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Fixed that by some effects that move permanents from battlefield to other zones, the object was not moved and was still on the battlefield but also shown in the target zone.
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1 changed files with 13 additions and 1 deletions
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@ -2839,7 +2839,19 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game) {
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ArrayList<Card> cardList = new ArrayList<>();
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cardList.addAll(cards.getCards(game));
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for (UUID cardId: cards) {
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if (fromZone.equals(Zone.BATTLEFIELD)) {
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Permanent permanent = game.getPermanent(cardId);
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if (permanent != null) {
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cardList.add(permanent);
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}
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} else {
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Card card = game.getCard(cardId);
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if (card != null) {
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cardList.add(card);
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}
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}
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}
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return moveCards(cardList, fromZone, toZone, source, game);
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}
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