana of the chosen color to your mana pool.| @@ -2416,7 +2416,7 @@ Karplusan Wolverine|Coldsnap|87|C|{R}|Snow Creature - Wolverine Beast|1|1|Whenev Lightning Serpent|Coldsnap|88|R|{X}{R}|Creature - Elemental Serpent|2|1|Trample, haste$Lightning Serpent enters the battlefield with X +1/+0 counters on it.$At the beginning of the end step, sacrifice Lightning Serpent.| Lightning Storm|Coldsnap|89|U|{1}{R}{R}|Instant|||Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it.$Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.| Jotun Owl Keeper|Coldsnap|9|U|{2}{W}|Creature - Giant|3|3|Cumulative upkeep {W} or {U} <i>(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</i>$When Jötun Owl Keeper dies, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it.| -Lovisa Coldeyes|Coldsnap|90|R|{3}{R}{R}|Legendary Creature - Human Barbarian|3|3|Warrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste.| +Lovisa Coldeyes|Coldsnap|90|R|{3}{R}{R}|Legendary Creature - Human|3|3|Each creature you control that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.| Magmatic Core|Coldsnap|91|U|{2}{R}{R}|Enchantment|||Cumulative upkeep {1} <i>(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</i>$At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.| Martyr of Ashes|Coldsnap|92|C|{R}|Creature - Human Shaman|1|1|{2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.| Ohran Yeti|Coldsnap|93|C|{3}{R}|Snow Creature - Yeti|3|3|{2}{snow}: Target snow creature gains first strike until end of turn. <i>({snow} can be paid with one mana from a snow permanent.)</i>| @@ -2426,6 +2426,24 @@ Rite of Flame|Coldsnap|96|C|{R}|Sorcery|||Add {R}{R} to your mana pool, then add Skred|Coldsnap|97|C|{R}|Instant|||Skred deals damage to target creature equal to the number of snow permanents you control.| Stalking Yeti|Coldsnap|98|U|{2}{R}{R}|Snow Creature - Yeti|3|3|When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.${2}{snow}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. <i>({snow} can be paid with one mana from a snow permanent.)</i>| Surging Flame|Coldsnap|99|C|{1}{R}|Instant|||Ripple 4 <i>(When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)</i>$Surging Flame deals 2 damage to target creature or player.| +Chaos Warp|Commander's Arsenal|1|R|{2}{R}|Instant|||The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.| +Loyal Retainers|Commander's Arsenal|10|U|{2}{W}|Creature - Human Advisor|1|1|Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.| +Maelstrom Wanderer|Commander's Arsenal|11|M|{5}{U}{R}{G}|Legendary Creature - Elemental|7|5|Creatures you control have haste.$Cascade, cascade <i>(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)</i>| +The Mimeoplasm|Commander's Arsenal|12|M|{2}{G}{U}{B}|Legendary Creature - Ooze|0|0|As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.| +Mind's Eye|Commander's Arsenal|13|R|{5}|Artifact|||Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.| +Mirari's Wake|Commander's Arsenal|14|R|{3}{G}{W}|Enchantment|||Creatures you control get +1/+1.$$Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.| +Rhystic Study|Commander's Arsenal|15|C|{2}{U}|Enchantment|||Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.| +Scroll Rack|Commander's Arsenal|16|R|{2}|Artifact|||{1}, {tap}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.| +Sylvan Library|Commander's Arsenal|17|R|{1}{G}|Enchantment|||At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.| +Vela the Night-Clad|Commander's Arsenal|18|M|{4}{U}{B}|Legendary Creature - Human Wizard|4|4|Intimidate$Other creatures you control have intimidate.$Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.| +Command Tower|Commander's Arsenal|2|C||Land|||{tap}: Add to your mana pool one mana of any color in your commander's color identity.| +Decree of Pain|Commander's Arsenal|3|R|{6}{B}{B}|Sorcery|||Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.$Cycling {3}{B}{B} <i>({3}{B}{B}, Discard this card: Draw a card.)</i>$When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.| +Desertion|Commander's Arsenal|4|R|{3}{U}|Instant|||Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.| +Diaochan, Artful Beauty|Commander's Arsenal|5|R|{3}{R}|Legendary Creature - Human Advisor|1|1|{tap}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.| +Dragonlair Spider|Commander's Arsenal|6|R|{2}{R}{R}{G}{G}|Creature - Spider|5|6|Reach$Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield.| +Duplicant|Commander's Arsenal|7|R|{6}|Artifact Creature - Shapeshifter|2|4|Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature.$As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.| +Edric, Spymaster of Trest|Commander's Arsenal|8|R|{1}{G}{U}|Legendary Creature - Elf Rogue|2|2|Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.| +Kaalia of the Vast|Commander's Arsenal|9|M|{1}{W}{B}{R}|Legendary Creature - Human Cleric|2|2|Flying$Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.| Aerie Mystics|Conflux|1|U|{4}{W}|Creature - Bird Wizard|3|3|Flying${1}{G}{U}: Creatures you control gain shroud until end of turn.| Mark of Asylum|Conflux|10|R|{1}{W}|Enchantment|||Prevent all noncombat damage that would be dealt to creatures you control.| Charnelhoard Wurm|Conflux|100|R|{4}{B}{R}{G}|Creature - Wurm|6|6|Trample$Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.| @@ -2623,7 +2641,7 @@ Unhallowed Cathar|Dark Ascension|13b|C||Creature - Zombie Soldier|2|1|Unhallowed Midnight Guard|Dark Ascension|14|C|{2}{W}|Creature - Human Soldier|2|3|Whenever another creature enters the battlefield, untap Midnight Guard.| Huntmaster of the Fells|Dark Ascension|140a|M|{2}{R}{G}|Creature - Human Werewolf|2|2|Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.$At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.| Ravager of the Fells|Dark Ascension|140b|M||Creature - Werewolf|4|4|Trample$Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.| -Immerwolf|Dark Ascension|141|U|{1}{R}{G}|Creature - Wolf|2|2|Intimidate <i>(This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)</i>$Other Wolf and Werewolf creatures you control get +1/+1.$Non-Human Werewolves you control can't transform.| +Immerwolf|Dark Ascension|141|U|{1}{R}{G}|Creature - Wolf|2|2|Intimidate <i>(This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)</i>$Each other creature you control that's a Wolf or a Werewolf gets +1/+1.$Non-Human Werewolves you control can't transform.| Sorin, Lord of Innistrad|Dark Ascension|142|M|{2}{W}{B}|Planeswalker - Sorin|||+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield.$-2: You get an emblem with "Creatures you control get +1/+0."$-6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.| Stromkirk Captain|Dark Ascension|143|U|{1}{B}{R}|Creature - Vampire Soldier|2|2|First strike$Other Vampire creatures you control get +1/+1 and have first strike.| Altar of the Lost|Dark Ascension|144|U|{3}|Artifact|||Altar of the Lost enters the battlefield tapped.${tap}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard.| @@ -2757,7 +2775,7 @@ Darksteel Colossus|Darksteel|109|R|{11}|Artifact Creature - Golem|11|11|Trample$ Pulse of the Fields|Darksteel|11|R|{1}{W}{W}|Instant|||You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.| Darksteel Forge|Darksteel|110|R|{9}|Artifact|||Artifacts you control are indestructible. <i>("Destroy" effects and lethal damage don't destroy them.)</i>| Darksteel Gargoyle|Darksteel|111|U|{7}|Artifact Creature - Gargoyle|3|3|Flying$Darksteel Gargoyle is indestructible. <i>("Destroy" effects and lethal damage don't destroy it.)</i>| -Darksteel Ingot|Darksteel|112|C|{3}|Artifact|||Darksteel Ingot is indestructible. <i>("Destroy" effects and lethal damage don't destroy it.)</i>${tap}: Add one mana of any color to your mana pool.| +Darksteel Ingot|Darksteel|112|C|{3}|Artifact|||Darksteel Ingot is indestructible. <i>(Effects that say "destroy" don't destroy it.)</i>${tap}: Add one mana of any color to your mana pool.| Darksteel Pendant|Darksteel|113|C|{2}|Artifact|||Darksteel Pendant is indestructible. <i>("Destroy" effects and lethal damage don't destroy it.)</i>${1}, {tap}: Look at the top card of your library. You may put that card on the bottom of your library.| Darksteel Reactor|Darksteel|114|R|{4}|Artifact|||Darksteel Reactor is indestructible. <i>("Destroy" effects and lethal damage don't destroy it.)</i>$At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.$When Darksteel Reactor has twenty or more charge counters on it, you win the game.| Death-Mask Duplicant|Darksteel|115|U|{7}|Artifact Creature - Shapeshifter|5|5|Imprint - {1}: Exile target creature card from your graveyard.$As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.| @@ -2962,13 +2980,13 @@ Rakdos Guildmage|Dissension|145|U|{BR}{BR}|Creature - Zombie Shaman|2|2|<i>({BR} Riot Spikes|Dissension|146|C|{BR}|Enchantment - Aura|||<i>({BR} can be paid with either {B} or {R}.)</i>$Enchant creature$Enchanted creature gets +2/-1.| Shielding Plax|Dissension|147|C|{2}{GU}|Enchantment - Aura|||<i>({GU} can be paid with either {G} or {U}.)</i>$Enchant creature$When Shielding Plax enters the battlefield, draw a card.$Enchanted creature can't be the target of spells or abilities your opponents control.| Simic Guildmage|Dissension|148|U|{GU}{GU}|Creature - Elf Wizard|2|2|<i>({GU} can be paid with either {G} or {U}.)</i>${1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.${1}{U}: Attach target Aura enchanting a permanent to another permanent with the same controller.| -Determined|Dissension|149a|R|{G}{U}|Instant|||$Other spells you control can't be countered by spells or abilities this turn.$Draw a card.| -Bound|Dissension|149b|R|{3}{B}{G}|Instant|||Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.$| +Bound|Dissension|149a|R|{3}{B}{G}|Instant|||Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.$| +Determined|Dissension|149b|R|{G}{U}|Instant|||$Other spells you control can't be countered by spells or abilities this turn.$Draw a card.| Proclamation of Rebirth|Dissension|15|R|{2}{W}|Sorcery|||Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield.$Forecast - {5}{W}, Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. <i>(Activate this ability only during your upkeep and only once each turn.)</i>| Crime|Dissension|150a|R|{3}{W}{B}|Sorcery|||Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.$| Punishment|Dissension|150b|R|{X}{B}{G}|Sorcery|||$Destroy each artifact, creature, and enchantment with converted mana cost X.| -Seek|Dissension|151a|R|{W}{B}|Instant|||$Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library.| -Hide|Dissension|151b|R|{R}{W}|Instant|||Put target artifact or enchantment on the bottom of its owner's library.$| +Hide|Dissension|151a|R|{R}{W}|Instant|||Put target artifact or enchantment on the bottom of its owner's library.$| +Seek|Dissension|151b|R|{W}{B}|Instant|||$Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library.| Hit|Dissension|152a|U|{1}{B}{R}|Instant|||Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost.$| Run|Dissension|152b|U|{3}{R}{G}|Instant|||$Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.| Odds|Dissension|153a|R|{U}{R}|Instant|||Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.$| @@ -3480,8 +3498,8 @@ Sphinx-Bone Wand|Duel Decks: Izzet vs. Golgari|29|R|{7}|Artifact|||Whenever you Goblin Electromancer|Duel Decks: Izzet vs. Golgari|3|C|{U}{R}|Creature - Goblin Wizard|2|2|Instant and sorcery spells you cast cost {1} less to cast.| Street Spasm|Duel Decks: Izzet vs. Golgari|30|U|{X}{R}|Instant|||Street Spasm deals X damage to target creature without flying you don't control.$Overload {X}{X}{R}{R} <i>(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")</i>| Invoke the Firemind|Duel Decks: Izzet vs. Golgari|31|R|{X}{U}{U}{R}|Sorcery|||Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player.| -Fire|Duel Decks: Izzet vs. Golgari|32a|U|{1}{R}|Instant|||Fire deals 2 damage divided as you choose among one or two target creatures and/or players.$| -Ice|Duel Decks: Izzet vs. Golgari|32b|U|{1}{U}|Instant|||$Tap target permanent.$Draw a card.| +Ice|Duel Decks: Izzet vs. Golgari|32a|U|{1}{U}|Instant|||$Tap target permanent.$Draw a card.| +Fire|Duel Decks: Izzet vs. Golgari|32b|U|{1}{R}|Instant|||Fire deals 2 damage divided as you choose among one or two target creatures and/or players.$| Forgotten Cave|Duel Decks: Izzet vs. Golgari|33|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} <i>({R}, Discard this card: Draw a card.)</i>| Izzet Boilerworks|Duel Decks: Izzet vs. Golgari|34|C||Land|||Izzet Boilerworks enters the battlefield tapped.$When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{R} to your mana pool.| Lonely Sandbar|Duel Decks: Izzet vs. Golgari|35|C||Land|||Lonely Sandbar enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {U} <i>({U}, Discard this card: Draw a card.)</i>| @@ -3789,7 +3807,7 @@ Oblivion Ring|Duel Decks: Venser vs. Koth|28|U|{2}{W}|Enchantment|||When Oblivio Safe Passage|Duel Decks: Venser vs. Koth|29|C|{2}{W}|Instant|||Prevent all damage that would be dealt to you and creatures you control this turn.| Augury Owl|Duel Decks: Venser vs. Koth|3|C|{1}{U}|Creature - Bird|1|1|Flying$When Augury Owl enters the battlefield, scry 3. <i>(To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i>| Steel of the Godhead|Duel Decks: Venser vs. Koth|30|C|{2}{WU}|Enchantment - Aura|||Enchant creature$As long as enchanted creature is white, it gets +1/+1 and has lifelink. <i>(Damage dealt by the creature also causes its controller to gain that much life.)</i>$As long as enchanted creature is blue, it gets +1/+1 and is unblockable.| -Vanish into Memory|Duel Decks: Venser vs. Koth|31|U|{2}{W}{U}|Instant|||Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to its toughness.| +Vanish into Memory|Duel Decks: Venser vs. Koth|31|U|{2}{W}{U}|Instant|||Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.| Overrule|Duel Decks: Venser vs. Koth|32|C|{X}{W}{U}|Instant|||Counter target spell unless its controller pays {X}. You gain X life.| Azorius Chancery|Duel Decks: Venser vs. Koth|33|C||Land|||Azorius Chancery enters the battlefield tapped.$When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{U} to your mana pool.| Flood Plain|Duel Decks: Venser vs. Koth|34|U||Land|||Flood Plain enters the battlefield tapped.${tap}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.| @@ -3803,7 +3821,7 @@ Plains|Duel Decks: Venser vs. Koth|40|L||Basic Land - Plains|||W| Island|Duel Decks: Venser vs. Koth|41|L||Basic Land - Island|||U| Island|Duel Decks: Venser vs. Koth|42|L||Basic Land - Island|||U| Island|Duel Decks: Venser vs. Koth|43|L||Basic Land - Island|||U| -Koth of the Hammer|Duel Decks: Venser vs. Koth|44|M|{2}{R}{R}|Planeswalker - Koth|||+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.$-2: Add {R} to your mana pool for each Mountain you control.$-5: You get an emblem with "Mountains you control have ‘{tap}: This land deals 1 damage to target creature or player.'"| +Koth of the Hammer|Duel Decks: Venser vs. Koth|44|M|{2}{R}{R}|Planeswalker - Koth|||+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.$-2: Add {R} to your mana pool for each Mountain you control.$-5: You get an emblem with "Mountains you control have �{tap}: This land deals 1 damage to target creature or player.'"| Plated Geopede|Duel Decks: Venser vs. Koth|45|C|{1}{R}|Creature - Insect|1|1|First strike$Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.| Pygmy Pyrosaur|Duel Decks: Venser vs. Koth|46|C|{1}{R}|Creature - Lizard|1|1|Pygmy Pyrosaur can't block.$${R}: Pygmy Pyrosaur gets +1/+0 until end of turn.| Pilgrim's Eye|Duel Decks: Venser vs. Koth|47|C|{3}|Artifact Creature - Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| @@ -4099,10 +4117,10 @@ Elfhame Palace|Eighth Edition|324|U||Land|||Elfhame Palace enters the battlefiel Salt Marsh|Eighth Edition|325|U||Land|||Salt Marsh enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| Shivan Oasis|Eighth Edition|326|U||Land|||Shivan Oasis enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| Urborg Volcano|Eighth Edition|327|U||Land|||Urborg Volcano enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| -Urza's Mine|Eighth Edition|328|U||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Eighth Edition|329|U||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Eighth Edition|328|U||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Eighth Edition|329|U||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Pacifism|Eighth Edition|33|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| -Urza's Tower|Eighth Edition|330|U||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Eighth Edition|330|U||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Plains|Eighth Edition|331|L||Basic Land - Plains|||W| Plains|Eighth Edition|332|L||Basic Land - Plains|||W| Plains|Eighth Edition|333|L||Basic Land - Plains|||W| @@ -4453,7 +4471,7 @@ Ertai, Wizard Adept|Exodus|33|R|{2}{U}|Legendary Creature - Human Wizard|1|1|{2} Fade Away|Exodus|34|C|{2}{U}|Sorcery|||For each creature, its controller sacrifices a permanent unless he or she pays {1}.| Forbid|Exodus|35|U|{1}{U}{U}|Instant|||Buyback-Discard two cards. <i>(You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)</i>$Counter target spell.| Keeper of the Mind|Exodus|36|U|{U}{U}|Creature - Human Wizard|1|2|{U}, {tap}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.| -Killer Whale|Exodus|37|U|{3}{U}{U}|Creature - Whale|3|5|{U}: Killer Whale gains flying until end of turn.| +Killer Whale|Exodus|37|U|{3}{U}|Creature - Whale|3|5|{U}: Killer Whale gains flying until end of turn.| Mana Breach|Exodus|38|U|{2}{U}|Enchantment|||Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.| Merfolk Looter|Exodus|39|C|{1}{U}|Creature - Merfolk Rogue|1|1|{tap}: Draw a card, then discard a card.| Charging Paladin|Exodus|4|C|{2}{W}|Creature - Human Knight|2|2|Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.| @@ -5252,9 +5270,9 @@ Swamp|Fifth Edition|442|L||Basic Land - Swamp|||B| Swamp|Fifth Edition|442|L||Basic Land - Swamp|||B| Swamp|Fifth Edition|442|L||Basic Land - Swamp|||B| Underground River|Fifth Edition|446|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.| -Urza's Mine|Fifth Edition|447|C||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Fifth Edition|448|C||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Tower|Fifth Edition|449|C||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Mine|Fifth Edition|447|C||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Fifth Edition|448|C||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Tower|Fifth Edition|449|C||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Nether Shadow|Fifth Edition|45|R|{B}{B}|Creature - Spirit|1|1|Haste$At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.| Nightmare|Fifth Edition|46|R|{5}{B}|Creature - Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Paralyze|Fifth Edition|47|C|{B}|Enchantment - Aura|||Enchant creature$When Paralyze enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.| @@ -5342,7 +5360,7 @@ Unsummon|Fourth Edition|111|C|{U}|Instant|||Return target creature to its owner' Volcanic Eruption|Fourth Edition|112|R|{X}{U}{U}{U}|Sorcery|||Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.| Wall of Air|Fourth Edition|113|U|{1}{U}{U}|Creature - Wall|1|5|Defender, flying <i>(This creature can't attack, and it can block creatures with flying.)</i>| Wall of Water|Fourth Edition|114|U|{1}{U}{U}|Creature - Wall|0|5|Defender <i>(This creature can't attack.)</i>${U}: Wall of Water gets +1/+0 until end of turn.| -Water Elemental|Fourth Edition|115|U|{3}{U}{U}|Creature - Elemental|5|4|| +Water Elemental|Fourth Edition|115|U|{3}{U}|Creature - Elemental|5|4|| Zephyr Falcon|Fourth Edition|116|C|{1}{U}|Creature - Bird|1|1|Flying, vigilance| Aspect of Wolf|Fourth Edition|117|R|{1}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.| Birds of Paradise|Fourth Edition|118|R|{G}|Creature - Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| @@ -5511,7 +5529,7 @@ Circle of Protection: Green|Fourth Edition|266|C|{1}{W}|Enchantment|||{1}: The n Circle of Protection: Red|Fourth Edition|267|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: White|Fourth Edition|268|C|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| Conversion|Fourth Edition|269|U|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.$All Mountains are Plains.| -Junún Efreet|Fourth Edition|27|U|{1}{B}{B}|Creature - Efreet|3|3|Flying$At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.| +Jun�n Efreet|Fourth Edition|27|U|{1}{B}{B}|Creature - Efreet|3|3|Flying$At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.| Crusade|Fourth Edition|270|R|{W}{W}|Enchantment|||White creatures get +1/+1.| Death Ward|Fourth Edition|271|C|{W}|Instant|||Regenerate target creature.| Disenchant|Fourth Edition|272|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| @@ -5725,7 +5743,7 @@ Tinker|From the Vault: Exiled|14|M|{2}{U}|Sorcery|||As an additional cost to cas Trinisphere|From the Vault: Exiled|15|M|{3}|Artifact|||As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. <i>(Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)</i>| Berserk|From the Vault: Exiled|2|M|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| Channel|From the Vault: Exiled|3|M|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool.| -Gifts Ungiven|From the Vault: Exiled|4|M|{3}{U}|Instant|||Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| +Gifts Ungiven|From the Vault: Exiled|4|M|{3}{U}|Instant|||Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| Goblin Lackey|From the Vault: Exiled|5|M|{R}|Creature - Goblin|1|1|Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.| Kird Ape|From the Vault: Exiled|6|M|{R}|Creature - Ape|1|1|Kird Ape gets +1/+2 as long as you control a Forest.| Lotus Petal|From the Vault: Exiled|7|M|{0}|Artifact|||{tap}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.| @@ -5956,6 +5974,255 @@ Char-Rumbler|Future Sight|96|U|{2}{R}{R}|Creature - Elemental|-1|3|Double strike Emberwilde Augur|Future Sight|97|C|{1}{R}|Creature - Goblin Shaman|2|1|Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.| Fatal Attraction|Future Sight|98|C|{2}{R}|Enchantment - Aura|||Enchant creature$When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature.$At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.| Gathan Raiders|Future Sight|99|C|{3}{R}{R}|Creature - Human Warrior|3|3|Hellbent - Gathan Raiders gets +2/+2 as long as you have no cards in hand.$Morph-Discard a card. <i>(You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</i>| +Aerial Maneuver|Gatecrash|1|C|{1}{W}|Instant|||Target creature gets +1/+1 and gains flying and first strike until end of turn.| +Debtor's Pulpit|Gatecrash|10|U|{4}{W}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}: Tap target creature."| +Massive Raid|Gatecrash|100|C|{1}{R}{R}|Instant|||Massive Raid deals damage to target creature or player equal to the number of creatures you control.| +Molten Primordial|Gatecrash|101|R|{5}{R}{R}|Creature - Avatar|6|4|Haste$When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.| +Mugging|Gatecrash|102|C|{R}|Sorcery|||Mugging deals 2 damage to target creature. That creature can't block this turn.| +Ripscale Predator|Gatecrash|103|U|{4}{R}{R}|Creature - Lizard|6|5|Ripscale Predator can't be blocked except by two or more creatures.| +Scorchwalker|Gatecrash|104|C|{3}{R}|Creature - Elemental|5|1|Bloodrush - {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.| +Skinbrand Goblin|Gatecrash|105|C|{1}{R}|Creature - Goblin Warrior|2|1|Bloodrush - {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.| +Skullcrack|Gatecrash|106|U|{1}{R}|Instant|||Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.| +Structural Collapse|Gatecrash|107|C|{5}{R}|Sorcery|||Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.| +Tin Street Market|Gatecrash|108|C|{4}{R}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}, Discard a card: Draw a card."| +Towering Thunderfist|Gatecrash|109|C|{4}{R}|Creature - Giant Soldier|4|4|{W}: Towering Thunderfist gains vigilance until end of turn.| +Dutiful Thrull|Gatecrash|11|C|{W}|Creature - Thrull|1|1|{B}: Regenerate Dutiful Thrull.| +Viashino Shanktail|Gatecrash|110|U|{3}{R}|Creature - Viashino Warrior|3|1|First strike$Bloodrush - {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.| +Warmind Infantry|Gatecrash|111|C|{2}{R}|Creature - Elemental Soldier|2|3|Battalion - Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.| +Wrecking Ogre|Gatecrash|112|R|{4}{R}|Creature - Ogre Warrior|3|3|Double strike$Bloodrush - {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.| +Adaptive Snapjaw|Gatecrash|113|C|{4}{G}|Creature - Lizard Beast|6|2|Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>| +Alpha Authority|Gatecrash|114|U|{1}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature has hexproof and can't be blocked by more than one creature.| +Burst of Strength|Gatecrash|115|C|{G}|Instant|||Put a +1/+1 counter on target creature and untap it.| +Crocanura|Gatecrash|116|C|{2}{G}|Creature - Crocodile Frog|1|3|Reach <i>(This creature can block creatures with flying.)</i>$Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>| +Crowned Ceratok|Gatecrash|117|U|{3}{G}|Creature - Rhino|4|3|Trample$Each creature you control with a +1/+1 counter on it has trample.| +Disciple of the Old Ways|Gatecrash|118|C|{1}{G}|Creature - Human Warrior|2|2|{R}: Disciple of the Old Ways gains first strike until end of turn.| +Experiment One|Gatecrash|119|U|{G}|Creature - Human Ooze|1|1|Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>$Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.| +Frontline Medic|Gatecrash|12|R|{2}{W}|Creature - Human Cleric|3|3|Battalion - Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn.$Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.| +Forced Adaptation|Gatecrash|120|C|{G}|Enchantment - Aura|||Enchant creature$At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.| +Giant Adephage|Gatecrash|121|M|{5}{G}{G}|Creature - Insect|7|7|Trample$Whenever Giant Adephage deals combat damage to a player, put a token onto the battlefield that's a copy of Giant Adephage.| +Greenside Watcher|Gatecrash|122|C|{1}{G}|Creature - Elf Druid|2|1|{tap}: Untap target Gate.| +Gyre Sage|Gatecrash|123|R|{1}{G}|Creature - Elf Druid|1|2|Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>${tap}: Add {G} to your mana pool for each +1/+1 counter on Gyre Sage.| +Hindervines|Gatecrash|124|U|{2}{G}|Instant|||Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.| +Ivy Lane Denizen|Gatecrash|125|C|{3}{G}|Creature - Elf Warrior|2|3|Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.| +Miming Slime|Gatecrash|126|U|{2}{G}|Sorcery|||Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control.| +Naturalize|Gatecrash|127|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| +Ooze Flux|Gatecrash|128|R|{3}{G}|Enchantment|||{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.| +Predator's Rapport|Gatecrash|129|C|{2}{G}|Instant|||Choose target creature you control. You gain life equal to that creature's power plus its toughness.| +Gideon, Champion of Justice|Gatecrash|13|M|{2}{W}{W}|Planeswalker - Gideon|||+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.$0: Until end of turn, Gideon, Champion of Justice becomes an indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.$-15: Exile all other permanents.| +Rust Scarab|Gatecrash|130|U|{4}{G}|Creature - Insect|4|5|Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.| +Scab-Clan Charger|Gatecrash|131|C|{3}{G}|Creature - Centaur Warrior|2|4|Bloodrush - {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.| +Serene Remembrance|Gatecrash|132|U|{G}|Sorcery|||Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.| +Skarrg Goliath|Gatecrash|133|R|{6}{G}{G}|Creature - Beast|9|9|Trample$Bloodrush - {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.| +Slaughterhorn|Gatecrash|134|C|{2}{G}|Creature - Beast|3|2|Bloodrush - {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.| +Spire Tracer|Gatecrash|135|C|{G}|Creature - Elf Scout|1|1|Spire Tracer can't be blocked except by creatures with flying or reach.| +Sylvan Primordial|Gatecrash|136|R|{5}{G}{G}|Creature - Avatar|6|8|Reach$When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.| +Tower Defense|Gatecrash|137|U|{1}{G}|Instant|||Creatures you control get +0/+5 and gain reach until end of turn.| +Verdant Haven|Gatecrash|138|C|{2}{G}|Enchantment - Aura|||Enchant land$When Verdant Haven enters the battlefield, you gain 2 life.$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool <i>(in addition to the mana the land produces)</i>.| +Wasteland Viper|Gatecrash|139|U|{G}|Creature - Snake|1|2|Deathtouch$Bloodrush - {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.| +Guardian of the Gateless|Gatecrash|14|U|{4}{W}|Creature - Angel|3|3|Flying$Guardian of the Gateless can block any number of creatures.$Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.| +Wildwood Rebirth|Gatecrash|140|C|{1}{G}|Instant|||Return target creature card from your graveyard to your hand.| +Alms Beast|Gatecrash|141|R|{2}{W}{B}|Creature - Beast|6|6|Creatures blocking or blocked by Alms Beast have lifelink.| +Assemble the Legion|Gatecrash|142|R|{3}{R}{W}|Enchantment|||At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.| +Aurelia, the Warleader|Gatecrash|143|M|{2}{R}{R}{W}{W}|Legendary Creature - Angel|3|4|Flying, vigilance, haste$Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.| +Aurelia's Fury|Gatecrash|144|M|{X}{R}{W}|Instant|||Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.| +Bane Alley Broker|Gatecrash|145|U|{1}{U}{B}|Creature - Human Rogue|0|3|{tap}: Draw a card, then exile a card from your hand face down.$You may look at cards exiled with Bane Alley Broker.${U}{B}, {tap}: Return a card exiled with Bane Alley Broker to its owner's hand.| +Biovisionary|Gatecrash|146|R|{1}{G}{U}|Creature - Human Wizard|2|3|At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.| +Borborygmos Enraged|Gatecrash|147|M|{4}{R}{R}{G}{G}|Legendary Creature - Cyclops|7|6|Trample$Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.$Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player.| +Boros Charm|Gatecrash|148|U|{R}{W}|Instant|||Choose one - Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.| +Call of the Nightwing|Gatecrash|149|U|{2}{U}{B}|Sorcery|||Put a 1/1 blue and black Horror creature token with flying onto the battlefield.$Cipher <i>(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</i>| +Guildscorn Ward|Gatecrash|15|C|{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has protection from multicolored.| +Cartel Aristocrat|Gatecrash|150|U|{W}{B}|Creature - Human Advisor|2|2|Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.| +Clan Defiance|Gatecrash|151|R|{X}{R}{G}|Sorcery|||Choose one or more - Clan Defiance deals X damage to target creature with flying; Clan Defiance deals X damage to target creature without flying; and/or Clan Defiance deals X damage to target player.| +Consuming Aberration|Gatecrash|152|R|{3}{U}{B}|Creature - Horror|*|*|Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.$Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.| +Deathpact Angel|Gatecrash|153|M|{3}{W}{B}{B}|Creature - Angel|5|5|Flying$When Deathpact Angel dies, put a 1/1 white and black Cleric creature token onto the battlefield. It has "{3}{W}{B}{B}, {tap}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."| +Dimir Charm|Gatecrash|154|U|{U}{B}|Instant|||Choose one - Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard.| +Dinrova Horror|Gatecrash|155|U|{4}{U}{B}|Creature - Horror|4|4|When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.| +Domri Rade|Gatecrash|156|M|{1}{R}{G}|Planeswalker - Domri|||+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.$-2: Target creature you control fights another target creature.$-7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."| +Drakewing Krasis|Gatecrash|157|C|{1}{G}{U}|Creature - Lizard Drake|3|1|Flying, trample| +Duskmantle Guildmage|Gatecrash|158|U|{U}{B}|Creature - Human Wizard|2|2|{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.${2}{U}{B}: Target player puts the top two cards of his or her library into his or her graveyard.| +Duskmantle Seer|Gatecrash|159|M|{2}{U}{B}|Creature - Vampire Wizard|4|4|Flying$At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.| +Hold the Gates|Gatecrash|16|U|{2}{W}|Enchantment|||Creatures you control get +0/+1 for each Gate you control and have vigilance.| +Elusive Krasis|Gatecrash|160|U|{1}{G}{U}|Creature - Fish Mutant|0|4|Elusive Krasis is unblockable.$Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>| +Executioner's Swing|Gatecrash|161|C|{W}{B}|Instant|||Target creature that dealt damage this turn gets -5/-5 until end of turn.| +Fathom Mage|Gatecrash|162|R|{2}{G}{U}|Creature - Human Wizard|1|1|Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>$Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.| +Firemane Avenger|Gatecrash|163|R|{2}{R}{W}|Creature - Angel|3|3|Flying$Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.| +Fortress Cyclops|Gatecrash|164|U|{3}{R}{W}|Creature - Cyclops Soldier|3|3|Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.$Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.| +Foundry Champion|Gatecrash|165|R|{4}{R}{W}|Creature - Elemental Soldier|4|4|When Foundry Champion enters the battlefield, it deals damage to target creature or player equal to the number of creatures you control.${R}: Foundry Champion gets +1/+0 until end of turn.${W}: Foundry Champion gets +0/+1 until end of turn.| +Frenzied Tilling|Gatecrash|166|U|{3}{R}{G}|Sorcery|||Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| +Ghor-Clan Rampager|Gatecrash|167|U|{2}{R}{G}|Creature - Beast|4|4|Trample$Bloodrush - {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.| +Ground Assault|Gatecrash|168|U|{R}{G}|Sorcery|||Ground Assault deals damage to target creature equal to the number of lands you control.| +Gruul Charm|Gatecrash|169|U|{R}{G}|Instant|||Choose one - Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying.| +Holy Mantle|Gatecrash|17|U|{2}{W}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has protection from creatures.| +Gruul Ragebeast|Gatecrash|170|R|{5}{R}{G}|Creature - Beast|6|6|Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.| +High Priest of Penance|Gatecrash|171|R|{W}{B}|Creature - Human Cleric|1|1|Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.| +Hydroform|Gatecrash|172|C|{G}{U}|Instant|||Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.| +Kingpin's Pet|Gatecrash|173|C|{1}{W}{B}|Creature - Thrull|2|2|Flying$Extort <i>(Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)</i>| +Lazav, Dimir Mastermind|Gatecrash|174|M|{U}{U}{B}{B}|Legendary Creature - Shapeshifter|3|3|Hexproof$Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability.| +Martial Glory|Gatecrash|175|C|{R}{W}|Instant|||Target creature gets +3/+0 until end of turn.$Target creature gets +0/+3 until end of turn.| +Master Biomancer|Gatecrash|176|M|{2}{G}{U}|Creature - Elf Wizard|2|4|Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.| +Merciless Eviction|Gatecrash|177|R|{4}{W}{B}|Sorcery|||Choose one - Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.| +Mind Grind|Gatecrash|178|R|{X}{U}{B}|Sorcery|||Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard. X can't be 0.| +Mortus Strider|Gatecrash|179|C|{1}{U}{B}|Creature - Skeleton|1|1|When Mortus Strider dies, return it to its owner's hand.| +Knight of Obligation|Gatecrash|18|U|{3}{W}|Creature - Human Knight|2|4|Vigilance$Extort <i>(Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)</i>| +Mystic Genesis|Gatecrash|180|R|{2}{G}{U}{U}|Instant|||Counter target spell. Put an X/X green Ooze creature token onto the battlefield, where X is that spell's converted mana cost.| +Nimbus Swimmer|Gatecrash|181|U|{X}{G}{U}|Creature - Leviathan|0|0|Flying$Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.| +Obzedat, Ghost Council|Gatecrash|182|M|{1}{W}{W}{B}{B}|Legendary Creature - Spirit Advisor|5|5|When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.$At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.| +One Thousand Lashes|Gatecrash|183|U|{2}{W}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.$At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.| +Ordruun Veteran|Gatecrash|184|U|{2}{R}{W}|Creature - Minotaur Soldier|3|1|Battalion - Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. <i>(It deals both first-strike and regular combat damage.)</i>| +Orzhov Charm|Gatecrash|185|U|{W}{B}|Instant|||Choose one - Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.| +Paranoid Delusions|Gatecrash|186|C|{U}{B}|Sorcery|||Target player puts the top three cards of his or her library into his or her graveyard.$Cipher <i>(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</i>| +Primal Visitation|Gatecrash|187|C|{3}{R}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3 and has haste.| +Prime Speaker Zegana|Gatecrash|188|M|{2}{G}{G}{U}{U}|Legendary Creature - Merfolk Wizard|1|1|Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.$When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.| +Psychic Strike|Gatecrash|189|C|{1}{U}{B}|Instant|||Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.| +Knight Watch|Gatecrash|19|C|{4}{W}|Sorcery|||Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.| +Purge the Profane|Gatecrash|190|C|{2}{W}{B}|Sorcery|||Target opponent discards two cards and you gain 2 life.| +Rubblehulk|Gatecrash|191|R|{4}{R}{G}|Creature - Elemental|*|*|Rubblehulk's power and toughness are each equal to the number of lands you control.$Bloodrush - {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.| +Ruination Wurm|Gatecrash|192|C|{4}{R}{G}|Creature - Wurm|7|6|| +Shambleshark|Gatecrash|193|C|{G}{U}|Creature - Fish Crab|2|1|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>| +Signal the Clans|Gatecrash|194|R|{R}{G}|Instant|||Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.| +Simic Charm|Gatecrash|195|U|{G}{U}|Instant|||Choose one - Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand.| +Skarrg Guildmage|Gatecrash|196|U|{R}{G}|Creature - Human Shaman|2|2|{R}{G}: Creatures you control gain trample until end of turn.${1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.| +Skyknight Legionnaire|Gatecrash|197|C|{1}{R}{W}|Creature - Human Knight|2|2|Flying, haste| +Soul Ransom|Gatecrash|198|R|{2}{U}{B}|Enchantment - Aura|||Enchant creature$You control enchanted creature.$Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.| +Spark Trooper|Gatecrash|199|R|{1}{R}{R}{W}|Creature - Elemental Soldier|6|1|Trample, lifelink, haste$At the beginning of the end step, sacrifice Spark Trooper.| +Angelic Edict|Gatecrash|2|C|{4}{W}|Sorcery|||Exile target creature or enchantment.| +Luminate Primordial|Gatecrash|20|R|{5}{W}{W}|Creature - Avatar|4|7|Vigilance$When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.| +Sunhome Guildmage|Gatecrash|200|U|{R}{W}|Creature - Human Wizard|2|2|{1}{R}{W}: Creatures you control get +1/+0 until end of turn.${2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.| +Treasury Thrull|Gatecrash|201|R|{4}{W}{B}|Creature - Thrull|4|4|Extort <i>(Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)</i>$Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.| +Truefire Paladin|Gatecrash|202|U|{R}{W}|Creature - Human Knight|2|2|Vigilance${R}{W}: Truefire Paladin gets +2/+0 until end of turn.${R}{W}: Truefire Paladin gains first strike until end of turn.| +Unexpected Results|Gatecrash|203|R|{2}{G}{U}|Sorcery|||Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.| +Urban Evolution|Gatecrash|204|U|{3}{G}{U}|Sorcery|||Draw three cards. You may play an additional land this turn.| +Vizkopa Confessor|Gatecrash|205|U|{3}{W}{B}|Creature - Human Cleric|1|3|Extort <i>(Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)</i>$When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it.| +Vizkopa Guildmage|Gatecrash|206|U|{W}{B}|Creature - Human Wizard|2|2|{1}{W}{B}: Target creature gains lifelink until end of turn.${1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.| +Whispering Madness|Gatecrash|207|R|{2}{U}{B}|Sorcery|||Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.$Cipher <i>(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</i>| +Wojek Halberdiers|Gatecrash|208|C|{R}{W}|Creature - Human Soldier|3|2|Battalion - Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.| +Zameck Guildmage|Gatecrash|209|U|{G}{U}|Creature - Elf Wizard|2|2|{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.${G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.| +Murder Investigation|Gatecrash|21|U|{1}{W}|Enchantment - Aura|||Enchant creature you control$When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.| +Zhur-Taa Swine|Gatecrash|210|C|{3}{R}{G}|Creature - Boar|5|4|Bloodrush - {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.| +Arrows of Justice|Gatecrash|211|U|{2}{RW}|Instant|||Arrows of Justice deals 4 damage to target attacking or blocking creature.| +Beckon Apparition|Gatecrash|212|C|{WB}|Instant|||Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.| +Biomass Mutation|Gatecrash|213|R|{X}{GU}{GU}|Instant|||Creatures you control become X/X until end of turn.| +Bioshift|Gatecrash|214|C|{GU}|Instant|||Move any number of +1/+1 counters from target creature onto another target creature with the same controller.| +Boros Reckoner|Gatecrash|215|R|{RW}{RW}{RW}|Creature - Minotaur Wizard|3|3|Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player.${RW}: Boros Reckoner gains first strike until end of turn.| +Burning-Tree Emissary|Gatecrash|216|U|{RG}{RG}|Creature - Human Shaman|2|2|When Burning-Tree Emissary enters the battlefield, add {R}{G} to your mana pool.| +Coerced Confession|Gatecrash|217|U|{4}{UB}|Sorcery|||Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way.| +Deathcult Rogue|Gatecrash|218|C|{1}{UB}{UB}|Creature - Human Rogue|2|2|Deathcult Rogue can't be blocked except by Rogues.| +Gift of Orzhova|Gatecrash|219|U|{1}{WB}{WB}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 and has flying and lifelink.| +Nav Squad Commandos|Gatecrash|22|C|{4}{W}|Creature - Human Soldier|3|5|Battalion - Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.| +Immortal Servitude|Gatecrash|220|R|{X}{WB}{WB}{WB}|Sorcery|||Return each creature card with converted mana cost X from your graveyard to the battlefield.| +Merfolk of the Depths|Gatecrash|221|U|{4}{GU}{GU}|Creature - Merfolk Soldier|4|2|Flash <i>(You may cast this spell any time you could cast an instant.)</i>| +Nightveil Specter|Gatecrash|222|R|{UB}{UB}{UB}|Creature - Specter|2|3|Flying$Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.$You may play cards exiled with Nightveil Specter.| +Pit Fight|Gatecrash|223|C|{1}{RG}|Instant|||Target creature you control fights another target creature. <i>(Each deals damage equal to its power to the other.)</i>| +Rubblebelt Raiders|Gatecrash|224|R|{1}{RG}{RG}{RG}|Creature - Human Warrior|3|3|Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.| +Shattering Blow|Gatecrash|225|C|{1}{RW}|Instant|||Exile target artifact.| +Armored Transport|Gatecrash|226|C|{3}|Artifact Creature - Construct|2|1|Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.| +Boros Keyrune|Gatecrash|227|U|{3}|Artifact|||{tap}: Add {R} or {W} to your mana pool.${R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. <i>(It deals both first-strike and regular combat damage.)</i>| +Dimir Keyrune|Gatecrash|228|U|{3}|Artifact|||{tap}: Add {U} or {B} to your mana pool.${U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and is unblockable this turn.| +Glaring Spotlight|Gatecrash|229|R|{1}|Artifact|||Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.${3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and are unblockable this turn.| +Righteous Charge|Gatecrash|23|U|{1}{W}{W}|Sorcery|||Creatures you control get +2/+2 until end of turn.| +Gruul Keyrune|Gatecrash|230|U|{3}|Artifact|||{tap}: Add {R} or {G} to your mana pool.${R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.| +Illusionist's Bracers|Gatecrash|231|R|{2}|Artifact - Equipment|||Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.$Equip {3}| +Millennial Gargoyle|Gatecrash|232|C|{4}|Artifact Creature - Gargoyle|2|2|Flying| +Orzhov Keyrune|Gatecrash|233|U|{3}|Artifact|||{tap}: Add {W} or {B} to your mana pool.${W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.| +Prophetic Prism|Gatecrash|234|C|{2}|Artifact|||When Prophetic Prism enters the battlefield, draw a card.${1}, {tap}: Add one mana of any color to your mana pool.| +Razortip Whip|Gatecrash|235|C|{2}|Artifact|||{1}, {tap}: Razortip Whip deals 1 damage to target opponent.| +Riot Gear|Gatecrash|236|C|{2}|Artifact - Equipment|||Equipped creature gets +1/+2.$Equip {2} <i>({2}: Attach to target creature you control. Equip only as a sorcery.)</i>| +Simic Keyrune|Gatecrash|237|U|{3}|Artifact|||{tap}: Add {G} or {U} to your mana pool.${G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. <i>(It can't be the target of spells or abilities your opponents control.)</i>| +Skyblinder Staff|Gatecrash|238|C|{1}|Artifact - Equipment|||Equipped creature gets +1/+0 and can't be blocked by creatures with flying.$Equip {3} <i>({3}: Attach to target creature you control. Equip only as a sorcery.)</i>| +Boros Guildgate|Gatecrash|239|C||Land - Gate|||Boros Guildgate enters the battlefield tapped.${tap}: Add {R} or {W} to your mana pool.| +Shielded Passage|Gatecrash|24|C|{W}|Instant|||Prevent all damage that would be dealt to target creature this turn.| +Breeding Pool|Gatecrash|240|R||Land - Forest Island|||<i>({tap}: Add {G} or {U} to your mana pool.)</i>$As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.| +Dimir Guildgate|Gatecrash|241|C||Land - Gate|||Dimir Guildgate enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| +Godless Shrine|Gatecrash|242|R||Land - Plains Swamp|||<i>({tap}: Add {W} or {B} to your mana pool.)</i>$As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.| +Gruul Guildgate|Gatecrash|243|C||Land - Gate|||Gruul Guildgate enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| +Orzhov Guildgate|Gatecrash|244|C||Land - Gate|||Orzhov Guildgate enters the battlefield tapped.${tap}: Add {W} or {B} to your mana pool.| +Sacred Foundry|Gatecrash|245|R||Land - Mountain Plains|||<i>({tap}: Add {R} or {W} to your mana pool.)</i>$As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.| +Simic Guildgate|Gatecrash|246|C||Land - Gate|||Simic Guildgate enters the battlefield tapped.${tap}: Add {G} or {U} to your mana pool.| +Stomping Ground|Gatecrash|247|R||Land - Mountain Forest|||<i>({tap}: Add {R} or {G} to your mana pool.)</i>$As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.| +Thespian's Stage|Gatecrash|248|R||Land|||{tap}: Add {1} to your mana pool.${2}, {tap}: Thespian's Stage becomes a copy of target land and gains this ability.| +Watery Grave|Gatecrash|249|R||Land - Island Swamp|||<i>({tap}: Add {U} or {B} to your mana pool.)</i>$As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.| +Smite|Gatecrash|25|C|{W}|Instant|||Destroy target blocked creature.| +Syndic of Tithes|Gatecrash|26|C|{1}{W}|Creature - Human Cleric|2|2|Extort <i>(Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)</i>| +Urbis Protector|Gatecrash|27|U|{4}{W}{W}|Creature - Human Cleric|1|1|When Urbis Protector enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield.| +Zarichi Tiger|Gatecrash|28|C|{3}{W}|Creature - Cat|2|3|{1}{W}, {tap}: You gain 2 life.| +AEtherize|Gatecrash|29|U|{3}{U}|Instant|||Return all attacking creatures to their owner's hand.| +Angelic Skirmisher|Gatecrash|3|R|{4}{W}{W}|Creature - Angel|4|4|Flying$At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.| +Agoraphobia|Gatecrash|30|U|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -5/-0.${2}{U}: Return Agoraphobia to its owner's hand.| +Clinging Anemones|Gatecrash|31|C|{3}{U}|Creature - Jellyfish|1|4|Defender$Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>| +Cloudfin Raptor|Gatecrash|32|C|{U}|Creature - Bird Mutant|0|1|Flying$Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>| +Diluvian Primordial|Gatecrash|33|R|{5}{U}{U}|Creature - Avatar|5|5|Flying$When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead.| +Enter the Infinite|Gatecrash|34|M|{8}{U}{U}{U}{U}|Sorcery|||Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.| +Frilled Oculus|Gatecrash|35|C|{1}{U}|Creature - Homunculus|1|3|{1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn.| +Gridlock|Gatecrash|36|U|{X}{U}|Instant|||Tap X target nonland permanents.| +Hands of Binding|Gatecrash|37|C|{1}{U}|Sorcery|||Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.$Cipher <i>(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</i>| +Incursion Specialist|Gatecrash|38|U|{1}{U}|Creature - Human Wizard|1|3|Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and is unblockable this turn.| +Keymaster Rogue|Gatecrash|39|C|{3}{U}|Creature - Human Rogue|3|2|Keymaster Rogue is unblockable.$When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.| +Assault Griffin|Gatecrash|4|C|{3}{W}|Creature - Griffin|3|2|Flying| +Last Thoughts|Gatecrash|40|C|{3}{U}|Sorcery|||Draw a card.$Cipher <i>(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</i>| +Leyline Phantom|Gatecrash|41|C|{4}{U}|Creature - Illusion|5|5|When Leyline Phantom deals combat damage, return it to its owner's hand. <i>(Return it only if it survived combat.)</i>| +Metropolis Sprite|Gatecrash|42|C|{1}{U}|Creature - Faerie Rogue|1|2|Flying${U}: Metropolis Sprite gets +1/-1 until end of turn.| +Mindeye Drake|Gatecrash|43|U|{4}{U}|Creature - Drake|2|5|Flying$When Mindeye Drake dies, target player puts the top five cards of his or her library into his or her graveyard.| +Rapid Hybridization|Gatecrash|44|U|{U}|Instant|||Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Frog Lizard creature token onto the battlefield.| +Realmwright|Gatecrash|45|R|{U}|Creature - Vedalken Wizard|1|1|As Realmwright enters the battlefield, choose a basic land type.$Lands you control are the chosen type in addition to their other types.| +Sage's Row Denizen|Gatecrash|46|C|{2}{U}|Creature - Vedalken Wizard|2|3|Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.| +Sapphire Drake|Gatecrash|47|U|{5}{U}|Creature - Drake|4|4|Flying$Each creature you control with a +1/+1 counter on it has flying.| +Scatter Arc|Gatecrash|48|C|{3}{U}|Instant|||Counter target noncreature spell.$Draw a card.| +Simic Fluxmage|Gatecrash|49|U|{2}{U}|Creature - Merfolk Wizard|1|2|Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>${1}{U}, {tap}: Move a +1/+1 counter from Simic Fluxmage onto target creature.| +Basilica Guards|Gatecrash|5|C|{2}{W}|Creature - Human Soldier|1|4|Defender$Extort <i>(Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)</i>| +Simic Manipulator|Gatecrash|50|R|{1}{U}{U}|Creature - Mutant Wizard|0|1|Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>${tap}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.| +Skygames|Gatecrash|51|C|{1}{U}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."| +Spell Rupture|Gatecrash|52|C|{1}{U}|Instant|||Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.| +Stolen Identity|Gatecrash|53|R|{4}{U}{U}|Sorcery|||Put a token onto the battlefield that's a copy of target artifact or creature.$Cipher <i>(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</i>| +Totally Lost|Gatecrash|54|C|{4}{U}|Instant|||Put target nonland permanent on top of its owner's library.| +Voidwalk|Gatecrash|55|U|{3}{U}|Sorcery|||Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.$Cipher <i>(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</i>| +Way of the Thief|Gatecrash|56|C|{3}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Enchanted creature is unblockable as long as you control a Gate.| +Balustrade Spy|Gatecrash|57|C|{3}{B}|Creature - Vampire Rogue|2|3|Flying$When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.| +Basilica Screecher|Gatecrash|58|C|{1}{B}|Creature - Bat|1|2|Flying$Extort <i>(Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)</i>| +Contaminated Ground|Gatecrash|59|C|{1}{B}|Enchantment - Aura|||Enchant land$Enchanted land is a Swamp.$Whenever enchanted land becomes tapped, its controller loses 2 life.| +Blind Obedience|Gatecrash|6|R|{1}{W}|Enchantment|||Extort <i>(Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)</i>$Artifacts and creatures your opponents control enter the battlefield tapped.| +Corpse Blockade|Gatecrash|60|C|{2}{B}|Creature - Zombie|1|4|Defender$Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.| +Crypt Ghast|Gatecrash|61|R|{3}{B}|Creature - Spirit|2|2|Extort <i>(Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)</i>$Whenever you tap a Swamp for mana, add {B} to your mana pool <i>(in addition to the mana the land produces)</i>.| +Death's Approach|Gatecrash|62|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.| +Devour Flesh|Gatecrash|63|C|{1}{B}|Instant|||Target player sacrifices a creature, then gains life equal to that creature's toughness.| +Dying Wish|Gatecrash|64|U|{1}{B}|Enchantment - Aura|||Enchant creature you control$When enchanted creature dies, target player loses X life and you gain X life, where X is its power.| +Gateway Shade|Gatecrash|65|U|{2}{B}|Creature - Shade|1|1|{B}: Gateway Shade gets +1/+1 until end of turn.$Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.| +Grisly Spectacle|Gatecrash|66|C|{2}{B}{B}|Instant|||Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard.| +Gutter Skulk|Gatecrash|67|C|{1}{B}|Creature - Zombie Rat|2|2|| +Horror of the Dim|Gatecrash|68|C|{4}{B}|Creature - Horror|3|4|{U}: Horror of the Dim gains hexproof until end of turn. <i>(It can't be the target of spells or abilities your opponents control.)</i>| +Illness in the Ranks|Gatecrash|69|U|{B}|Enchantment|||Creature tokens get -1/-1.| +Boros Elite|Gatecrash|7|U|{W}|Creature - Human Soldier|1|1|Battalion - Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.| +Killing Glare|Gatecrash|70|U|{X}{B}|Instant|||Destroy target creature with power X or less.| +Lord of the Void|Gatecrash|71|M|{4}{B}{B}{B}|Creature - Demon|7|7|Flying$Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.| +Mental Vapors|Gatecrash|72|U|{3}{B}|Sorcery|||Target player discards a card.$Cipher <i>(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</i>| +Midnight Recovery|Gatecrash|73|C|{3}{B}|Sorcery|||Return target creature card from your graveyard to your hand.$Cipher <i>(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</i>| +Ogre Slumlord|Gatecrash|74|R|{3}{B}{B}|Creature - Ogre Rogue|3|3|Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield.$Rats you control have deathtouch.| +Sepulchral Primordial|Gatecrash|75|R|{5}{B}{B}|Creature - Avatar|5|4|Intimidate$When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.| +Shadow Alley Denizen|Gatecrash|76|C|{B}|Creature - Vampire Rogue|1|1|Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. <i>(It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</i>| +Shadow Slice|Gatecrash|77|C|{4}{B}|Sorcery|||Target opponent loses 3 life.$Cipher <i>(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</i>| +Slate Street Ruffian|Gatecrash|78|C|{2}{B}|Creature - Human Warrior|2|2|Whenever Slate Street Ruffian becomes blocked, defending player discards a card.| +Smog Elemental|Gatecrash|79|U|{4}{B}{B}|Creature - Elemental|3|3|Flying$Creatures with flying your opponents control get -1/-1.| +Court Street Denizen|Gatecrash|8|C|{2}{W}|Creature - Human Soldier|2|2|Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.| +Syndicate Enforcer|Gatecrash|80|C|{3}{B}|Creature - Human Rogue|3|2|Extort <i>(Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)</i>| +Thrull Parasite|Gatecrash|81|U|{B}|Creature - Thrull|1|1|Extort <i>(Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)</i>${tap}, Pay 2 life: Remove a counter from target nonland permanent.| +Undercity Informer|Gatecrash|82|U|{2}{B}|Creature - Human Rogue|2|3|{1}, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.| +Undercity Plague|Gatecrash|83|R|{4}{B}{B}|Sorcery|||Target player loses 1 life, discards a card, then sacrifices a permanent.$Cipher <i>(Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</i>| +Wight of Precinct Six|Gatecrash|84|U|{1}{B}|Creature - Zombie|1|1|Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.| +Act of Treason|Gatecrash|85|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| +Bomber Corps|Gatecrash|86|C|{1}{R}|Creature - Human Soldier|1|2|Battalion - Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.| +Cinder Elemental|Gatecrash|87|U|{3}{R}|Creature - Elemental|2|2|{X}{R}, {tap}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.| +Crackling Perimeter|Gatecrash|88|U|{1}{R}|Enchantment|||Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.| +Ember Beast|Gatecrash|89|C|{2}{R}|Creature - Beast|3|4|Ember Beast can't attack or block alone.| +Daring Skyjek|Gatecrash|9|C|{1}{W}|Creature - Human Knight|3|1|Battalion - Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.| +Firefist Striker|Gatecrash|90|U|{1}{R}|Creature - Human Soldier|2|1|Battalion - Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.| +Five-Alarm Fire|Gatecrash|91|R|{1}{R}{R}|Enchantment|||Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.$Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.| +Foundry Street Denizen|Gatecrash|92|C|{R}|Creature - Goblin Warrior|1|1|Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.| +Furious Resistance|Gatecrash|93|C|{R}|Instant|||Target blocking creature gets +3/+0 and gains first strike until end of turn.| +Hellkite Tyrant|Gatecrash|94|M|{4}{R}{R}|Creature - Dragon|6|5|Flying, trample$Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.$At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.| +Hellraiser Goblin|Gatecrash|95|U|{2}{R}|Creature - Goblin Berserker|2|2|Creatures you control have haste and attack each combat if able.| +Homing Lightning|Gatecrash|96|U|{2}{R}{R}|Instant|||Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.| +Legion Loyalist|Gatecrash|97|R|{R}|Creature - Goblin Soldier|1|1|Haste$Battalion - Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.| +Madcap Skills|Gatecrash|98|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures.| +Mark for Death|Gatecrash|99|U|{3}{R}|Sorcery|||Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.| Absolver Thrull|Guildpact|1|C|{3}{W}|Creature - Thrull Cleric|2|3|Haunt <i>(When this creature dies, exile it haunting target creature.)</i>$When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.| Leyline of the Meek|Guildpact|10|R|{2}{W}{W}|Enchantment|||If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.$Creature tokens get +1/+1.| Agent of Masks|Guildpact|100|U|{3}{W}{B}|Creature - Human Advisor|2|3|At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.| @@ -5976,7 +6243,7 @@ Gelectrode|Guildpact|113|U|{1}{U}{R}|Creature - Weird|0|1|{tap}: Gelectrode deal Ghost Council of Orzhova|Guildpact|114|R|{W}{W}{B}{B}|Legendary Creature - Spirit|4|4|When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.${1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.| Glint-Eye Nephilim|Guildpact|115|R|{U}{B}{R}{G}|Creature - Nephilim|2|2|Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.${1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.| Goblin Flectomancer|Guildpact|116|U|{U}{R}{R}|Creature - Goblin Wizard|2|2|Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.| -Ink-Treader Nephilim|Guildpact|117|R|{R}{G}{W}{U}|Creature - Nephilim|3|3|Whenever a player casts an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.| +Ink-Treader Nephilim|Guildpact|117|R|{R}{G}{W}{U}|Creature - Nephilim|3|3|Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.| Invoke the Firemind|Guildpact|118|R|{X}{U}{U}{R}|Sorcery|||Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player.| Izzet Chronarch|Guildpact|119|C|{3}{U}{R}|Creature - Human Wizard|2|2|When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.| Martyred Rusalka|Guildpact|12|U|{W}|Creature - Spirit|1|1|{W}, Sacrifice a creature: Target creature can't attack this turn.| @@ -6563,7 +6830,7 @@ Kjeldoran Frostbeast|Ice Age|374|U|{3}{G}{W}|Creature - Elemental Beast|2|4|At e Merieke Ri Berit|Ice Age|375|R|{W}{U}{B}|Legendary Creature - Human|1|1|Merieke Ri Berit doesn't untap during your untap step.${tap}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.| Monsoon|Ice Age|376|R|{2}{R}{G}|Enchantment|||At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.| Mountain Titan|Ice Age|377|R|{2}{B}{R}|Creature - Giant|2|2|{1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan.| -Skeleton Ship|Ice Age|379|R|{3}{U}{B}|Legendary Creature - Skeleton|0|3|When you control no Islands, sacrifice Skeleton Ship.${tap}: Put a -1/-1 counter on target creature.| +Skeleton Ship|Ice Age|379|R|{3}{U}|Legendary Creature - Skeleton|0|3|When you control no Islands, sacrifice Skeleton Ship.${tap}: Put a -1/-1 counter on target creature.| Minion of Leshrac|Ice Age|38|R|{4}{B}{B}{B}|Creature - Demon Minion|5|5|Protection from black$At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it.${tap}: Destroy target creature or land.| Spectral Shield|Ice Age|380|U|{1}{W}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +0/+2 and can't be the target of spells.| Storm Spirit|Ice Age|381|R|{3}{G}{W}{U}|Creature - Elemental Spirit|3|3|Flying${tap}: Storm Spirit deals 2 damage to target creature.| @@ -6760,7 +7027,7 @@ Kindercatch|Innistrad|190|C|{3}{G}{G}{G}|Creature - Spirit|6|6|| Lumberknot|Innistrad|191|U|{2}{G}{G}|Creature - Treefolk|1|1|Hexproof <i>(This creature can't be the target of spells or abilities your opponents control.)</i>$Whenever a creature dies, put a +1/+1 counter on Lumberknot.| Make a Wish|Innistrad|192|U|{3}{G}|Sorcery|||Return two cards at random from your graveyard to your hand.| Mayor of Avabruck|Innistrad|193a|R|{1}{G}|Creature - Human Advisor Werewolf|1|1|Other Human creatures you control get +1/+1.$At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.| -Howlpack Alpha|Innistrad|193b|R||Creature - Werewolf|3|3|Other Werewolf and Wolf creatures you control get +1/+1.$At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.| +Howlpack Alpha|Innistrad|193b|R||Creature - Werewolf|3|3|Each other creature you control that's a Werewolf or a Wolf gets +1/+1.$At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.| Moldgraf Monstrosity|Innistrad|194|R|{4}{G}{G}{G}|Creature - Insect|8|8|Trample$When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.| Moonmist|Innistrad|195|C|{1}{G}|Instant|||Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. <i>(Only double-faced cards can be transformed.)</i>| Mulch|Innistrad|196|C|{1}{G}|Sorcery|||Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.| @@ -7087,7 +7354,7 @@ Charging Troll|Invasion|239|U|{2}{G}{W}|Creature - Troll|3|3|Vigilance${G}: Rege Pledge of Loyalty|Invasion|24|U|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.| Cinder Shade|Invasion|240|U|{1}{B}{R}|Creature - Shade|1|1|{B}: Cinder Shade gets +1/+1 until end of turn.${R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature.| Coalition Victory|Invasion|241|R|{3}{W}{U}{B}{R}{G}|Sorcery|||You win the game if you control a land of each basic land type and a creature of each color.| -Crosis, the Purger|Invasion|242|R|{3}{U}{B}{R}|Legendary Creature - Dragon|6|6|Flying$Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.| +Crosis, the Purger|Invasion|242|R|{3}{U}|Legendary Creature - Dragon|6|6|Flying$Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.| Darigaaz, the Igniter|Invasion|243|R|{3}{B}{R}{G}|Legendary Creature - Dragon|6|6|Flying$Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.| Dromar, the Banisher|Invasion|244|R|{3}{W}{U}{B}|Legendary Creature - Dragon|6|6|Flying$Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.| Dueling Grounds|Invasion|245|R|{1}{G}{W}|Enchantment|||No more than one creature can attack each turn.$No more than one creature can block each turn.| @@ -7124,7 +7391,7 @@ Simoon|Invasion|272|U|{R}{G}|Instant|||Simoon deals 1 damage to each creature ta Sleeper's Robe|Invasion|273|U|{U}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature has fear. <i>(It can't be blocked except by artifact creatures and/or black creatures.)</i>$Whenever enchanted creature deals combat damage to an opponent, you may draw a card.| Slinking Serpent|Invasion|274|U|{2}{U}{B}|Creature - Serpent|2|3|Forestwalk| Smoldering Tar|Invasion|275|U|{2}{B}{R}|Enchantment|||At the beginning of your upkeep, target player loses 1 life.$Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.| -Spinal Embrace|Invasion|276|R|{3}{U}{U}{B}|Instant|||Cast Spinal Embrace only during combat.$Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.| +Spinal Embrace|Invasion|276|R|{3}{U}|Instant|||Cast Spinal Embrace only during combat.$Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.| Stalking Assassin|Invasion|277|R|{1}{U}{B}|Creature - Human Assassin|1|1|{3}{U}, {tap}: Tap target creature.${3}{B}, {tap}: Destroy target tapped creature.| Sterling Grove|Invasion|278|U|{G}{W}|Enchantment|||Other enchantments you control have shroud. <i>(They can't be the targets of spells or abilities.)</i>${1}, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it.| Teferi's Moat|Invasion|279|R|{3}{W}{U}|Enchantment|||As Teferi's Moat enters the battlefield, choose a color.$Creatures of the chosen color without flying can't attack you.| @@ -7243,7 +7510,7 @@ Crystal Spray|Invasion|50|R|{2}{U}|Instant|||Change the text of target spell or Disrupt|Invasion|51|U|{U}|Instant|||Counter target instant or sorcery spell unless its controller pays {1}.$$Draw a card.| Distorting Wake|Invasion|52|R|{X}{U}{U}{U}|Sorcery|||Return X target nonland permanents to their owners' hands.| Dream Thrush|Invasion|53|C|{1}{U}|Creature - Bird|1|1|Flying${tap}: Target land becomes the basic land type of your choice until end of turn.| -Empress Galina|Invasion|54|R|{3}{U}{U}|Legendary Creature - Merfolk|1|3|{U}{U}, {tap}: Gain control of target legendary permanent. <i>(This effect lasts indefinitely.)</i>| +Empress Galina|Invasion|54|R|{3}{U}|Legendary Creature - Merfolk|1|3|{U}{U}, {tap}: Gain control of target legendary permanent. <i>(This effect lasts indefinitely.)</i>| Essence Leak|Invasion|55|U|{U}|Enchantment - Aura|||Enchant permanent$As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."| Exclude|Invasion|56|C|{2}{U}|Instant|||Counter target creature spell.$$Draw a card.| Fact or Fiction|Invasion|57|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| @@ -7258,7 +7525,7 @@ Opt|Invasion|64|C|{U}|Instant|||Look at the top card of your library. You may pu Phantasmal Terrain|Invasion|65|C|{U}{U}|Enchantment - Aura|||Enchant land$As Phantasmal Terrain enters the battlefield, choose a basic land type.$Enchanted land is the chosen type.| Probe|Invasion|66|C|{2}{U}|Sorcery|||Kicker {1}{B} <i>(You may pay an additional {1}{B} as you cast this spell.)</i>$Draw three cards, then discard two cards.$If Probe was kicked, target player discards two cards.| Prohibit|Invasion|67|C|{1}{U}|Instant|||Kicker {2} <i>(You may pay an additional {2} as you cast this spell.)</i>$Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead.| -Psychic Battle|Invasion|68|R|{3}{U}{U}|Enchantment|||Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability.| +Psychic Battle|Invasion|68|R|{3}{U}|Enchantment|||Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability.| Rainbow Crow|Invasion|69|U|{3}{U}|Creature - Bird|2|2|Flying$${1}: Rainbow Crow becomes the color of your choice until end of turn.| Benalish Lancer|Invasion|7|C|{2}{W}|Creature - Human Knight|2|2|Kicker {2}{W} <i>(You may pay an additional {2}{W} as you cast this spell.)</i>$If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.| Repulse|Invasion|70|C|{2}{U}|Instant|||Return target creature to its owner's hand.$Draw a card.| @@ -7270,7 +7537,7 @@ Stormscape Apprentice|Invasion|75|C|{U}|Creature - Human Wizard|1|1|{W}, {tap}: Stormscape Master|Invasion|76|R|{2}{U}{U}|Creature - Human Wizard|2|2|{W}{W}, {tap}: Target creature gains protection from the color of your choice until end of turn.${B}{B}, {tap}: Target player loses 2 life and you gain 2 life.| Sway of Illusion|Invasion|77|U|{1}{U}|Instant|||Any number of target creatures become the color of your choice until end of turn.$$Draw a card.| Teferi's Response|Invasion|78|R|{1}{U}|Instant|||Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.$$Draw two cards.| -Temporal Distortion|Invasion|79|R|{3}{U}{U}|Enchantment|||Whenever a creature or land becomes tapped, put an hourglass counter on it.$Permanents with hourglass counters on them don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.| +Temporal Distortion|Invasion|79|R|{3}{U}|Enchantment|||Whenever a creature or land becomes tapped, put an hourglass counter on it.$Permanents with hourglass counters on them don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.| Benalish Trapper|Invasion|8|C|{1}{W}|Creature - Human Soldier|1|2|{W}, {tap}: Tap target creature.| Tidal Visionary|Invasion|80|C|{U}|Creature - Merfolk Wizard|1|1|{tap}: Target creature becomes the color of your choice until end of turn.| Tolarian Emissary|Invasion|81|U|{2}{U}|Creature - Human Wizard|1|2|Kicker {1}{W} <i>(You may pay an additional {1}{W} as you cast this spell.)</i>$Flying$When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment.| @@ -7379,15 +7646,15 @@ Laquatus's Disdain|Judgment|44|U|{1}{U}|Instant|||Counter target spell cast from Lost in Thought|Judgment|45|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn.| Mental Note|Judgment|46|C|{U}|Instant|||Put the top two cards of your library into your graveyard.$$Draw a card.| Mirror Wall|Judgment|47|C|{3}{U}|Creature - Wall|3|4|Defender <i>(This creature can't attack.)</i>${W}: Mirror Wall can attack this turn as though it didn't have defender.| -Mist of Stagnation|Judgment|48|R|{3}{U}{U}|Enchantment|||Permanents don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents.| +Mist of Stagnation|Judgment|48|R|{3}{U}|Enchantment|||Permanents don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents.| Quiet Speculation|Judgment|49|U|{1}{U}|Sorcery|||Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library.| Benevolent Bodyguard|Judgment|5|C|{W}|Creature - Human Cleric|1|1|Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.| Scalpelexis|Judgment|50|R|{4}{U}|Creature - Beast|1|5|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>$Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process.| -Spelljack|Judgment|51|R|{3}{U}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. <i>(If it has X in its mana cost, X is 0.)</i>| +Spelljack|Judgment|51|R|{3}{U}|Instant|||Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. <i>(If it has X in its mana cost, X is 0.)</i>| Telekinetic Bonds|Judgment|52|R|{2}{U}{U}{U}|Enchantment|||Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.| Web of Inertia|Judgment|53|U|{2}{U}|Enchantment|||At the beginning of each opponent's combat, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn.| Wonder|Judgment|54|U|{3}{U}|Creature - Incarnation|2|2|Flying$As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.| -Wormfang Behemoth|Judgment|55|R|{3}{U}{U}|Creature - Nightmare Fish Beast|5|5|When Wormfang Behemoth enters the battlefield, exile all cards from your hand.$When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.| +Wormfang Behemoth|Judgment|55|R|{3}{U}|Creature - Nightmare Fish Beast|5|5|When Wormfang Behemoth enters the battlefield, exile all cards from your hand.$When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.| Wormfang Crab|Judgment|56|U|{3}{U}|Creature - Nightmare Crab|3|6|Wormfang Crab is unblockable.$When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.$When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Wormfang Drake|Judgment|57|C|{2}{U}|Creature - Nightmare Drake|3|4|Flying$When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.$When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Wormfang Manta|Judgment|58|R|{5}{U}{U}|Creature - Nightmare Fish Beast|6|1|Flying$When Wormfang Manta enters the battlefield, you skip your next turn.$When Wormfang Manta leaves the battlefield, you take an extra turn after this one.| @@ -7599,7 +7866,7 @@ Triassic Egg|Legends|242|R|{4}|Artifact|||{3}, {tap}: Put a hatchling counter on Voodoo Doll|Legends|243|R|{6}|Artifact|||At the beginning of your upkeep, put a pin counter on Voodoo Doll.$At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.${X}{X}, {tap}: Voodoo Doll deals damage equal to the number of pin counters on it to target creature or player. X is the number of pin counters on Voodoo Doll.| White Mana Battery|Legends|244|U|{4}|Artifact|||{2}, {tap}: Put a charge counter on White Mana Battery.$${tap}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way.| Adventurers' Guildhouse|Legends|245|U||Land|||Green legendary creatures you control have "bands with other legendary creatures." <i>(Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</i>| -Ur-Drago|Legends|246|R|{3}{U}{U}{B}{B}|Legendary Creature - Elemental|4|4|First strike$Creatures with swampwalk can be blocked as though they didn't have swampwalk.| +Ur-Drago|Legends|246|R|{3}{U}|Legendary Creature - Elemental|4|4|First strike$Creatures with swampwalk can be blocked as though they didn't have swampwalk.| Cathedral of Serra|Legends|246|U||Land|||White legendary creatures you control have "bands with other legendary creatures." <i>(Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</i>| Hammerheim|Legends|247|U||Legendary Land|||{tap}: Add {R} to your mana pool.$${tap}: Target creature loses all landwalk abilities until end of turn.| Karakas|Legends|248|U||Legendary Land|||{tap}: Add {W} to your mana pool.${tap}: Return target legendary creature to its owner's hand.| @@ -7643,14 +7910,14 @@ Lady Orca|Legends|281|U|{5}{B}{R}|Legendary Creature - Demon|7|4|| Livonya Silone|Legends|282|R|{2}{R}{R}{G}{G}|Legendary Creature - Human Warrior|4|4|First strike, legendary landwalk| Lord Magnus|Legends|283|U|{3}{G}{W}{W}|Legendary Creature - Human Druid|4|3|First strike$Creatures with plainswalk can be blocked as though they didn't have plainswalk.$Creatures with forestwalk can be blocked as though they didn't have forestwalk.| Marhault Elsdragon|Legends|284|U|{3}{R}{R}{G}|Legendary Creature - Elf Warrior|4|6|Rampage 1 <i>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</i>| -Nebuchadnezzar|Legends|285|R|{3}{U}{B}|Legendary Creature - Human Wizard|3|3|{X}, {tap}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.| +Nebuchadnezzar|Legends|285|R|{3}{U}|Legendary Creature - Human Wizard|3|3|{X}, {tap}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.| Nicol Bolas|Legends|286|R|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature - Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.| Palladia-Mors|Legends|287|R|{2}{R}{R}{G}{G}{W}{W}|Legendary Creature - Elder Dragon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}.| Pavel Maliki|Legends|288|U|{4}{B}{R}|Legendary Creature - Human|5|3|{B}{R}: Pavel Maliki gets +1/+0 until end of turn.| -Princess Lucrezia|Legends|289|U|{3}{U}{U}{B}|Legendary Creature - Human Wizard|5|4|{tap}: Add {U} to your mana pool.| +Princess Lucrezia|Legends|289|U|{3}{U}|Legendary Creature - Human Wizard|5|4|{tap}: Add {U} to your mana pool.| Quagmire|Legends|29|U|{2}{B}|Enchantment|||Creatures with swampwalk can be blocked as though they didn't have swampwalk.| Ragnar|Legends|290|R|{G}{W}{U}|Legendary Creature - Human Cleric|2|2|{G}{W}{U}, {tap}: Regenerate target creature.| -Ramirez DePietro|Legends|291|U|{3}{U}{B}{B}|Legendary Creature - Human Pirate|4|3|First strike| +Ramirez DePietro|Legends|291|U|{3}{U}|Legendary Creature - Human Pirate|4|3|First strike| Ramses Overdark|Legends|292|R|{2}{U}{U}{B}{B}|Legendary Creature - Human Assassin|4|3|{tap}: Destroy target enchanted creature.| Rasputin Dreamweaver|Legends|293|R|{4}{W}{U}|Legendary Creature - Human Wizard|4|1|Rasputin Dreamweaver enters the battlefield with seven dream counters on it.$Remove a dream counter from Rasputin: Add {1} to your mana pool.$Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.$At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.$Rasputin can't have more than seven dream counters on it.| Riven Turnbull|Legends|294|U|{5}{U}{B}|Legendary Creature - Human Advisor|5|7|{tap}: Add {B} to your mana pool.| @@ -8178,7 +8445,7 @@ Volcanic Eruption|Limited Edition Alpha|89|R|{X}{U}{U}{U}|Sorcery|||Destroy X ta Deathgrip|Limited Edition Alpha|9|U|{B}{B}|Enchantment|||{B}{B}: Counter target green spell.| Wall of Air|Limited Edition Alpha|90|U|{1}{U}{U}|Creature - Wall|1|5|Defender, flying <i>(This creature can't attack, and it can block creatures with flying.)</i>| Wall of Water|Limited Edition Alpha|91|U|{1}{U}{U}|Creature - Wall|0|5|Defender <i>(This creature can't attack.)</i>${U}: Wall of Water gets +1/+0 until end of turn.| -Water Elemental|Limited Edition Alpha|92|U|{3}{U}{U}|Creature - Elemental|5|4|| +Water Elemental|Limited Edition Alpha|92|U|{3}{U}|Creature - Elemental|5|4|| Aspect of Wolf|Limited Edition Alpha|93|R|{1}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.| Berserk|Limited Edition Alpha|94|U|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| Birds of Paradise|Limited Edition Alpha|95|R|{G}|Creature - Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| @@ -8480,7 +8747,7 @@ Volcanic Eruption|Limited Edition Beta|89|R|{X}{U}{U}{U}|Sorcery|||Destroy X tar Deathgrip|Limited Edition Beta|9|U|{B}{B}|Enchantment|||{B}{B}: Counter target green spell.| Wall of Air|Limited Edition Beta|90|U|{1}{U}{U}|Creature - Wall|1|5|Defender, flying <i>(This creature can't attack, and it can block creatures with flying.)</i>| Wall of Water|Limited Edition Beta|91|U|{1}{U}{U}|Creature - Wall|0|5|Defender <i>(This creature can't attack.)</i>${U}: Wall of Water gets +1/+0 until end of turn.| -Water Elemental|Limited Edition Beta|92|U|{3}{U}{U}|Creature - Elemental|5|4|| +Water Elemental|Limited Edition Beta|92|U|{3}{U}|Creature - Elemental|5|4|| Aspect of Wolf|Limited Edition Beta|93|R|{1}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.| Berserk|Limited Edition Beta|94|U|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| Birds of Paradise|Limited Edition Beta|95|R|{G}|Creature - Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| @@ -8817,7 +9084,7 @@ Warpath Ghoul|Magic 2010|120|C|{2}{B}|Creature - Zombie|3|2|| Weakness|Magic 2010|121|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-1.| Xathrid Demon|Magic 2010|122|M|{3}{B}{B}{B}|Creature - Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.| Zombie Goliath|Magic 2010|123|C|{4}{B}|Creature - Zombie Giant|4|3|| -Act of Treason|Magic 2010|124|U|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. <i>(It can attack and {tap} this turn.)</i>| +Act of Treason|Magic 2010|124|U|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| Ball Lightning|Magic 2010|125|R|{R}{R}{R}|Creature - Elemental|6|1|Trample <i>(If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</i>$Haste <i>(This creature can attack and {tap} as soon as it comes under your control.)</i>$At the beginning of the end step, sacrifice Ball Lightning.| Berserkers of Blood Ridge|Magic 2010|126|C|{4}{R}|Creature - Human Berserker|4|4|Berserkers of Blood Ridge attacks each turn if able.| Bogardan Hellkite|Magic 2010|127|M|{6}{R}{R}|Creature - Dragon|5|5|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$Flying$When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.| @@ -9063,7 +9330,7 @@ Stabbing Pain|Magic 2011|118|C|{B}|Instant|||Target creature gets -1/-1 until en Unholy Strength|Magic 2011|119|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+1.| Day of Judgment|Magic 2011|12|R|{2}{W}{W}|Sorcery|||Destroy all creatures.| Viscera Seer|Magic 2011|120|C|{B}|Creature - Vampire Wizard|1|1|Sacrifice a creature: Scry 1. <i>(To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)</i>| -Act of Treason|Magic 2011|121|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. <i>(It can attack and {tap} this turn.)</i>| +Act of Treason|Magic 2011|121|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| Ancient Hellkite|Magic 2011|122|R|{4}{R}{R}{R}|Creature - Dragon|6|6|Flying${R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.| Arc Runner|Magic 2011|123|C|{2}{R}|Creature - Elemental Ox|5|1|Haste <i>(This creature can attack and {tap} as soon as it comes under your control.)</i>$At the beginning of the end step, sacrifice Arc Runner.| Berserkers of Blood Ridge|Magic 2011|124|C|{4}{R}|Creature - Human Berserker|4|4|Berserkers of Blood Ridge attacks each turn if able.| @@ -9312,7 +9579,7 @@ Wring Flesh|Magic 2012|118|C|{B}|Instant|||Target creature gets -3/-1 until end Zombie Goliath|Magic 2012|119|C|{4}{B}|Creature - Zombie Giant|4|3|| Day of Judgment|Magic 2012|12|R|{2}{W}{W}|Sorcery|||Destroy all creatures.| Zombie Infestation|Magic 2012|120|U|{1}{B}|Enchantment|||Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield.| -Act of Treason|Magic 2012|121|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. <i>(It can attack and {tap} this turn.)</i>| +Act of Treason|Magic 2012|121|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| Blood Ogre|Magic 2012|122|C|{2}{R}|Creature - Ogre Warrior|2|2|Bloodthirst 1 <i>(If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)</i>$First strike <i>(This creature deals combat damage before creatures without first strike.)</i>| Bonebreaker Giant|Magic 2012|123|C|{4}{R}|Creature - Giant|4|4|| Chandra, the Firebrand|Magic 2012|124|M|{3}{R}|Planeswalker - Chandra|||+1: Chandra, the Firebrand deals 1 damage to target creature or player.$-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.$-6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.| @@ -9782,7 +10049,7 @@ Essence Drain|Magic 2013|93|C|{4}{B}|Sorcery|||Essence Drain deals 3 damage to t Giant Scorpion|Magic 2013|94|C|{2}{B}|Creature - Scorpion|1|3|Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i>| Harbor Bandit|Magic 2013|95|U|{2}{B}|Creature - Human Rogue|2|2|Harbor Bandit gets +1/+1 as long as you control an Island.${1}{U}: Harbor Bandit is unblockable this turn.| Knight of Infamy|Magic 2013|96|U|{1}{B}|Creature - Human Knight|2|1|Protection from white <i>(This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)</i>$Exalted <i>(Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</i>| -Liliana of the Dark Realms|Magic 2013|97|M|{2}{B}{B}|Planeswalker - Liliana|||+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.$-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.$-6: You get an emblem with "Swamps you control have ‘{tap}: Add {B}{B}{B}{B} to your mana pool.'"| +Liliana of the Dark Realms|Magic 2013|97|M|{2}{B}{B}|Planeswalker - Liliana|||+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.$-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.$-6: You get an emblem with "Swamps you control have �{tap}: Add {B}{B}{B}{B} to your mana pool.'"| Liliana's Shade|Magic 2013|98|C|{2}{B}{B}|Creature - Shade|1|1|When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.${B}: Liliana's Shade gets +1/+1 until end of turn.| Mark of the Vampire|Magic 2013|99|C|{3}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has lifelink. <i>(Damage dealt by the creature also causes its controller to gain that much life.)</i>| Artisan of Kozilek|Magic: The Gathering-Commander|1|U|{9}|Creature - Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 <i>(Whenever this creature attacks, defending player sacrifices two permanents.)</i>| @@ -9856,7 +10123,7 @@ Jotun Grunt|Magic: The Gathering-Commander|16|U|{1}{W}|Creature - Giant Soldier| Hunting Pack|Magic: The Gathering-Commander|160|U|{5}{G}{G}|Instant|||Put a 4/4 green Beast creature token onto the battlefield.$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn.)</i>| Hydra Omnivore|Magic: The Gathering-Commander|161|R|{4}{G}{G}|Creature - Hydra|8|8|Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.| Invigorate|Magic: The Gathering-Commander|162|C|{2}{G}|Instant|||If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.$Target creature gets +4/+4 until end of turn.| -Kodama's Reach|Magic: The Gathering-Commander|163|C|{2}{G}|Sorcery - Arcane|||Search your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| +Kodama's Reach|Magic: The Gathering-Commander|163|C|{2}{G}|Sorcery - Arcane|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| Krosan Tusker|Magic: The Gathering-Commander|164|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} <i>({2}{G}, Discard this card: Draw a card.)</i>$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| Lhurgoyf|Magic: The Gathering-Commander|165|R|{2}{G}{G}|Creature - Lhurgoyf|*|1+*|Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.| Magus of the Vineyard|Magic: The Gathering-Commander|166|R|{G}|Creature - Human Wizard|1|1|At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool.| @@ -9948,7 +10215,7 @@ Acorn Catapult|Magic: The Gathering-Commander|241|R|{4}|Artifact|||{1}, {tap}: A Armillary Sphere|Magic: The Gathering-Commander|242|C|{2}|Artifact|||{2}, {tap}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.| Boros Signet|Magic: The Gathering-Commander|243|C|{2}|Artifact|||{1}, {tap}: Add {R}{W} to your mana pool.| Champion's Helm|Magic: The Gathering-Commander|244|R|{3}|Artifact - Equipment|||Equipped creature gets +2/+2.$As long as equipped creature is legendary, it has hexproof. <i>(It can't be the target of spells or abilities your opponents control.)</i>$Equip {1}| -Darksteel Ingot|Magic: The Gathering-Commander|245|C|{3}|Artifact|||Darksteel Ingot is indestructible. <i>("Destroy" effects and lethal damage don't destroy it.)</i>${tap}: Add one mana of any color to your mana pool.| +Darksteel Ingot|Magic: The Gathering-Commander|245|C|{3}|Artifact|||Darksteel Ingot is indestructible. <i>(Effects that say "destroy" don't destroy it.)</i>${tap}: Add one mana of any color to your mana pool.| Dimir Signet|Magic: The Gathering-Commander|246|C|{2}|Artifact|||{1}, {tap}: Add {U}{B} to your mana pool.| Dreamstone Hedron|Magic: The Gathering-Commander|247|U|{6}|Artifact|||{tap}: Add {3} to your mana pool.${3}, {tap}, Sacrifice Dreamstone Hedron: Draw three cards.| Fellwar Stone|Magic: The Gathering-Commander|248|U|{2}|Artifact|||{tap}: Add to your mana pool one mana of any color that a land an opponent controls could produce.| @@ -10132,7 +10399,7 @@ Exile|Masters Edition|12|C|{2}{W}|Instant|||Exile target nonwhite attacking crea Ghazban Ogre|Masters Edition|120|C|{G}|Creature - Ogre|2|2|At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.| Hungry Mist|Masters Edition|121|C|{2}{G}{G}|Creature - Elemental|6|2|At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.| Ice Storm|Masters Edition|122|U|{2}{G}|Sorcery|||Destroy target land.| -Ifh-Bíff Efreet|Masters Edition|123|R|{2}{G}{G}|Creature - Efreet|3|3|Flying${G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.| +Ifh-B�ff Efreet|Masters Edition|123|R|{2}{G}{G}|Creature - Efreet|3|3|Flying${G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.| Nature's Lore|Masters Edition|124|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Primal Order|Masters Edition|125|R|{2}{G}{G}|Enchantment|||At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.| Rabid Wombat|Masters Edition|126|U|{2}{G}{G}|Creature - Wombat|0|1|Vigilance$Rabid Wombat gets +2/+2 for each Aura attached to it.| @@ -10408,7 +10675,7 @@ Elemental Augury|Masters Edition II|193|R|{U}{B}{R}|Enchantment|||{3}: Look at t Fumarole|Masters Edition II|194|U|{3}{B}{R}|Sorcery|||As an additional cost to cast Fumarole, pay 3 life.$Destroy target creature and target land.| Giant Trap Door Spider|Masters Edition II|195|U|{1}{R}{G}|Creature - Spider|2|3|{1}{R}{G}, {tap}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.| Nature's Blessing|Masters Edition II|196|U|{2}{G}{W}|Enchantment|||{G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. <i>(This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</i>| -Skeleton Ship|Masters Edition II|197|R|{3}{U}{B}|Legendary Creature - Skeleton|0|3|When you control no Islands, sacrifice Skeleton Ship.${tap}: Put a -1/-1 counter on target creature.| +Skeleton Ship|Masters Edition II|197|R|{3}{U}|Legendary Creature - Skeleton|0|3|When you control no Islands, sacrifice Skeleton Ship.${tap}: Put a -1/-1 counter on target creature.| Storm Spirit|Masters Edition II|198|R|{3}{G}{W}{U}|Creature - Elemental Spirit|3|3|Flying${tap}: Storm Spirit deals 2 damage to target creature.| Wings of Aesthir|Masters Edition II|199|U|{W}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+0 and has flying and first strike.| Angel of Fury|Masters Edition II|2|R|{4}{W}{W}|Creature - Angel|3|5|Flying$When Angel of Fury is put into your graveyard from the battlefield, you may shuffle it into your library.| @@ -10615,13 +10882,13 @@ Lady Orca|Masters Edition III|159|C|{5}{B}{R}|Legendary Creature - Demon|7|4|| Kongming, "Sleeping Dragon"|Masters Edition III|16|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.| Livonya Silone|Masters Edition III|160|U|{2}{R}{R}{G}{G}|Legendary Creature - Human Warrior|4|4|First strike, legendary landwalk| Marhault Elsdragon|Masters Edition III|161|U|{3}{R}{R}{G}|Legendary Creature - Elf Warrior|4|6|Rampage 1 <i>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</i>| -Nebuchadnezzar|Masters Edition III|162|U|{3}{U}{B}|Legendary Creature - Human Wizard|3|3|{X}, {tap}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.| +Nebuchadnezzar|Masters Edition III|162|U|{3}{U}|Legendary Creature - Human Wizard|3|3|{X}, {tap}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.| Nicol Bolas|Masters Edition III|163|R|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature - Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.| Palladia-Mors|Masters Edition III|164|R|{2}{R}{R}{G}{G}{W}{W}|Legendary Creature - Elder Dragon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}.| Pavel Maliki|Masters Edition III|165|U|{4}{B}{R}|Legendary Creature - Human|5|3|{B}{R}: Pavel Maliki gets +1/+0 until end of turn.| -Princess Lucrezia|Masters Edition III|166|U|{3}{U}{U}{B}|Legendary Creature - Human Wizard|5|4|{tap}: Add {U} to your mana pool.| +Princess Lucrezia|Masters Edition III|166|U|{3}{U}|Legendary Creature - Human Wizard|5|4|{tap}: Add {U} to your mana pool.| Ragnar|Masters Edition III|167|U|{G}{W}{U}|Legendary Creature - Human Cleric|2|2|{G}{W}{U}, {tap}: Regenerate target creature.| -Ramirez DePietro|Masters Edition III|168|C|{3}{U}{B}{B}|Legendary Creature - Human Pirate|4|3|First strike| +Ramirez DePietro|Masters Edition III|168|C|{3}{U}|Legendary Creature - Human Pirate|4|3|First strike| Ramses Overdark|Masters Edition III|169|U|{2}{U}{U}{B}{B}|Legendary Creature - Human Assassin|4|3|{tap}: Destroy target enchanted creature.| Land Tax|Masters Edition III|17|R|{W}|Enchantment|||At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.| Rasputin Dreamweaver|Masters Edition III|170|R|{4}{W}{U}|Legendary Creature - Human Wizard|4|1|Rasputin Dreamweaver enters the battlefield with seven dream counters on it.$Remove a dream counter from Rasputin: Add {1} to your mana pool.$Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.$At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.$Rasputin can't have more than seven dream counters on it.| @@ -10950,18 +11217,18 @@ Taiga|Masters Edition IV|253|R||Land - Mountain Forest|||| Tropical Island|Masters Edition IV|254|R||Land - Forest Island|||| Tundra|Masters Edition IV|255|R||Land - Plains Island|||| Underground Sea|Masters Edition IV|256|R||Land - Island Swamp|||| -Urza's Mine|Masters Edition IV|257|L||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Mine|Masters Edition IV|257|L||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Mine|Masters Edition IV|257|L||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Mine|Masters Edition IV|257|L||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Masters Edition IV|258|L||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Masters Edition IV|258|L||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Masters Edition IV|258|L||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Masters Edition IV|258|L||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Tower|Masters Edition IV|259|L||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| -Urza's Tower|Masters Edition IV|259|L||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| -Urza's Tower|Masters Edition IV|259|L||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| -Urza's Tower|Masters Edition IV|259|L||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Mine|Masters Edition IV|257|L||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Masters Edition IV|257|L||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Masters Edition IV|257|L||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Mine|Masters Edition IV|257|L||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Masters Edition IV|258|L||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Masters Edition IV|258|L||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Masters Edition IV|258|L||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Masters Edition IV|258|L||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Tower|Masters Edition IV|259|L||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Masters Edition IV|259|L||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Masters Edition IV|259|L||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Tower|Masters Edition IV|259|L||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Serra Aviary|Masters Edition IV|26|U|{3}{W}|World Enchantment|||Creatures with flying get +1/+1.| Volcanic Island|Masters Edition IV|260|R||Land - Island Mountain|||| Serra Bestiary|Masters Edition IV|27|C|{W}{W}|Enchantment - Aura|||Enchant creature$At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}.$Enchanted creature can't attack or block, and its activated abilities with {tap} in their costs can't be activated.| @@ -11012,7 +11279,7 @@ Theft of Dreams|Masters Edition IV|67|U|{2}{U}|Sorcery|||Draw a card for each ta Thing from the Deep|Masters Edition IV|68|R|{6}{U}{U}{U}|Creature - Leviathan|9|9|Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.| Transmute Artifact|Masters Edition IV|69|R|{U}{U}|Sorcery|||Sacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.| Blaze of Glory|Masters Edition IV|7|U|{W}|Instant|||Cast Blaze of Glory only during combat before blockers are declared.$Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.| -Water Elemental|Masters Edition IV|70|U|{3}{U}{U}|Creature - Elemental|5|4|| +Water Elemental|Masters Edition IV|70|U|{3}{U}|Creature - Elemental|5|4|| Black Knight|Masters Edition IV|71|U|{B}{B}|Creature - Human Knight|2|2|First strike <i>(This creature deals combat damage before creatures without first strike.)</i>$Protection from white <i>(This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)</i>| Cyclopean Mummy|Masters Edition IV|72|C|{1}{B}|Creature - Zombie|2|1|When Cyclopean Mummy dies, exile it.| Dakmor Plague|Masters Edition IV|73|U|{3}{B}{B}|Sorcery|||Dakmor Plague deals 3 damage to each creature and each player.| @@ -11031,7 +11298,7 @@ Gravebind|Masters Edition IV|84|C|{B}|Instant|||Target creature can't be regener Guardian Beast|Masters Edition IV|85|R|{3}{B}|Creature - Beast|2|4|As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.| Hasran Ogress|Masters Edition IV|86|C|{B}{B}|Creature - Ogre|3|2|Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.| Howl from Beyond|Masters Edition IV|87|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| -Junún Efreet|Masters Edition IV|88|U|{1}{B}{B}|Creature - Efreet|3|3|Flying$At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.| +Jun�n Efreet|Masters Edition IV|88|U|{1}{B}{B}|Creature - Efreet|3|3|Flying$At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.| Lich|Masters Edition IV|89|R|{B}{B}{B}{B}|Enchantment|||As Lich enters the battlefield, you lose life equal to your life total.$You don't lose the game for having 0 or less life.$If you would gain life, draw that many cards instead.$Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.$When Lich is put into a graveyard from the battlefield, you lose the game.| Conversion|Masters Edition IV|9|R|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.$All Mountains are Plains.| Lim-Dul's Cohort|Masters Edition IV|90|C|{1}{B}{B}|Creature - Zombie|2|3|Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.| @@ -11380,7 +11647,7 @@ High Seas|Mercadian Masques|83|U|{2}{U}|Enchantment|||Red creature spells and gr Hoodwink|Mercadian Masques|84|C|{1}{U}|Instant|||Return target artifact, enchantment, or land to its owner's hand.| Indentured Djinn|Mercadian Masques|85|U|{1}{U}{U}|Creature - Djinn|4|4|Flying$When Indentured Djinn enters the battlefield, each other player may draw up to three cards.| Karn's Touch|Mercadian Masques|86|R|{U}{U}|Instant|||Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. <i>(It retains its abilities.)</i>| -Misdirection|Mercadian Masques|87|R|{3}{U}{U}|Instant|||You may exile a blue card from your hand rather than pay Misdirection's mana cost.$Change the target of target spell with a single target.| +Misdirection|Mercadian Masques|87|R|{3}{U}|Instant|||You may exile a blue card from your hand rather than pay Misdirection's mana cost.$Change the target of target spell with a single target.| Misstep|Mercadian Masques|88|C|{1}{U}|Sorcery|||Creatures target player controls don't untap during that player's next untap step.| Overtaker|Mercadian Masques|89|R|{1}{U}|Creature - Merfolk Spellshaper|1|1|{3}{U}, {tap}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.| Cho-Arrim Bruiser|Mercadian Masques|9|R|{5}{W}|Creature - Ogre Rebel|3|4|Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.| @@ -11391,7 +11658,7 @@ Rishadan Cutpurse|Mercadian Masques|93|C|{2}{U}|Creature - Human Pirate|1|1|When Rishadan Footpad|Mercadian Masques|94|U|{3}{U}|Creature - Human Pirate|2|2|When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless he or she pays {2}.| Sailmonger|Mercadian Masques|95|U|{3}{U}|Creature - Human Monger|3|3|{2}: Target creature gains flying until end of turn. Any player may activate this ability.| Sand Squid|Mercadian Masques|96|R|{3}{U}|Creature - Squid Beast|2|2|Islandwalk$You may choose not to untap Sand Squid during your untap step.${tap}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.| -Saprazzan Bailiff|Mercadian Masques|97|R|{3}{U}{U}|Creature - Merfolk|2|2|When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.$When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.| +Saprazzan Bailiff|Mercadian Masques|97|R|{3}{U}|Creature - Merfolk|2|2|When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.$When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.| Saprazzan Breaker|Mercadian Masques|98|U|{4}{U}|Creature - Beast|3|3|{U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn.| Saprazzan Heir|Mercadian Masques|99|R|{1}{U}|Creature - Merfolk|1|1|Whenever Saprazzan Heir becomes blocked, you may draw three cards.| Abyssal Hunter|Mirage|1|R|{3}{B}|Creature - Human Assassin|1|1|{B}, {tap}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.| @@ -11429,7 +11696,7 @@ Lure of Prey|Mirage|125|R|{2}{G}{G}|Instant|||Cast Lure of Prey only if an oppon Maro|Mirage|126|R|{2}{G}{G}|Creature - Elemental|*|*|Maro's power and toughness are each equal to the number of cards in your hand.| Mindbender Spores|Mirage|127|R|{2}{G}|Creature - Fungus Wall|0|1|Defender <i>(This creature can't attack.)</i>$Flying$Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."| Mtenda Lion|Mirage|128|C|{G}|Creature - Cat|2|1|Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.| -Natural Balance|Mirage|129|R|{2}{G}{G}|Sorcery|||Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it.| +Natural Balance|Mirage|129|R|{2}{G}{G}|Sorcery|||Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it.| Dark Banishing|Mirage|13|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| Nettletooth Djinn|Mirage|130|U|{3}{G}|Creature - Djinn|4|4|At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you.| Preferred Selection|Mirage|131|R|{2}{G}{G}|Enchantment|||At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.| @@ -11697,7 +11964,7 @@ Zombie Mob|Mirage|51|U|{2}{B}{B}|Creature - Zombie|2|0|Zombie Mob enters the bat Ancestral Memories|Mirage|52|R|{2}{U}{U}{U}|Sorcery|||Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.| Azimaet Drake|Mirage|53|C|{2}{U}|Creature - Drake|1|3|Flying${U}: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn.| Bay Falcon|Mirage|54|C|{1}{U}|Creature - Bird|1|1|Flying, vigilance| -Bazaar of Wonders|Mirage|55|R|{3}{U}{U}|World Enchantment|||When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards.$Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.| +Bazaar of Wonders|Mirage|55|R|{3}{U}|World Enchantment|||When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards.$Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.| Boomerang|Mirage|56|C|{U}{U}|Instant|||Return target permanent to its owner's hand.| Cerulean Wyvern|Mirage|57|U|{4}{U}|Creature - Drake|3|3|Flying, protection from green| Cloak of Invisibility|Mirage|58|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has phasing and can't be blocked except by Walls. <i>(It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)</i>| @@ -11707,11 +11974,11 @@ Daring Apprentice|Mirage|60|R|{1}{U}{U}|Creature - Human Wizard|1|1|{tap}, Sacri Dissipate|Mirage|61|U|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.| Dream Cache|Mirage|62|C|{2}{U}|Sorcery|||Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.| Dream Fighter|Mirage|63|C|{2}{U}|Creature - Human Soldier|1|1|Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. <i>(While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)</i>| -Energy Vortex|Mirage|64|R|{3}{U}{U}|Enchantment|||As Energy Vortex enters the battlefield, choose an opponent.$At the beginning of your upkeep, remove all energy counters from Energy Vortex.$At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex.${X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep.| +Energy Vortex|Mirage|64|R|{3}{U}|Enchantment|||As Energy Vortex enters the battlefield, choose an opponent.$At the beginning of your upkeep, remove all energy counters from Energy Vortex.$At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex.${X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep.| Ether Well|Mirage|65|U|{3}{U}|Instant|||Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.| Flash|Mirage|66|R|{1}{U}|Instant|||You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}.| Floodgate|Mirage|67|U|{3}{U}|Creature - Wall|0|5|Defender <i>(This creature can't attack.)</i>$When Floodgate has flying, sacrifice it.$When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.| -Hakim, Loreweaver|Mirage|68|R|{3}{U}{U}|Legendary Creature - Human Wizard|2|4|Flying${U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted.${U}{U}, {tap}: Destroy all Auras attached to Hakim.| +Hakim, Loreweaver|Mirage|68|R|{3}{U}|Legendary Creature - Human Wizard|2|4|Flying${U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted.${U}{U}, {tap}: Destroy all Auras attached to Hakim.| Harmattan Efreet|Mirage|69|U|{2}{U}{U}|Creature - Efreet|2|2|Flying$${1}{U}{U}: Target creature gains flying until end of turn.| Breathstealer|Mirage|7|C|{2}{B}|Creature - Nightstalker|2|2|{B}: Breathstealer gets +1/-1 until end of turn.| Jolt|Mirage|70|C|{2}{U}|Instant|||You may tap or untap target artifact, creature, or land.$Draw a card at the beginning of the next turn's upkeep.| @@ -11740,7 +12007,7 @@ Sea Scryer|Mirage|90|C|{1}{U}|Creature - Merfolk Wizard|1|1|{tap}: Add {1} to yo Shaper Guildmage|Mirage|91|C|{U}|Creature - Human Wizard|1|1|{W}, {tap}: Target creature gains first strike until end of turn.${B}, {tap}: Target creature gets +1/+0 until end of turn.| Soar|Mirage|93|C|{1}{U}|Enchantment - Aura|||You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant creature$Enchanted creature gets +0/+1 and has flying.| Suq'Ata Firewalker|Mirage|94|U|{1}{U}{U}|Creature - Human Wizard|0|1|Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.${tap}: Suq'Ata Firewalker deals 1 damage to target creature or player.| -Taniwha|Mirage|95|R|{3}{U}{U}|Legendary Creature - Serpent|7|7|Trample$Phasing <i>(This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)</i>$At the beginning of your upkeep, all lands you control phase out. <i>(They phase in before you untap during your next untap step.)</i>| +Taniwha|Mirage|95|R|{3}{U}|Legendary Creature - Serpent|7|7|Trample$Phasing <i>(This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)</i>$At the beginning of your upkeep, all lands you control phase out. <i>(They phase in before you untap during your next untap step.)</i>| Teferi's Curse|Mirage|96|C|{1}{U}|Enchantment - Aura|||Enchant artifact or creature$Enchanted permanent has phasing. <i>(It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)</i>| Teferi's Drake|Mirage|97|C|{2}{U}|Creature - Drake|3|2|Flying$Phasing <i>(This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)</i>| Teferi's Imp|Mirage|98|R|{2}{U}|Creature - Imp|1|1|Flying$Phasing <i>(This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)</i>$Whenever Teferi's Imp phases out, discard a card.$Whenever Teferi's Imp phases in, draw a card.| @@ -11984,7 +12251,7 @@ Fatespinner|Mirrodin|36|R|{1}{U}{U}|Creature - Human Wizard|1|2|At the beginning Inertia Bubble|Mirrodin|37|C|{1}{U}|Enchantment - Aura|||Enchant artifact$Enchanted artifact doesn't untap during its controller's untap step.| Looming Hoverguard|Mirrodin|38|U|{4}{U}{U}|Creature - Drone|3|3|Flying$When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library.| Lumengrid Augur|Mirrodin|39|R|{3}{U}|Creature - Vedalken Wizard|2|2|{1}, {tap}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.| -Auriok Steelshaper|Mirrodin|4|R|{1}{W}|Creature - Human Soldier|1|1|Equip costs you pay cost {1} less.$As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1.| +Auriok Steelshaper|Mirrodin|4|R|{1}{W}|Creature - Human Soldier|1|1|Equip costs you pay cost {1} less.$As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.| Lumengrid Sentinel|Mirrodin|40|U|{2}{U}|Creature - Human Wizard|1|2|Flying$Whenever an artifact enters the battlefield under your control, you may tap target permanent.| Lumengrid Warden|Mirrodin|41|C|{1}{U}|Creature - Human Wizard|1|3|| March of the Machines|Mirrodin|42|R|{3}{U}|Enchantment|||Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. <i>(Equipment that's a creature can't equip a creature.)</i>| @@ -12230,7 +12497,7 @@ Deglamer|Morningtide|118|C|{1}{G}|Instant|||Choose target artifact or enchantmen Earthbrawn|Morningtide|119|C|{1}{G}|Instant|||Target creature gets +3/+3 until end of turn.$Reinforce 1-{1}{G} <i>({1}{G}, Discard this card: Put a +1/+1 counter on target creature.)</i>| Idyllic Tutor|Morningtide|12|R|{2}{W}|Sorcery|||Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.| Elvish Warrior|Morningtide|120|C|{G}{G}|Creature - Elf Warrior|2|3|| -Everbark Shaman|Morningtide|121|C|{4}{G}|Creature - Treefolk Shaman|3|5|{tap}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.| +Everbark Shaman|Morningtide|121|C|{4}{G}|Creature - Treefolk Shaman|3|5|{tap}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.| Fertilid|Morningtide|122|C|{2}{G}|Creature - Elemental|0|0|Fertilid enters the battlefield with two +1/+1 counters on it.${1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.| Game-Trail Changeling|Morningtide|123|C|{3}{G}{G}|Creature - Shapeshifter|4|4|Changeling <i>(This card is every creature type at all times.)</i>$Trample| Gilt-Leaf Archdruid|Morningtide|124|R|{3}{G}{G}|Creature - Elf Druid|3|3|Whenever you cast a Druid spell, you may draw a card.$Tap seven untapped Druids you control: Gain control of all lands target player controls.| @@ -12930,9 +13197,9 @@ Quicksand|Ninth Edition|323|U||Land|||{tap}: Add {1} to your mana pool.${tap}, S Shivan Reef|Ninth Edition|324|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.| Sulfurous Springs|Ninth Edition|325|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.| Underground River|Ninth Edition|326|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.| -Urza's Mine|Ninth Edition|327|U||Land - Urza's Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Power Plant|Ninth Edition|328|U||Land - Urza's Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| -Urza's Tower|Ninth Edition|329|U||Land - Urza's Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| +Urza's Mine|Ninth Edition|327|U||Land - Urza�s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Power Plant|Ninth Edition|328|U||Land - Urza�s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| +Urza's Tower|Ninth Edition|329|U||Land - Urza�s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Peace of Mind|Ninth Edition|33|U|{1}{W}|Enchantment|||{W}, Discard a card: You gain 3 life.| Yavimaya Coast|Ninth Edition|330|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.| Plains|Ninth Edition|331|L||Basic Land - Plains|||W| @@ -13216,7 +13483,7 @@ Piper's Melody|Odyssey|261|U|{G}|Sorcery|||Shuffle any number of target creature Primal Frenzy|Odyssey|262|C|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature has trample.| Rabid Elephant|Odyssey|263|C|{4}{G}|Creature - Elephant|3|4|Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.| Refresh|Odyssey|264|C|{2}{G}|Instant|||Regenerate target creature.$Draw a card.| -Rites of Spring|Odyssey|265|C|{1}{G}|Sorcery|||Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.| +Rites of Spring|Odyssey|265|C|{1}{G}|Sorcery|||Discard any number of cards. Search your library for up to that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.| Roar of the Wurm|Odyssey|266|U|{6}{G}|Sorcery|||Put a 6/6 green Wurm creature token onto the battlefield.$Flashback {3}{G} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>| Seton, Krosan Protector|Odyssey|267|R|{G}{G}{G}|Legendary Creature - Centaur Druid|2|2|Tap an untapped Druid you control: Add {G} to your mana pool.| Seton's Desire|Odyssey|268|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.| @@ -13346,7 +13613,7 @@ Aven Fisher|Odyssey|63|C|{3}{U}|Creature - Bird Soldier|2|2|Flying <i>(This crea Aven Smokeweaver|Odyssey|64|U|{2}{U}{U}|Creature - Bird Soldier|2|3|Flying, protection from red| Aven Windreader|Odyssey|65|C|{3}{U}{U}|Creature - Bird Soldier Wizard|3|3|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>${1}{U}: Target player reveals the top card of his or her library.| Balshan Beguiler|Odyssey|66|U|{2}{U}|Creature - Human Wizard|1|1|Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard.| -Balshan Griffin|Odyssey|67|U|{3}{U}{U}|Creature - Griffin|3|2|Flying${1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.| +Balshan Griffin|Odyssey|67|U|{3}{U}|Creature - Griffin|3|2|Flying${1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.| Bamboozle|Odyssey|68|U|{2}{U}|Sorcery|||Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order.| Battle of Wits|Odyssey|69|R|{3}{U}{U}|Enchantment|||At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.| Aven Cloudchaser|Odyssey|7|C|{3}{W}|Creature - Bird Soldier|2|2|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>$When Aven Cloudchaser enters the battlefield, destroy target enchantment.| @@ -13367,7 +13634,7 @@ Divert|Odyssey|82|R|{U}|Instant|||Change the target of target spell with a singl Dreamwinder|Odyssey|83|C|{3}{U}|Creature - Serpent|4|3|Dreamwinder can't attack unless defending player controls an Island.${U}, Sacrifice an Island: Target land becomes an Island until end of turn.| Escape Artist|Odyssey|84|C|{1}{U}|Creature - Human Wizard|1|1|Escape Artist is unblockable.${U}, Discard a card: Return Escape Artist to its owner's hand.| Extract|Odyssey|85|R|{U}|Sorcery|||Search target player's library for a card and exile it. Then that player shuffles his or her library.| -Fervent Denial|Odyssey|86|U|{3}{U}{U}|Instant|||Counter target spell.$Flashback {5}{U}{U} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>| +Fervent Denial|Odyssey|86|U|{3}{U}|Instant|||Counter target spell.$Flashback {5}{U}{U} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>| Immobilizing Ink|Odyssey|87|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.$Enchanted creature has "{1}, Discard a card: Untap this creature."| Laquatus's Creativity|Odyssey|88|U|{4}{U}|Sorcery|||Target player draws cards equal to the number of cards in his or her hand, then discards that many cards.| Patron Wizard|Odyssey|89|R|{U}{U}{U}|Creature - Human Wizard|2|2|Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.| @@ -13391,9 +13658,9 @@ Quicksilver Dragon|Onslaught|103|R|{4}{U}{U}|Creature - Dragon|5|5|Flying${U}: I Read the Runes|Onslaught|104|R|{X}{U}|Instant|||Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.| Reminisce|Onslaught|105|U|{2}{U}|Sorcery|||Target player shuffles his or her graveyard into his or her library.| Riptide Biologist|Onslaught|106|C|{1}{U}|Creature - Human Wizard|1|2|Protection from Beasts$Morph {2}{U} <i>(You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</i>| -Riptide Chronologist|Onslaught|107|U|{3}{U}{U}|Creature - Human Wizard|1|3|{U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.| +Riptide Chronologist|Onslaught|107|U|{3}{U}|Creature - Human Wizard|1|3|{U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.| Riptide Entrancer|Onslaught|108|R|{1}{U}{U}|Creature - Human Wizard|1|1|Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. <i>(This effect lasts indefinitely.)</i>$Morph {U}{U} <i>(You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</i>| -Riptide Shapeshifter|Onslaught|109|U|{3}{U}{U}|Creature - Shapeshifter|3|3|{2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.| +Riptide Shapeshifter|Onslaught|109|U|{3}{U}|Creature - Shapeshifter|3|3|{2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.| Catapult Squad|Onslaught|11|U|{1}{W}|Creature - Human Soldier|2|1|Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.| Rummaging Wizard|Onslaught|110|U|{3}{U}|Creature - Human Wizard|2|2|{2}{U}: Look at the top card of your library. You may put that card into your graveyard.| Sage Aven|Onslaught|111|C|{3}{U}|Creature - Bird Wizard|1|3|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>$When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.| @@ -13402,7 +13669,7 @@ Sea's Claim|Onslaught|113|C|{U}|Enchantment - Aura|||Enchant land <i>(Target a l Slipstream Eel|Onslaught|114|C|{5}{U}{U}|Creature - Fish Beast|6|6|Slipstream Eel can't attack unless defending player controls an Island.$Cycling {1}{U} <i>({1}{U}, Discard this card: Draw a card.)</i>| Spy Network|Onslaught|115|C|{U}|Instant|||Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order.| Standardize|Onslaught|116|R|{U}{U}|Instant|||Choose a creature type other than Wall. Each creature becomes that type until end of turn.| -Supreme Inquisitor|Onslaught|117|R|{3}{U}{U}|Creature - Human Wizard|1|3|Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles his or her library.| +Supreme Inquisitor|Onslaught|117|R|{3}{U}|Creature - Human Wizard|1|3|Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles his or her library.| Trade Secrets|Onslaught|118|R|{1}{U}{U}|Sorcery|||Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses.| Trickery Charm|Onslaught|119|C|{U}|Instant|||Choose one - Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order.| Chain of Silence|Onslaught|12|U|{1}{W}|Instant|||Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.| @@ -13711,16 +13978,16 @@ Crafty Pathmage|Onslaught|77|C|{2}{U}|Creature - Human Wizard|1|1|{tap}: Target Crown of Ascension|Onslaught|78|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has flying.$Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.| Discombobulate|Onslaught|79|U|{2}{U}{U}|Instant|||Counter target spell. Look at the top four cards of your library, then put them back in any order.| Aven Soulgazer|Onslaught|8|U|{3}{W}{W}|Creature - Bird Cleric|3|3|Flying${2}{W}: Look at target face-down creature.| -Dispersing Orb|Onslaught|80|U|{3}{U}{U}|Enchantment|||{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.| +Dispersing Orb|Onslaught|80|U|{3}{U}|Enchantment|||{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.| Disruptive Pitmage|Onslaught|81|C|{2}{U}|Creature - Human Wizard|1|1|{tap}: Counter target spell unless its controller pays {1}.$Morph {U} <i>(You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</i>| -Essence Fracture|Onslaught|82|U|{3}{U}{U}|Sorcery|||Return two target creatures to their owners' hands.$Cycling {2}{U} <i>({2}{U}, Discard this card: Draw a card.)</i>| +Essence Fracture|Onslaught|82|U|{3}{U}|Sorcery|||Return two target creatures to their owners' hands.$Cycling {2}{U} <i>({2}{U}, Discard this card: Draw a card.)</i>| Fleeting Aven|Onslaught|83|U|{1}{U}{U}|Creature - Bird Wizard|2|2|Flying$Whenever a player cycles a card, return Fleeting Aven to its owner's hand.| Future Sight|Onslaught|84|R|{2}{U}{U}{U}|Enchantment|||Play with the top card of your library revealed.$You may play the top card of your library.| Ghosthelm Courier|Onslaught|85|U|{2}{U}|Creature - Human Wizard|2|1|You may choose not to untap Ghosthelm Courier during your untap step.${2}{U}, {tap}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. <i>(It can't be the target of spells or abilities.)</i>| Graxiplon|Onslaught|86|U|{5}{U}|Creature - Beast|3|4|Graxiplon is unblockable unless defending player controls three or more creatures that share a creature type.| Imagecrafter|Onslaught|87|C|{U}|Creature - Human Wizard|1|1|{tap}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.| Information Dealer|Onslaught|88|C|{1}{U}|Creature - Human Wizard|1|1|{tap}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.| -Ixidor, Reality Sculptor|Onslaught|89|R|{3}{U}{U}|Legendary Creature - Human Wizard|3|4|Face-down creatures get +1/+1.${2}{U}: Turn target face-down creature face up.| +Ixidor, Reality Sculptor|Onslaught|89|R|{3}{U}|Legendary Creature - Human Wizard|3|4|Face-down creatures get +1/+1.${2}{U}: Turn target face-down creature face up.| Battlefield Medic|Onslaught|9|C|{1}{W}|Creature - Human Cleric|1|1|{tap}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.| Ixidor's Will|Onslaught|90|C|{2}{U}|Instant|||Counter target spell unless its controller pays {2} for each Wizard on the battlefield.| Mage's Guile|Onslaught|91|C|{1}{U}|Instant|||Target creature gains shroud until end of turn. <i>(It can't be the target of spells or abilities.)</i>$Cycling {U} <i>({U}, Discard this card: Draw a card.)</i>| @@ -13728,12 +13995,12 @@ Meddle|Onslaught|92|U|{1}{U}|Instant|||If target spell has only one target and t Mistform Dreamer|Onslaught|93|C|{2}{U}|Creature - Illusion|2|1|Flying${1}: Mistform Dreamer becomes the creature type of your choice until end of turn.| Mistform Mask|Onslaught|94|C|{1}{U}|Enchantment - Aura|||Enchant creature${1}: Enchanted creature becomes the creature type of your choice until end of turn.| Mistform Mutant|Onslaught|95|U|{4}{U}{U}|Creature - Illusion Mutant|3|4|{1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.| -Mistform Shrieker|Onslaught|96|U|{3}{U}{U}|Creature - Illusion|3|3|Flying${1}: Mistform Shrieker becomes the creature type of your choice until end of turn.$Morph {3}{U}{U} <i>(You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</i>| +Mistform Shrieker|Onslaught|96|U|{3}{U}|Creature - Illusion|3|3|Flying${1}: Mistform Shrieker becomes the creature type of your choice until end of turn.$Morph {3}{U}{U} <i>(You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</i>| Mistform Skyreaver|Onslaught|97|R|{5}{U}{U}|Creature - Illusion|6|6|Flying${1}: Mistform Skyreaver becomes the creature type of your choice until end of turn.| Mistform Stalker|Onslaught|98|U|{1}{U}|Creature - Illusion|1|1|{1}: Mistform Stalker becomes the creature type of your choice until end of turn.${2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn.| Mistform Wall|Onslaught|99|C|{2}{U}|Creature - Illusion Wall|1|4|Mistform Wall has defender as long as it's a Wall.${1}: Mistform Wall becomes the creature type of your choice until end of turn.| Aven Riftwatcher|Planar Chaos|1|C|{2}{W}|Creature - Bird Rebel Soldier|2|3|Flying$Vanishing 3 <i>(This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)</i>$When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.| -Pallid Mycoderm|Planar Chaos|10|C|{3}{W}|Creature - Fungus|2|4|At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.$Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Fungus and/or Saproling creatures you control get +1/+1 until end of turn.| +Pallid Mycoderm|Planar Chaos|10|C|{3}{W}|Creature - Fungus|2|4|At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.$Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.| Fury Charm|Planar Chaos|100|C|{1}{R}|Instant|||Choose one - Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card.| Hammerheim Deadeye|Planar Chaos|101|U|{3}{R}|Creature - Giant Warrior|3|3|Echo {5}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.| Keldon Marauders|Planar Chaos|102|C|{1}{R}|Creature - Human Warrior|3|3|Vanishing 2 <i>(This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)</i>$When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.| @@ -13905,8 +14172,8 @@ Keep Watch|Planechase|10|C|{2}{U}|Instant|||Draw a card for each attacking creat Double Cleave|Planechase|100|C|{1}{RW}|Instant|||Target creature gains double strike until end of turn. <i>(It deals both first-strike and regular combat damage.)</i>| Duergar Hedge-Mage|Planechase|101|U|{2}{RW}|Creature - Dwarf Shaman|2|2|When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.$When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.| Hearthfire Hobgoblin|Planechase|102|U|{RW}{RW}{RW}|Creature - Goblin Soldier|2|2|Double strike| -Battery|Planechase|103a|U|{3}{G}|Sorcery|||$Put a 3/3 green Elephant creature token onto the battlefield.| -Assault|Planechase|103b|U|{R}|Sorcery|||Assault deals 2 damage to target creature or player.$| +Assault|Planechase|103a|U|{R}|Sorcery|||Assault deals 2 damage to target creature or player.$| +Battery|Planechase|103b|U|{3}{G}|Sorcery|||$Put a 3/3 green Elephant creature token onto the battlefield.| Order|Planechase|104a|U|{3}{W}|Instant|||Exile target attacking creature.$| Chaos|Planechase|104b|U|{2}{R}|Instant|||$Creatures can't block this turn.| Arcbound Crusher|Planechase|105|U|{4}|Artifact Creature - Juggernaut|0|0|Trample$Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.$Modular 1 <i>(This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</i>| @@ -14304,7 +14571,7 @@ Sleeping Potion|Planeshift|34|C|{1}{U}|Enchantment - Aura|||Enchant creature$Whe Stormscape Battlemage|Planeshift|35|U|{2}{U}|Creature - Metathran Wizard|2|2|Kicker {W} and/or {2}{B} <i>(You may pay an additional {W} and/or {2}{B} as you cast this spell.)</i>$When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.$When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.| Stormscape Familiar|Planeshift|36|C|{1}{U}|Creature - Bird|1|1|Flying$White spells and black spells you cast cost {1} less to cast.| Sunken Hope|Planeshift|37|R|{3}{U}{U}|Enchantment|||At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.| -Waterspout Elemental|Planeshift|38|R|{3}{U}{U}|Creature - Elemental|3|4|Kicker {U} <i>(You may pay an additional {U} as you cast this spell.)</i>$Flying$When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.| +Waterspout Elemental|Planeshift|38|R|{3}{U}|Creature - Elemental|3|4|Kicker {U} <i>(You may pay an additional {U} as you cast this spell.)</i>$Flying$When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.| Bog Down|Planeshift|39|C|{2}{B}|Sorcery|||Kicker-Sacrifice two lands. <i>(You may sacrifice two lands in addition to any other costs as you cast this spell.)</i>$Target player discards two cards. If Bog Down was kicked, that player discards three cards instead.| Dominaria's Judgment|Planeshift|4|R|{2}{W}|Instant|||Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.| Dark Suspicions|Planeshift|40|R|{2}{B}{B}|Enchantment|||At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.| @@ -14359,7 +14626,7 @@ Mirrorwood Treefolk|Planeshift|83|U|{3}{G}|Creature - Treefolk|2|4|{2}{R}{W}: Th Multani's Harmony|Planeshift|84|U|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: Add one mana of any color to your mana pool."| Nemata, Grove Guardian|Planeshift|85|R|{4}{G}{G}|Legendary Creature - Treefolk|4|5|{2}{G}: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.| Planeswalker's Favor|Planeshift|86|R|{2}{G}|Enchantment|||{3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost.| -Primal Growth|Planeshift|87|C|{2}{G}|Sorcery|||Kicker-Sacrifice a creature. <i>(You may sacrifice a creature in addition to any other costs as you cast this spell.)</i>$Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library.| +Primal Growth|Planeshift|87|C|{2}{G}|Sorcery|||Kicker-Sacrifice a creature. <i>(You may sacrifice a creature in addition to any other costs as you cast this spell.)</i>$Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.| Pygmy Kavu|Planeshift|88|C|{3}{G}|Creature - Kavu|1|2|When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.| Quirion Dryad|Planeshift|89|R|{1}{G}|Creature - Dryad|1|1|Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.| Lashknife Barrier|Planeshift|9|U|{2}{W}|Enchantment|||When Lashknife Barrier enters the battlefield, draw a card.$If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.| @@ -14540,9 +14807,9 @@ Cloud Spirit|Portal|48|U|{2}{U}|Creature - Spirit|3|1|Flying$Cloud Spirit can bl Command of Unsummoning|Portal|49|U|{2}{U}|Instant|||Cast Command of Unsummoning only during the declare attackers step and only if you've been attacked this step.$Return one or two target attacking creatures to their owner's hand.| Bog Wraith|Portal|5|U|{3}{B}|Creature - Wraith|3|3|Swampwalk <i>(This creature is unblockable as long as defending player controls a Swamp.)</i>| Coral Eel|Portal|50|C|{1}{U}|Creature - Fish|2|1|| -Cruel Fate|Portal|51|R|{4}{U}|Sorcery|||Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order.| +Cruel Fate|Portal|51|R|{4}{U}|Sorcery|||Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of his or her library in any order.| Deep-Sea Serpent|Portal|52|U|{4}{U}{U}|Creature - Serpent|5|5|Deep-Sea Serpent can't attack unless defending player controls an Island.| -Dejà Vu|Portal|53|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.| +Dej� Vu|Portal|53|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.| Djinn of the Lamp|Portal|54|R|{5}{U}{U}|Creature - Djinn|5|6|Flying| Flux|Portal|56|U|{2}{U}|Sorcery|||Each player discards any number of cards, then draws that many cards.$Draw a card.| Tidal Surge|Portal|56|C|{1}{U}|Sorcery|||Tap up to three target creatures without flying.| @@ -14690,7 +14957,7 @@ Air Elemental|Portal Second Age|31|U|{3}{U}{U}|Creature - Elemental|4|4|Flying| Apprentice Sorcerer|Portal Second Age|32|U|{2}{U}|Creature - Human Wizard|1|1|{tap}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| Armored Galleon|Portal Second Age|33|U|{4}{U}|Creature - Human Pirate|5|4|Armored Galleon can't attack unless defending player controls an Island.| Coastal Wizard|Portal Second Age|34|R|{2}{U}{U}|Creature - Human Wizard|1|1|{tap}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.| -Dejà Vu|Portal Second Age|35|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.| +Dej� Vu|Portal Second Age|35|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.| Denizen of the Deep|Portal Second Age|36|R|{6}{U}{U}|Creature - Serpent|11|11|When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.| Exhaustion|Portal Second Age|37|R|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.| Extinguish|Portal Second Age|38|C|{1}{U}|Instant|||Counter target sorcery spell.| @@ -14999,7 +15266,7 @@ Swamp|Premium Deck Series: Graveborn|29|L||Basic Land - Swamp|||B| Faceless Butcher|Premium Deck Series: Graveborn|3|C|{2}{B}{B}|Creature - Nightmare Horror|2|3|When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.$When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Swamp|Premium Deck Series: Graveborn|30|L||Basic Land - Swamp|||B| Twisted Abomination|Premium Deck Series: Graveborn|4|C|{5}{B}|Creature - Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} <i>({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)</i>| -Crosis, the Purger|Premium Deck Series: Graveborn|5|R|{3}{U}{B}{R}|Legendary Creature - Dragon|6|6|Flying$Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.| +Crosis, the Purger|Premium Deck Series: Graveborn|5|R|{3}{U}|Legendary Creature - Dragon|6|6|Flying$Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.| Avatar of Woe|Premium Deck Series: Graveborn|6|R|{6}{B}{B}|Creature - Avatar|6|5|If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.$Fear <i>(This creature can't be blocked except by artifact creatures and/or black creatures.)</i>${tap}: Destroy target creature. It can't be regenerated.| Terastodon|Premium Deck Series: Graveborn|7|R|{6}{G}{G}|Creature - Elephant|9|9|When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.| Verdant Force|Premium Deck Series: Graveborn|8|R|{5}{G}{G}{G}|Creature - Elemental|7|7|At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.| @@ -15136,7 +15403,7 @@ Soul Charmer|Prophecy|24|C|{2}{W}|Creature - Human Rebel|2|2|Whenever Soul Charm Sword Dancer|Prophecy|25|U|{1}{W}|Creature - Human Rebel|1|2|{W}{W}: Target attacking creature gets -1/-0 until end of turn.| Trenching Steed|Prophecy|26|C|{3}{W}|Creature - Horse Rebel|2|3|Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.| Troubled Healer|Prophecy|27|C|{2}{W}|Creature - Human Cleric|1|2|Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn.| -Alexi, Zephyr Mage|Prophecy|28|R|{3}{U}{U}|Legendary Creature - Human Spellshaper|3|3|{X}{U}, {tap}, Discard two cards: Return X target creatures to their owners' hands.| +Alexi, Zephyr Mage|Prophecy|28|R|{3}{U}|Legendary Creature - Human Spellshaper|3|3|{X}{U}, {tap}, Discard two cards: Return X target creatures to their owners' hands.| Alexi's Cloak|Prophecy|29|C|{1}{U}|Enchantment - Aura|||Flash$Enchant creature$Enchanted creature has shroud. <i>(It can't be the target of spells or abilities.)</i>| Avatar of Hope|Prophecy|3|R|{6}{W}{W}|Creature - Avatar|4|9|If you have 3 or less life, Avatar of Hope costs {6} less to cast.$Flying$Avatar of Hope can block any number of creatures.| Avatar of Will|Prophecy|30|R|{6}{U}{U}|Creature - Avatar|5|6|If an opponent has no cards in hand, Avatar of Will costs {6} less to cast.$Flying| @@ -15146,7 +15413,7 @@ Excavation|Prophecy|33|U|{1}{U}|Enchantment|||{1}, Sacrifice a land: Draw a card Foil|Prophecy|34|U|{2}{U}{U}|Instant|||You may discard an Island card and another card rather than pay Foil's mana cost.$Counter target spell.| Gulf Squid|Prophecy|35|C|{3}{U}|Creature - Squid Beast|2|2|When Gulf Squid enters the battlefield, tap all lands target player controls.| Hazy Homunculus|Prophecy|36|C|{1}{U}|Creature - Homunculus Illusion|1|1|Hazy Homunculus is unblockable as long as defending player controls an untapped land.| -Heightened Awareness|Prophecy|37|R|{3}{U}{U}|Enchantment|||As Heightened Awareness enters the battlefield, discard your hand.$At the beginning of your draw step, draw an additional card.| +Heightened Awareness|Prophecy|37|R|{3}{U}|Enchantment|||As Heightened Awareness enters the battlefield, discard your hand.$At the beginning of your draw step, draw an additional card.| Mana Vapors|Prophecy|38|U|{1}{U}|Sorcery|||Lands target player controls don't untap during his or her next untap step.| Overburden|Prophecy|39|R|{1}{U}|Enchantment|||Whenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand.| Blessed Wind|Prophecy|4|R|{7}{W}{W}|Sorcery|||Target player's life total becomes 20.| @@ -15158,7 +15425,7 @@ Rhystic Scrying|Prophecy|44|U|{2}{U}{U}|Sorcery|||Draw three cards. Then, if any Rhystic Study|Prophecy|45|C|{2}{U}|Enchantment|||Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.| Ribbon Snake|Prophecy|46|C|{1}{U}{U}|Creature - Snake|2|3|Flying${2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.| Shrouded Serpent|Prophecy|47|R|{4}{U}{U}{U}|Creature - Serpent|4|4|Whenever Shrouded Serpent attacks, defending player may pay {4}. If he or she doesn't, Shrouded Serpent is unblockable this turn.| -Spiketail Drake|Prophecy|48|U|{3}{U}{U}|Creature - Drake|3|3|Flying$Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}.| +Spiketail Drake|Prophecy|48|U|{3}{U}|Creature - Drake|3|3|Flying$Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}.| Spiketail Hatchling|Prophecy|49|C|{1}{U}|Creature - Drake|1|1|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>$Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}.| Celestial Convergence|Prophecy|5|R|{2}{W}{W}|Enchantment|||Celestial Convergence enters the battlefield with seven omen counters on it.$At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.| Stormwatch Eagle|Prophecy|50|C|{3}{U}|Creature - Bird|2|1|Flying$Sacrifice a land: Return Stormwatch Eagle to its owner's hand.| @@ -15600,7 +15867,7 @@ Hellhole Flailer|Return to Ravnica|167|U|{1}{B}{R}|Creature - Ogre Warrior|3|2|U Heroes' Reunion|Return to Ravnica|168|U|{G}{W}|Instant|||Target player gains 7 life.| Hussar Patrol|Return to Ravnica|169|C|{2}{W}{U}|Creature - Human Knight|2|4|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$Vigilance| Precinct Captain|Return to Ravnica|17|R|{W}{W}|Creature - Human Soldier|2|2|First strike$Whenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield.| -Hypersonic Dragon|Return to Ravnica|170|R|{3}{U}{R}|Creature - Dragon|4|4|Flying, haste$You may cast sorcery spells as though they had flash. <i>(You may cast them any time you could cast an instant.)</i>| +Hypersonic Dragon|Return to Ravnica|170|R|{3}{U}{R}|Creature - Dragon|4|4|Flying, haste$You may cast sorcery cards as though they had flash. <i>(You may cast them any time you could cast an instant.)</i>| Isperia, Supreme Judge|Return to Ravnica|171|M|{2}{W}{W}{U}{U}|Legendary Creature - Sphinx|6|4|Flying$Whenever a creature attacks you or a planeswalker you control, you may draw a card.| Izzet Charm|Return to Ravnica|172|U|{U}{R}|Instant|||Choose one - Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.| Izzet Staticaster|Return to Ravnica|173|U|{1}{U}{R}|Creature - Human Wizard|0|3|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$Haste${tap}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.| @@ -16093,7 +16360,7 @@ Volcanic Eruption|Revised Edition|89|R|{X}{U}{U}{U}|Sorcery|||Destroy X target M Deathgrip|Revised Edition|9|U|{B}{B}|Enchantment|||{B}{B}: Counter target green spell.| Wall of Air|Revised Edition|90|U|{1}{U}{U}|Creature - Wall|1|5|Defender, flying <i>(This creature can't attack, and it can block creatures with flying.)</i>| Wall of Water|Revised Edition|91|U|{1}{U}{U}|Creature - Wall|0|5|Defender <i>(This creature can't attack.)</i>${U}: Wall of Water gets +1/+0 until end of turn.| -Water Elemental|Revised Edition|92|U|{3}{U}{U}|Creature - Elemental|5|4|| +Water Elemental|Revised Edition|92|U|{3}{U}|Creature - Elemental|5|4|| Aspect of Wolf|Revised Edition|93|R|{1}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.| Birds of Paradise|Revised Edition|94|R|{G}|Creature - Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Channel|Revised Edition|95|U|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool.| @@ -16220,7 +16487,7 @@ Ondu Giant|Rise of the Eldrazi|202|C|{3}{G}|Creature - Giant Druid|2|4|When Ondu Overgrown Battlement|Rise of the Eldrazi|203|C|{1}{G}|Creature - Wall|0|4|Defender${tap}: Add {G} to your mana pool for each creature with defender you control.| Pelakka Wurm|Rise of the Eldrazi|204|U|{4}{G}{G}{G}|Creature - Wurm|7|7|Trample$When Pelakka Wurm enters the battlefield, you gain 7 life.$When Pelakka Wurm dies, draw a card.| Prey's Vengeance|Rise of the Eldrazi|205|U|{G}|Instant|||Target creature gets +2/+2 until end of turn.$Rebound <i>(If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</i>| -Realms Uncharted|Rise of the Eldrazi|206|R|{2}{G}|Instant|||Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| +Realms Uncharted|Rise of the Eldrazi|206|R|{2}{G}|Instant|||Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| Snake Umbra|Rise of the Eldrazi|207|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."$Totem armor <i>(If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</i>| Spider Umbra|Rise of the Eldrazi|208|C|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 and has reach. <i>(It can block creatures with flying.)</i>$Totem armor <i>(If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</i>| Sporecap Spider|Rise of the Eldrazi|209|C|{2}{G}|Creature - Spider|1|5|Reach <i>(This creature can block creatures with flying.)</i>| @@ -16762,7 +17029,7 @@ Furnace Celebration|Scars of Mirrodin|90|U|{1}{R}{R}|Enchantment|||Whenever you Galvanic Blast|Scars of Mirrodin|91|C|{R}|Instant|||Galvanic Blast deals 2 damage to target creature or player.$Metalcraft - Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.| Goblin Gaveleer|Scars of Mirrodin|92|C|{R}|Creature - Goblin Warrior|1|1|Trample$Goblin Gaveleer gets +2/+0 for each Equipment attached to it.| Hoard-Smelter Dragon|Scars of Mirrodin|93|R|{4}{R}{R}|Creature - Dragon|5|5|Flying${3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.| -Koth of the Hammer|Scars of Mirrodin|94|M|{2}{R}{R}|Planeswalker - Koth|||+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.$-2: Add {R} to your mana pool for each Mountain you control.$-5: You get an emblem with "Mountains you control have ‘{tap}: This land deals 1 damage to target creature or player.'"| +Koth of the Hammer|Scars of Mirrodin|94|M|{2}{R}{R}|Planeswalker - Koth|||+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.$-2: Add {R} to your mana pool for each Mountain you control.$-5: You get an emblem with "Mountains you control have �{tap}: This land deals 1 damage to target creature or player.'"| Kuldotha Phoenix|Scars of Mirrodin|95|R|{2}{R}{R}{R}|Creature - Phoenix|4|4|Flying, haste$Metalcraft - {4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control three or more artifacts.| Kuldotha Rebirth|Scars of Mirrodin|96|C|{R}|Sorcery|||As an additional cost to cast Kuldotha Rebirth, sacrifice an artifact.$Put three 1/1 red Goblin creature tokens onto the battlefield.| Melt Terrain|Scars of Mirrodin|97|C|{2}{R}{R}|Sorcery|||Destroy target land. Melt Terrain deals 2 damage to that land's controller.| @@ -16775,7 +17042,7 @@ Rock Jockey|Scourge|101|C|{2}{R}|Creature - Goblin|3|3|You can't cast Rock Jocke Scattershot|Scourge|102|C|{2}{R}|Instant|||Scattershot deals 1 damage to target creature.$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</i>| Siege-Gang Commander|Scourge|103|R|{3}{R}{R}|Creature - Goblin|2|2|When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.${1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.| Skirk Volcanist|Scourge|104|U|{3}{R}|Creature - Goblin|3|1|Morph-Sacrifice two Mountains. <i>(You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</i>$When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.| -Spark Spray|Scourge|105|C|{R}|Instant|||Spark Spray deals 1 damage to target creature or player.$Cycling {R} <i>({R}, Discard this card: Draw a card.)</i>| +Spark Spray|Scourge|105|C|{R}|Instant|||Spark Spray deals 1 damage to target creature or player.$Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>| Sulfuric Vortex|Scourge|106|R|{1}{R}{R}|Enchantment|||At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.$If a player would gain life, that player gains no life instead.| Torrent of Fire|Scourge|107|C|{3}{R}{R}|Sorcery|||Torrent of Fire deals damage equal to the highest converted mana cost among permanents you control to target creature or player.| Uncontrolled Infestation|Scourge|108|C|{1}{R}|Enchantment - Aura|||Enchant nonbasic land$When enchanted land becomes tapped, destroy it.| @@ -17247,7 +17514,7 @@ Lord of Atlantis|Seventh Edition|83|R|{U}{U}|Creature - Merfolk|2|2|Other Merfol Mahamoti Djinn|Seventh Edition|84|R|{4}{U}{U}|Creature - Djinn|5|6|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>| Mana Breach|Seventh Edition|85|U|{2}{U}|Enchantment|||Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.| Mana Short|Seventh Edition|86|R|{2}{U}|Instant|||Tap all lands target player controls and empty his or her mana pool.| -Mawcor|Seventh Edition|87|R|{3}{U}{U}|Creature - Beast|3|3|Flying$${tap}: Mawcor deals 1 damage to target creature or player.| +Mawcor|Seventh Edition|87|R|{3}{U}|Creature - Beast|3|3|Flying$${tap}: Mawcor deals 1 damage to target creature or player.| Memory Lapse|Seventh Edition|88|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.| Merfolk Looter|Seventh Edition|89|U|{1}{U}|Creature - Merfolk Rogue|1|1|{tap}: Draw a card, then discard a card.| Circle of Protection: Red|Seventh Edition|9|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| @@ -17941,7 +18208,7 @@ Touch of Brilliance|Starter 1999|57|C|{3}{U}|Sorcery|||Draw two cards.| Undo|Starter 1999|58|U|{1}{U}{U}|Sorcery|||Return two target creatures to their owners' hands.| Vizzerdrix|Starter 1999|59|R|{6}{U}|Creature - Rabbit Beast|6|6|| Armageddon|Starter 1999|6|R|{3}{W}|Sorcery|||Destroy all lands.| -Water Elemental|Starter 1999|60|U|{3}{U}{U}|Creature - Elemental|5|4|| +Water Elemental|Starter 1999|60|U|{3}{U}|Creature - Elemental|5|4|| Wind Drake|Starter 1999|61|C|{2}{U}|Creature - Drake|2|2|Flying| Wind Sail|Starter 1999|62|U|{1}{U}|Sorcery|||One or two target creatures gain flying until end of turn.| Abyssal Horror|Starter 1999|63|R|{4}{B}{B}|Creature - Horror|2|2|Flying$When Abyssal Horror enters the battlefield, target player discards two cards.| @@ -18104,7 +18371,7 @@ Wall of Souls|Stronghold|25|U|{1}{B}|Creature - Wall|0|4|Defender <i>(This creat Rebound|Stronghold|256|U|{1}{U}|Instant|||Change the target of target spell that targets only a player. The new target must be a player.| Cloud Spirit|Stronghold|26|C|{2}{U}|Creature - Spirit|3|1|Flying$Cloud Spirit can block only creatures with flying.| Contempt|Stronghold|27|C|{1}{U}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.| -Dream Halls|Stronghold|28|R|{3}{U}{U}|Enchantment|||Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.| +Dream Halls|Stronghold|28|R|{3}{U}|Enchantment|||Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.| Dream Prowler|Stronghold|29|C|{2}{U}{U}|Creature - Illusion|1|5|Dream Prowler is unblockable as long as it's attacking alone.| Cannibalize|Stronghold|3|C|{1}{B}|Sorcery|||Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.| Evacuation|Stronghold|30|R|{3}{U}{U}|Instant|||Return all creatures to their owners' hands.| @@ -18119,7 +18386,7 @@ Ransack|Stronghold|39|U|{3}{U}|Sorcery|||Look at the top five cards of target pl Corrupting Licid|Stronghold|4|U|{2}{B}|Creature - Licid|2|2|{B}, {tap}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.$Enchanted creature has fear. <i>(It can't be blocked except by artifact creatures and/or black creatures.)</i>| Reins of Power|Stronghold|41|R|{2}{U}{U}|Instant|||Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.| Sift|Stronghold|42|C|{3}{U}|Sorcery|||Draw three cards, then discard a card.| -Silver Wyvern|Stronghold|43|R|{3}{U}{U}|Creature - Drake|4|3|Flying${U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.| +Silver Wyvern|Stronghold|43|R|{3}{U}|Creature - Drake|4|3|Flying${U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.| Spindrift Drake|Stronghold|44|C|{U}|Creature - Drake|2|1|Flying$At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay {U}.| Thalakos Deceiver|Stronghold|45|R|{3}{U}|Creature - Thalakos Wizard|1|1|Shadow <i>(This creature can block or be blocked by only creatures with shadow.)</i>$Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. <i>(This effect lasts indefinitely.)</i>| Tidal Surge|Stronghold|46|C|{1}{U}|Sorcery|||Tap up to three target creatures without flying.| @@ -18229,6 +18496,7 @@ Nurturing Licid|Tempest|136|U|{1}{G}|Creature - Licid|1|1|{G}, {tap}: Nurturing Overrun|Tempest|137|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn.| Pincher Beetles|Tempest|138|C|{2}{G}|Creature - Insect|3|1|Shroud <i>(This creature can't be the target of spells or abilities.)</i>| Rampant Growth|Tempest|139|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| +Wasteland|Tempest|139|U||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Wasteland: Destroy target nonbasic land.| Dauthi Embrace|Tempest|14|U|{2}{B}|Enchantment|||{B}{B}: Target creature gains shadow until end of turn. <i>(It can block or be blocked by only creatures with shadow.)</i>| Reality Anchor|Tempest|140|C|{1}{G}|Instant|||Target creature loses shadow until end of turn.$$Draw a card.| Recycle|Tempest|142|R|{4}{G}{G}|Enchantment|||Skip your draw step.$Whenever you play a card, draw a card.$Your maximum hand size is two.| @@ -18451,7 +18719,6 @@ Swamp|Tempest|334|L||Basic Land - Swamp|||B| Thalakos Lowlands|Tempest|338|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.| Vec Townships|Tempest|339|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.| Knight of Dusk|Tempest|34|U|{1}{B}{B}|Creature - Human Knight|2|2|{B}{B}: Destroy target creature blocking Knight of Dusk.| -Wasteland|Tempest|340|U||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Wasteland: Destroy target nonbasic land.| Dracoplasm|Tempest|341|R|{U}{R}|Creature - Shapeshifter|0|0|Flying$As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.${R}: Dracoplasm gets +1/+0 until end of turn.| Lobotomy|Tempest|342|U|{2}{U}{B}|Sorcery|||Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.| Ranger en-Vec|Tempest|343|U|{1}{G}{W}|Creature - Human Soldier Archer|2|2|First strike${G}: Regenerate Ranger en-Vec.| @@ -18489,7 +18756,7 @@ Counterspell|Tempest|57|C|{U}{U}|Instant|||Counter target spell.| Dream Cache|Tempest|59|C|{2}{U}|Sorcery|||Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.| Clot Sliver|Tempest|6|C|{1}{B}|Creature - Sliver|1|1|All Slivers have "{2}: Regenerate this permanent."| Chill|Tempest|60|U|{1}{U}|Enchantment|||Red spells cost {2} more to cast.| -Duplicity|Tempest|60|R|{3}{U}{U}|Enchantment|||When Duplicity enters the battlefield, exile the top five cards of your library face down.$At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.$At the beginning of your end step, discard a card.$When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.| +Duplicity|Tempest|60|R|{3}{U}|Enchantment|||When Duplicity enters the battlefield, exile the top five cards of your library face down.$At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.$At the beginning of your end step, discard a card.$When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.| Ertai's Meddling|Tempest|61|R|{X}{U}|Instant|||X can't be 0.$Target spell's controller exiles it with X delay counters on it.$At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell.| Escaped Shapeshifter|Tempest|62|R|{3}{U}{U}|Creature - Shapeshifter|3|4|As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.| Fighting Drake|Tempest|63|U|{2}{U}{U}|Creature - Drake|2|4|Flying| @@ -18506,7 +18773,7 @@ Legerdemain|Tempest|72|U|{2}{U}{U}|Sorcery|||Exchange control of target artifact Dismiss|Tempest|73|U|{2}{U}{U}|Instant|||Counter target spell.$Draw a card.| Mana Severance|Tempest|73|R|{1}{U}|Sorcery|||Search your library for any number of land cards and exile them. Then shuffle your library.| Manta Riders|Tempest|74|C|{U}|Creature - Merfolk|1|1|{U}: Manta Riders gains flying until end of turn.| -Mawcor|Tempest|75|R|{3}{U}{U}|Creature - Beast|3|3|Flying$${tap}: Mawcor deals 1 damage to target creature or player.| +Mawcor|Tempest|75|R|{3}{U}|Creature - Beast|3|3|Flying$${tap}: Mawcor deals 1 damage to target creature or player.| Meditate|Tempest|76|R|{2}{U}|Instant|||Draw four cards. You skip your next turn.| Mnemonic Sliver|Tempest|77|U|{2}{U}|Creature - Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: Draw a card."| Power Sink|Tempest|78|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| @@ -18964,7 +19231,7 @@ Bog Imp|The Dark|3|C|{1}{B}|Creature - Imp|1|1|Flying <i>(This creature can't be Mana Vortex|The Dark|30|R|{1}{U}{U}|Enchantment|||When you cast Mana Vortex, counter it unless you sacrifice a land.$At the beginning of each player's upkeep, that player sacrifices a land.$When there are no lands on the battlefield, sacrifice Mana Vortex.| Merfolk Assassin|The Dark|31|U|{U}{U}|Creature - Merfolk Assassin|1|2|{tap}: Destroy target creature with islandwalk.| Mind Bomb|The Dark|32|R|{U}|Sorcery|||Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.| -Psychic Allergy|The Dark|33|R|{3}{U}{U}|Enchantment|||As Psychic Allergy enters the battlefield, choose a color.$At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls.$At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.| +Psychic Allergy|The Dark|33|R|{3}{U}|Enchantment|||As Psychic Allergy enters the battlefield, choose a color.$At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls.$At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.| Sunken City|The Dark|35|C|{U}{U}|Enchantment|||At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}.$Blue creatures get +1/+1.| Tangle Kelp|The Dark|36|U|{U}|Enchantment - Aura|||Enchant creature$When Tangle Kelp enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.| Water Wurm|The Dark|37|C|{U}|Creature - Wurm|1|1|Water Wurm gets +0/+1 as long as an opponent controls an Island.| @@ -19237,7 +19504,7 @@ Saltcrusted Steppe|Time Spiral|277|U||Land|||{tap}: Add {1} to your mana pool.${ Swarmyard|Time Spiral|278|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Regenerate target Insect, Rat, Spider, or Squirrel.| Terramorphic Expanse|Time Spiral|279|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Mangara of Corondor|Time Spiral|28|R|{1}{W}{W}|Legendary Creature - Human Wizard|1|1|{tap}: Exile Mangara of Corondor and target permanent.| -Urza's Factory|Time Spiral|280|U||Land - Urza's|||{tap}: Add {1} to your mana pool.${7}, {tap}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.| +Urza's Factory|Time Spiral|280|U||Land - Urza�s|||{tap}: Add {1} to your mana pool.${7}, {tap}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.| Vesuva|Time Spiral|281|R||Land|||You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.| Plains|Time Spiral|282|L||Basic Land - Plains|||W| Plains|Time Spiral|283|L||Basic Land - Plains|||W| @@ -19488,7 +19755,7 @@ Basking Rootwalla|Torment|121|C|{G}|Creature - Lizard|1|1|{1}{G}: Basking Rootwa Centaur Chieftain|Torment|122|U|{3}{G}|Creature - Centaur|3|3|Haste$Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."| Centaur Veteran|Torment|123|C|{5}{G}|Creature - Centaur|3|3|Trample${G}, Discard a card: Regenerate Centaur Veteran.| Dwell on the Past|Torment|124|U|{G}|Sorcery|||Target player shuffles up to four target cards from his or her graveyard into his or her library.| -Far Wanderings|Torment|125|C|{2}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.$Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library.| +Far Wanderings|Torment|125|C|{2}{G}|Sorcery|||Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.$Threshold - If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.| Gurzigost|Torment|126|R|{3}{G}{G}|Creature - Beast|6|8|At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library.${G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.| Insist|Torment|127|R|{G}|Sorcery|||The next creature spell you cast this turn can't be countered by spells or abilities.$Draw a card.| Invigorating Falls|Torment|128|C|{2}{G}{G}|Sorcery|||You gain life equal to the number of creature cards in all graveyards.| @@ -19537,7 +19804,7 @@ False Memories|Torment|37|R|{1}{U}|Instant|||Put the top seven cards of your lib Ghostly Wings|Torment|38|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 and has flying.$Discard a card: Return enchanted creature to its owner's hand.| Hydromorph Guardian|Torment|39|C|{2}{U}|Creature - Elemental|2|2|{U}, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control.| Equal Treatment|Torment|4|U|{1}{W}|Instant|||If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead.$$Draw a card.| -Hydromorph Gull|Torment|40|U|{3}{U}{U}|Creature - Elemental Bird|3|3|Flying${U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control.| +Hydromorph Gull|Torment|40|U|{3}{U}|Creature - Elemental Bird|3|3|Flying${U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control.| Liquify|Torment|41|C|{2}{U}|Instant|||Counter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.| Llawan, Cephalid Empress|Torment|42|R|{3}{U}|Legendary Creature - Cephalid|2|3|When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.$Your opponents can't cast blue creature spells.| Obsessive Search|Torment|43|C|{U}|Instant|||Draw a card.$Madness {U} <i>(If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)</i>| @@ -19906,7 +20173,7 @@ Volcanic Eruption|Unlimited Edition|89|R|{X}{U}{U}{U}|Sorcery|||Destroy X target Deathgrip|Unlimited Edition|9|U|{B}{B}|Enchantment|||{B}{B}: Counter target green spell.| Wall of Air|Unlimited Edition|90|U|{1}{U}{U}|Creature - Wall|1|5|Defender, flying <i>(This creature can't attack, and it can block creatures with flying.)</i>| Wall of Water|Unlimited Edition|91|U|{1}{U}{U}|Creature - Wall|0|5|Defender <i>(This creature can't attack.)</i>${U}: Wall of Water gets +1/+0 until end of turn.| -Water Elemental|Unlimited Edition|92|U|{3}{U}{U}|Creature - Elemental|5|4|| +Water Elemental|Unlimited Edition|92|U|{3}{U}|Creature - Elemental|5|4|| Aspect of Wolf|Unlimited Edition|93|R|{1}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.| Berserk|Unlimited Edition|94|U|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| Birds of Paradise|Unlimited Edition|95|R|{G}|Creature - Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| @@ -20003,7 +20270,7 @@ Telepathic Spies|Urza's Destiny|47|C|{2}{U}|Creature - Human Wizard|2|2|When Tel Temporal Adept|Urza's Destiny|48|R|{1}{U}{U}|Creature - Human Wizard|1|1|{U}{U}{U}, {tap}: Return target permanent to its owner's hand.| Thieving Magpie|Urza's Destiny|49|U|{2}{U}{U}|Creature - Bird|1|3|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>$Whenever Thieving Magpie deals damage to an opponent, draw a card.| Capashen Templar|Urza's Destiny|5|C|{2}{W}|Creature - Human Knight|2|2|{W}: Capashen Templar gets +0/+1 until end of turn.| -Treachery|Urza's Destiny|50|R|{3}{U}{U}|Enchantment - Aura|||Enchant creature$When Treachery enters the battlefield, untap up to five lands.$You control enchanted creature.| +Treachery|Urza's Destiny|50|R|{3}{U}|Enchantment - Aura|||Enchant creature$When Treachery enters the battlefield, untap up to five lands.$You control enchanted creature.| Apprentice Necromancer|Urza's Destiny|51|R|{1}{B}|Creature - Zombie Wizard|1|1|{B}, {tap}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.| Attrition|Urza's Destiny|52|R|{1}{B}{B}|Enchantment|||{B}, Sacrifice a creature: Destroy target nonblack creature.| Body Snatcher|Urza's Destiny|53|R|{2}{B}{B}|Creature - Minion|2|2|When Body Snatcher enters the battlefield, exile it unless you discard a creature card.$When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.| @@ -20203,7 +20470,7 @@ Darkwatch Elves|Urza's Legacy|99|U|{2}{G}|Creature - Elf|2|2|Protection from bla Absolute Grace|Urza's Saga|1|U|{1}{W}|Enchantment|||All creatures have protection from black.| Disciple of Grace|Urza's Saga|10|C|{1}{W}|Creature - Human Cleric|1|2|Protection from black$Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>| Stroke of Genius|Urza's Saga|100|R|{X}{2}{U}|Instant|||Target player draws X cards.| -Sunder|Urza's Saga|101|R|{3}{U}{U}|Instant|||Return all lands to their owners' hands.| +Sunder|Urza's Saga|101|R|{3}{U}|Instant|||Return all lands to their owners' hands.| Telepathy|Urza's Saga|102|U|{U}|Enchantment|||Your opponents play with their hands revealed.| Time Spiral|Urza's Saga|103|R|{4}{U}{U}|Sorcery|||Exile Time Spiral. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.| Tolarian Winds|Urza's Saga|104|C|{1}{U}|Instant|||Discard all the cards in your hand, then draw that many cards.| @@ -20275,7 +20542,7 @@ Unworthy Dead|Urza's Saga|163|C|{1}{B}|Creature - Skeleton|1|1|{B}: Regenerate U Vampiric Embrace|Urza's Saga|164|U|{2}{B}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.$Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.| Vebulid|Urza's Saga|165|R|{B}|Creature - Horror|0|0|Vebulid enters the battlefield with a +1/+1 counter on it.$At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.$When Vebulid attacks or blocks, destroy it at end of combat.| Victimize|Urza's Saga|166|U|{2}{B}|Sorcery|||Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.| -Vile Requiem|Urza's Saga|167|U|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Vile Requiem.$${1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.| +Vile Requiem|Urza's Saga|167|U|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Vile Requiem.${1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.| Western Paladin|Urza's Saga|168|R|{2}{B}{B}|Creature - Zombie Knight|3|3|{B}{B}, {tap}: Destroy target white creature.| Witch Engine|Urza's Saga|169|R|{5}{B}|Creature - Horror|4|4|Swampwalk${tap}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. <i>(Activate this ability only any time you could cast an instant.)</i>| Herald of Serra|Urza's Saga|17|R|{2}{W}{W}|Creature - Angel|3|4|Flying, vigilance$Echo {2}{W}{W} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>| @@ -20403,7 +20670,7 @@ Treetop Rangers|Urza's Saga|279|C|{2}{G}|Creature - Elf|2|2|Treetop Rangers can' Pariah|Urza's Saga|28|R|{2}{W}|Enchantment - Aura|||Enchant creature <i>(Target a creature as you cast this. This card enters the battlefield attached to that creature.)</i>$All damage that would be dealt to you is dealt to enchanted creature instead.| Venomous Fangs|Urza's Saga|280|C|{2}{G}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature deals damage to a creature, destroy the other creature.| Vernal Bloom|Urza's Saga|281|R|{3}{G}|Enchantment|||Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool <i>(in addition to the mana the land produces)</i>.| -War Dance|Urza's Saga|282|U|{G}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on War Dance.$$Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.| +War Dance|Urza's Saga|282|U|{G}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on War Dance.$Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.| Whirlwind|Urza's Saga|283|R|{2}{G}{G}|Sorcery|||Destroy all creatures with flying.| Wild Dogs|Urza's Saga|284|C|{G}|Creature - Hound|2|1|At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.$Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>| Winding Wurm|Urza's Saga|285|C|{4}{G}|Creature - Wurm|6|6|Echo {4}{G} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>| @@ -20534,14 +20801,14 @@ Imaginary Pet|Urza's Saga|81|R|{1}{U}|Creature - Illusion|4|4|At the beginning o Launch|Urza's Saga|82|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has flying.$When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.| Lilting Refrain|Urza's Saga|83|U|{1}{U}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.$Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.| Lingering Mirage|Urza's Saga|84|U|{1}{U}|Enchantment - Aura|||Enchant land$Enchanted land is an Island.$Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>| -Morphling|Urza's Saga|85|R|{3}{U}{U}|Creature - Shapeshifter|3|3|{U}: Untap Morphling.${U}: Morphling gains flying until end of turn.${U}: Morphling gains shroud until end of turn. <i>(It can't be the target of spells or abilities.)</i>${1}: Morphling gets +1/-1 until end of turn.${1}: Morphling gets -1/+1 until end of turn.| +Morphling|Urza's Saga|85|R|{3}{U}|Creature - Shapeshifter|3|3|{U}: Untap Morphling.${U}: Morphling gains flying until end of turn.${U}: Morphling gains shroud until end of turn. <i>(It can't be the target of spells or abilities.)</i>${1}: Morphling gets +1/-1 until end of turn.${1}: Morphling gets -1/+1 until end of turn.| Pendrell Drake|Urza's Saga|86|C|{3}{U}|Creature - Drake|2|3|Flying$Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>| Pendrell Flux|Urza's Saga|87|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."| Peregrine Drake|Urza's Saga|88|U|{4}{U}|Creature - Drake|2|3|Flying$When Peregrine Drake enters the battlefield, untap up to five lands.| Power Sink|Urza's Saga|89|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Defensive Formation|Urza's Saga|9|U|{W}|Enchantment|||Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.| Power Taint|Urza's Saga|90|C|{1}{U}|Enchantment - Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}.$Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>| -Recantation|Urza's Saga|91|R|{3}{U}{U}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Recantation.${U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.| +Recantation|Urza's Saga|91|R|{3}{U}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Recantation.${U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.| Rescind|Urza's Saga|92|C|{1}{U}{U}|Instant|||Return target permanent to its owner's hand.$Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>| Rewind|Urza's Saga|93|C|{2}{U}{U}|Instant|||Counter target spell. Untap up to four lands.| Sandbar Merfolk|Urza's Saga|94|C|{U}|Creature - Merfolk|1|1|Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>| @@ -20641,7 +20908,7 @@ Breezekeeper|Visions|27|C|{3}{U}|Creature - Djinn|4|4|Flying$Phasing <i>(This ph Chronatog|Visions|28|R|{1}{U}|Creature - Atog|1|2|{0}: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn.| Cloud Elemental|Visions|29|C|{2}{U}|Creature - Elemental|2|3|Flying$Cloud Elemental can block only creatures with flying.| Brood of Cockroaches|Visions|3|U|{1}{B}|Creature - Insect|1|1|When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.| -Desertion|Visions|30|R|{3}{U}{U}|Instant|||Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.| +Desertion|Visions|30|R|{3}{U}|Instant|||Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.| Dream Tides|Visions|31|U|{2}{U}{U}|Enchantment|||Creatures don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.| Flooded Shoreline|Visions|32|R|{U}{U}|Enchantment|||{U}{U}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.| Foreshadow|Visions|33|U|{1}{U}|Instant|||Name a card, then target opponent puts the top card of his or her library into his or her graveyard. If that card is the named card, you draw a card.$Draw a card at the beginning of the next turn's upkeep.|