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Fixed Gideon Battle-Forge.
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2 changed files with 83 additions and 6 deletions
Mage.Sets/src/mage/sets/magicorigins
Mage.Tests/src/test/java/org/mage/test/cards/abilities/oneshot/counter
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@ -155,18 +155,25 @@ class GideonBattleForgedAttacksIfAbleTargetEffect extends RequirementEffect {
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}
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Permanent targetPermanent = targetPermanentReference.getPermanent(game);
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if (targetPermanent == null) {
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return false;
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return true;
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}
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if (nextTurnTargetController == 0 && startingTurn != game.getTurnNum() && game.getActivePlayerId().equals(targetPermanent.getControllerId())) {
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nextTurnTargetController = game.getTurnNum();
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}
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return game.getPhase().getType() == TurnPhase.END && game.getTurnNum() > nextTurnTargetController;
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if (game.getPhase().getType() == TurnPhase.END && nextTurnTargetController > 0 && game.getTurnNum() > nextTurnTargetController) {
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return true;
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}
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return false;
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}
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@Override
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public void init(Ability source, Game game) {
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targetPermanentReference = new MageObjectReference(getTargetPointer().getFirst(game, source), game);
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super.init(source, game);
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if (getTargetPointer().getFirst(game, source) == null) {
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discard();
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} else {
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targetPermanentReference = new MageObjectReference(getTargetPointer().getFirst(game, source), game);
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}
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}
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@Override
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@ -175,9 +182,7 @@ class GideonBattleForgedAttacksIfAbleTargetEffect extends RequirementEffect {
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if (game.getActivePlayerId().equals(permanent.getControllerId())) {
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Permanent planeswalker = game.getPermanent(source.getSourceId());
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if (planeswalker != null) {
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if (planeswalker.getCardType().contains(CardType.CREATURE)) {
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return true;
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}
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return true;
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} else {
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discard();
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}
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@ -0,0 +1,72 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.oneshot.counter;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class AddingCountersToPermanentsTest extends CardTestPlayerBase {
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@Test
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public void testBlackSunsZenith() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Witch's Familiar", 1);
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// Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
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addCard(Zone.HAND, playerA, "Black Sun's Zenith", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Witch's Familiar", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Black Sun's Zenith");
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setChoice(playerA, "X=2");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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assertGraveyardCount(playerB, "Silvercoat Lion", 1);
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assertPermanentCount(playerA, "Witch's Familiar", 1);
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assertPowerToughness(playerA, "Witch's Familiar", 0, 1);
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assertPermanentCount(playerB, "Witch's Familiar", 1);
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assertPowerToughness(playerB, "Witch's Familiar", 0, 1);
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}
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}
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