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[STX] updated spoiler
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3 changed files with 34 additions and 4 deletions
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@ -96,6 +96,6 @@ class VenerableWarsingerTriggeredAbility extends TriggeredAbilityImpl {
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public String getRule() {
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return "Whenever {this} deals combat damage to a player, you may return target creature card " +
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"with mana value X or less from your graveyard to the battlefield, " +
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"where X is the amount of damage that {this} dealt to that player.";
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"where X is the amount of damage {this} dealt to that player.";
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}
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}
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@ -103,7 +103,7 @@ public final class StrixhavenSchoolOfMages extends ExpansionSet {
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cards.add(new SetCardInfo("Shineshadow Snarl", 272, Rarity.RARE, mage.cards.s.ShineshadowSnarl.class));
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cards.add(new SetCardInfo("Silverquill Apprentice", 231, Rarity.UNCOMMON, mage.cards.s.SilverquillApprentice.class));
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cards.add(new SetCardInfo("Silverquill Command", 232, Rarity.RARE, mage.cards.s.SilverquillCommand.class));
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cards.add(new SetCardInfo("Solve the Equation", 14, Rarity.UNCOMMON, mage.cards.s.SolveTheEquation.class));
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cards.add(new SetCardInfo("Solve the Equation", 54, Rarity.UNCOMMON, mage.cards.s.SolveTheEquation.class));
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cards.add(new SetCardInfo("Spectacle Mage", 235, Rarity.COMMON, mage.cards.s.SpectacleMage.class));
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cards.add(new SetCardInfo("Spirit Summoning", 236, Rarity.COMMON, mage.cards.s.SpiritSummoning.class));
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cards.add(new SetCardInfo("Star Pupil", 30, Rarity.COMMON, mage.cards.s.StarPupil.class));
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@ -40592,10 +40592,11 @@ Beaming Defiance|Strixhaven: School of Mages|9|C|{1}{W}|Instant|||Target creatur
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Clever Lumimancer|Strixhaven: School of Mages|10|U|{W}|Creature - Human Wizard|0|1|Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.|
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Combat Professor|Strixhaven: School of Mages|11|C|{3}{W}|Creature - Bird Cleric|2|3|Flying$At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.|
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Defend the Campus|Strixhaven: School of Mages|12|C|{3}{W}|Instant|||Choose one —$• Creatures you control get +1/+1 until end of turn.$• Destroy target creature with power 4 or greater.|
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Solve the Equation|Strixhaven: School of Mages|14|U|{2}{U}|Sorcery|||Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.|
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Dueling Coach|Strixhaven: School of Mages|15|U|{3}{W}|Creature - Human Monk|2|2|When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature.${4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.|
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Eager First-Year|Strixhaven: School of Mages|16|C|{1}{W}|Creature - Human Wizard|2|2|Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.|
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Elite Spellbinder|Strixhaven: School of Mages|17|R|{2}{W}|Creature - Human Cleric|3|1|Flying$When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.|
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Expel|Strixhaven: School of Mages|18|C|{2}{W}|Instant|||Exile target tapped creature.|
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Leonin Lightscribe|Strixhaven: School of Mages|20|R|{1}{W}|Creature - Cat Cleric|2|2|Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn,|
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Professor of Symbology|Strixhaven: School of Mages|24|U|{1}{W}|Creature - Kor Cleric|2|1|When Professor of Symbology enters the battlefield, learn.|
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Reduce to Memory|Strixhaven: School of Mages|25|U|{1}{W}{W}|Sorcery - Lesson|||Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.|
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Sparring Regimen|Strixhaven: School of Mages|29|R|{2}{W}|Enchantment|||When Sparring Regimen enters the battlefield, learn.$Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.|
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@ -40612,26 +40613,37 @@ Kelpie Guide|Strixhaven: School of Mages|45|U|{2}{U}|Creature - Beast|2|2|{T}: U
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Multiple Choice|Strixhaven: School of Mages|48|R|{X}{U}|Sorcery|||If X is 1, scry 1, then draw a card.$If X is 2, you may choose a player. They return a creature they control to its owner's hand.$If X is 3, create a 4/4 blue and red Elemental creature token.$If X is 4 or more, do all of the above.|
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Pop Quiz|Strixhaven: School of Mages|49|C|{2}{U}|Instant|||Draw a card.$Learn.|
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Resculpt|Strixhaven: School of Mages|51|C|{1}{U}|Instant|||Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.|
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Serpentine Curve|Strixhaven: School of Mages|52|C|{3}{U}|Sorcery|||Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.|
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Solve the Equation|Strixhaven: School of Mages|54|U|{2}{U}|Sorcery|||Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.|
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Teachings of the Archaics|Strixhaven: School of Mages|57|R|{2}{U}|Sorcery - Lesson|||If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.|
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Waterfall Aerialist|Strixhaven: School of Mages|61|C|{3}{U}|Creature - Djinn Wizard|3|1|Flying$Ward {2}|
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Baleful Mastery|Strixhaven: School of Mages|64|R|{3}{B}|Instant|||You may pay {1}{B} rather than pay this spell's mana cost.$If the {1}{B} cost was paid, an opponent draws a card.$Exile target creature or planeswalker.|
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Confront the Past|Strixhaven: School of Mages|67|R|{X}{B}|Sorcery - Lesson|||Choose one —$• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.$• Remove twice X loyalty counters from target planeswalker an opponent controls.|
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Go Blank|Strixhaven: School of Mages|72|U|{2}{B}|Sorcery|||Target player discards two cards. Then exile all cards from that player's graveyard.|
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Mage Hunter|Strixhaven: School of Mages|76|U|{3}{B}|Creature - Horror|3|4|Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life.|
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Professor Onyx|Strixhaven: School of Mages|83|M|{4}{B}{B}|Legendary Planeswalker - Liliana|5|Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life.$+1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.$−3: Each opponent sacrifices a creature with the greatest power among creatures that player controls.$−8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.|
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Tenured Inkcaster|Strixhaven: School of Mages|88|U|{4}{B}|Creature - Vampire Warlock|2|2|When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.$Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.|
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Efreet Flamepainter|Strixhaven: School of Mages|98|R|{3}{R}|Creature - Efreet Shaman|1|4|Double strike$Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.|
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Enthusiastic Study|Strixhaven: School of Mages|99|C|{2}{R}|Instant|||Target creature gets +3/+1 and gains trample until end of turn.$Learn.|
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Explosive Welcome|Strixhaven: School of Mages|100|U|{7}{R}|Instant|||Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}.|
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Fervent Mastery|Strixhaven: School of Mages|101|R|{3}{R}{R}|Sorcery|||You may pay {2}{R}{R} rather than pay this spell's mana cost.$If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards.$Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random.|
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First Day of Class|Strixhaven: School of Mages|102|C|{1}{R}|Instant|||Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.$Learn.|
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Grinning Ignus|Strixhaven: School of Mages|104|U|{2}{R}|Creature - Elemental|2|2|{R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate this ability only any time you could cast a sorcery.|
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Hall Monitor|Strixhaven: School of Mages|105|U|{R}|Creature - Lizard Shaman|1|1|Haste${1}{R}, {T}: Target creature can't block this turn.|
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Heated Debate|Strixhaven: School of Mages|106|C|{2}{R}|Instant|||This spell can't be countered.$Heated Debate deals 4 damage to target creature or planeswalker.|
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Igneous Inspiration|Strixhaven: School of Mages|107|U|{2}{R}|Sorcery|||Igneous Inspiration deals 3 damage to any target.$Learn.|
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Illuminate History|Strixhaven: School of Mages|108|R|{2}{R}{R}|Sorcery - Lesson|||Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.|
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Illustrious Historian|Strixhaven: School of Mages|109|C|{1}{R}|Creature - Human Shaman|2|1|{5}, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token.|
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Storm-Kiln Artist|Strixhaven: School of Mages|115|U|{3}{R}|Creature - Dwarf Shaman|2|2|Storm-Kiln Artist gets +1/+0 for each artifact you control.$Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.|
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Sudden Breakthrough|Strixhaven: School of Mages|116|C|{1}{R}|Instant|||Target creature gets +2/+0 and gains first strike until end of turn.$Create a Treasure token.|
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Accomplished Alchemist|Strixhaven: School of Mages|119|R|{3}{G}|Creature - Elf Druid|2|5|{T}: Add one mana of any color.${T}: Add X mana of any one color, where X is the amount of life you gained this turn.|
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Dragonsguard Elite|Strixhaven: School of Mages|127|R|{1}{G}|Creature - Human Druid|2|2|Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite.${4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite.|
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Ecological Appreciation|Strixhaven: School of Mages|128|M|{X}{2}{G}|Sorcery|||Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent choses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.|
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Emergent Sequence|Strixhaven: School of Mages|129|U|{1}{G}|Sorcery|||Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.|
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Field Trip|Strixhaven: School of Mages|131|C|{2}{G}|Sorcery|||Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.$Learn.|
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Verdant Mastery|Strixhaven: School of Mages|146|R|{5}{G}|Sorcery|||You may pay {3}{G} rather than pay this spell's mana cost.$Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.|
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Augmenter Pugilist|Strixhaven: School of Mages|147|R|{1}{G}{G}|Creature - Troll Druid|3|3|Trample$As long as you control eight or more lands, Augmenter Pugilist gets +5/+5.|
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Echoing Equation|Strixhaven: School of Mages|147|R|{3}{U}{U}|Sorcery|||Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary if the chosen creature is legendary.|
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Awaken the Blood Avatar|Strixhaven: School of Mages|149|M|{6}{B}{R}|Sorcery|||As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.$Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."|
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Extus, Oriq Overlord|Strixhaven: School of Mages|149|M|{1}{W}{B}{B}|Legendary Creature - Human Warlock|2|4|Double strike$Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand.|
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Flamescroll Celebrant|Strixhaven: School of Mages|150|R|{1}{R}|Creature - Human Shaman|2|1|Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.${1}{R}: Flamescroll Celebrant gets +2/+0 until end of turn.|
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@ -40650,9 +40662,15 @@ Nassari, Dean of Expression|Strixhaven: School of Mages|160|R|{3}{R}{R}|Legendar
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Uvilda, Dean of Perfection|Strixhaven: School of Mages|160|R|{2}{U}|Legendary Creature - Djinn Wizard|2|2|{T}: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs {4} less to cast this way."|
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Lisette, Dean of the Root|Strixhaven: School of Mages|161|R|{2}{G}{G}|Legendary Creature - Human Druid|4|4|Whenever you gain life, you may pay {1}. If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn.|
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Valentin, Dean of the Vein|Strixhaven: School of Mages|161|R|{B}|Legendary Creature - Vampire Warlock|1|1|Menace, lifelink$If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."|
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Aether Helix|Strixhaven: School of Mages|162|U|{3}{G}{U}|Sorcery|||Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.|
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Biomathematician|Strixhaven: School of Mages|164|C|{1}{G}{U}|Creature - Human Wizard|2|2|When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each Fractal you control.|
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Blade Historian|Strixhaven: School of Mages|165|R|{R/W}{R/W}{R/W}{R/W}|Creature - Human Cleric|2|3|Attacking creatures you control have double strike.|
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Creative Outburst|Strixhaven: School of Mages|171|U|{3}{U}{U}{R}{R}|Instant|||Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.${U/R}{U/R}, Discard Creative Outburst: Create a Treasure token.|
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Culmination of Studies|Strixhaven: School of Mages|173|R|{X}{U}{R}|Sorcery|||Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.|
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Elemental Expressionist|Strixhaven: School of Mages|181|R|{U/R}{U/R}{U/R}{U/R}|Creature - Orc Wizard|4|4|Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When you exile this creature, create a 4/4 blue and red Elemental creature token."|
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Elemental Masterpiece|Strixhaven: School of Mages|182|C|{5}{U}{R}|Sorcery|||Create two 4/4 blue and red Elemental creature tokens.${U/R}{U/R}, Discard Elemental Masterpiece: Create a Treasure token.|
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Eureka Moment|Strixhaven: School of Mages|184|C|{2}{G}{U}|Instant|||Draw two cards. You may put a land card from your hand onto the battlefield.|
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Expressive Iteration|Strixhaven: School of Mages|186|U|{U}{R}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.|
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Golden Ratio|Strixhaven: School of Mages|190|U|{1}{G}{U}|Sorcery|||Draw a card for each different power among creatures you control.|
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Hofri Ghostforge|Strixhaven: School of Mages|192|M|{3}{R}{W}|Legendary Creature - Dwarf Cleric|4|5|Spirits you control get +1/+1 and have trample and haste.$Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to your graveyard."|
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Kasmina, Enigma Sage|Strixhaven: School of Mages|196|M|{1}{G}{U}|Legendary Planeswalker - Kasmina|2|Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage.$+2: Scry 1.$−X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.$−8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.|
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@ -40662,6 +40680,8 @@ Lorehold Excavation|Strixhaven: School of Mages|200|U|{R}{W}|Enchantment|||At th
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Lorehold Pledgemage|Strixhaven: School of Mages|201|C|{1}{R/W}{R/W}|Creature - Kor Shaman|2|2|First strike$Magecraft — Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn.|
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Magma Opus|Strixhaven: School of Mages|203|M|{6}{U}{R}|Instant|||Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards.${U/R}{U/R}, Discard Magma Opus: Create a Treasure token.|
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Make Your Mark|Strixhaven: School of Mages|204|C|{R/W}|Instant|||Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.|
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Manifestation Sage|Strixhaven: School of Mages|205|R|{G/U}{G/U}{G/U}{G/U}|Creature - Human Wizard|2|2|When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.|
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Oggyar Battle-Seer|Strixhaven: School of Mages|209|C|{3}{U}{R}|Creature - Ogre Shaman|3|4|Haste${T}: Scry 1.|
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Pest Summoning|Strixhaven: School of Mages|211|C|{1}{B/G}{B/G}|Sorcery - Lesson|||Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."|
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Practical Research|Strixhaven: School of Mages|212|U|{3}{U}{R}|Instant|||Draw four cards. Then discard two cards unless you discard an instant or sorcery card.|
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Prismari Apprentice|Strixhaven: School of Mages|213|U|{U}{R}|Creature - Human Shaman|2|2|Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice.|
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@ -40669,6 +40689,8 @@ Prismari Command|Strixhaven: School of Mages|214|R|{1}{U}{R}|Instant|||Choose tw
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Prismari Pledgemage|Strixhaven: School of Mages|215|C|{U/R}{U/R}|Creature - Orc Wizard|3|3|Defender$Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.|
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Quandrix Apprentice|Strixhaven: School of Mages|216|U|{G}{U}|Creature - Human Wizard|2|2|Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.|
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Quandrix Command|Strixhaven: School of Mages|217|R|{1}{G}{U}|Instant|||Choose two —$• Return target creature or planeswalker to its owner's hand.$• Counter target artifact or enchantment spell.$• Put two +1/+1 counters on target creature.$• Target player shuffles up to three target cards from their graveyard into their library.|
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Quandrix Cultivator|Strixhaven: School of Mages|218|U|{1}{G}{G/U}{U}|Creature - Turtle Druid|3|4|When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.|
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Quandrix Pledgemage|Strixhaven: School of Mages|219|C|{1}{G/U}{G/U}|Creature - Merfolk Druid|2|2|Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage.|
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Quintorius, Field Historian|Strixhaven: School of Mages|220|U|{3}{R}{W}|Legendary Creature - Elephant Cleric|2|4|Spirits you control get +1/+0.$Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.|
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Radiant Scrollwielder|Strixhaven: School of Mages|221|R|{2}{R}{W}|Creature - Dwarf Cleric|2|4|Instant and sorcery spells you control have lifelink.$At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.|
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Reconstruct History|Strixhaven: School of Mages|222|U|{2}{R}{W}|Sorcery|||Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.$Exile Reconstruct History.|
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@ -40681,14 +40703,22 @@ Silverquill Apprentice|Strixhaven: School of Mages|231|U|{W}{B}|Creature - Human
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Silverquill Command|Strixhaven: School of Mages|232|R|{2}{W}{B}|Sorcery|||Choose two —$• Target creature gets +3/+3 and gains flying until end of turn.$• Return target creature card with mana value 2 or less from your graveyard to the battlefield.$• Target player draws a card and loses 1 life.$• Target opponent sacrifices a creature.|
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Spectacle Mage|Strixhaven: School of Mages|235|C|{1}{U}{R}|Creature - Bird Shaman|2|2|Flying$Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.|
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Spirit Summoning|Strixhaven: School of Mages|236|C|{1}{R/W}{R/W}|Sorcery - Lesson|||Create a 3/2 red and white Spirit creature token.|
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Square Up|Strixhaven: School of Mages|238|C|{1}{G/U}|Instant|||Target creature has base power and toughness 4/4 until end of turn.|
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Stonebound Mentor|Strixhaven: School of Mages|239|C|{1}{R}{W}|Creature - Spirit Advisor|3|3|Whenever one or more cards leave your graveyard, scry 1.|
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Tanazir Quandrix|Strixhaven: School of Mages|240|M|{3}{G}{U}|Legendary Creature - Elder Dragon|4|4|Flying, trample$When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control.$Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.|
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Teach by Example|Strixhaven: School of Mages|241|C|{U/R}{U/R}|Instant|||When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.|
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Thrilling Discovery|Strixhaven: School of Mages|243|C|{R}{W}|Sorcery|||You gain 2 life. Then you may discard two cards. If you do, draw three cards.|
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Velomachus Lorehold|Strixhaven: School of Mages|245|M|{5}{R}{W}|Legendary Creature - Elder Dragon|5|5|Flying, vigilance, haste$Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.|
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Witherbloom Apprentice|Strixhaven: School of Mages|247|U|{B}{G}|Creature - Human Druid|2|2|Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.|
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Witherbloom Command|Strixhaven: School of Mages|248|R|{B}{G}|Sorcery|||Choose two —$• Target player mills three cards, then you return a land card from your graveyard to your hand.$• Destroy target noncreature, nonland permanent with mana value 2 or less.$• Target creature gets -3/-1 until end of turn.$• Target opponent loses 2 life and you gain 2 life.|
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Zimone, Quandrix Prodigy|Strixhaven: School of Mages|250|U|{G}{U}|Legendary Creature - Human Wizard|1|2|{1}, {T}: You may put a land card from your hand onto the battlefield tapped.${4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.|
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Campus Guide|Strixhaven: School of Mages|252|C|{2}|Artifact Creature - Golem|2|1|When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.|
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Codie, Vociferous Codex|Strixhaven: School of Mages|253|R|{3}|Legendary Artifact Creature - Construct|1|4|You can't cast permanent spells.${4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.|
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Cogwork Archivist|Strixhaven: School of Mages|254|C|{6}|Artifact Creature - Construct|4|5|Reach${2}, {T}: Put target card from a graveyard on the bottom of its owner's library.|
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Letter of Acceptance|Strixhaven: School of Mages|256|C|{3}|Artifact|||{T}: Add one mana of any color.${2}, {T}, Sacrifice Letter of Acceptance: Draw a card.|
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Strixhaven Stadium|Strixhaven: School of Mages|259|R|{3}|Artifact|||{T}: Add {C}. Put a point counter on Strixhaven Stadium.$Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.$Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.|
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Team Pennant|Strixhaven: School of Mages|260|U|{1}|Artifact - Equipment|||Equipped creature gets +1/+1 and has vigilance and trample.$Equip creature token {1}$Equip {3}|
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Archway Commons|Strixhaven: School of Mages|263|C||Land|||Archway Commons enters the battlefield tapped.$When Archway Commons enters the battlefield, sacrifice it unless you pay {1}.${T}: Add one mana of any color.|
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Frostboil Snarl|Strixhaven: School of Mages|265|R||Land|||As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped.${T}: Add {U} or {R}.|
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Furycalm Snarl|Strixhaven: School of Mages|266|R||Land|||As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped.${T}: Add {R} or {W}.|
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Hall of Oracles|Strixhaven: School of Mages|267|R||Land|||{T}: Add {C}.${1}, {T}: Add one mana of any color.${T} Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.|
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@ -40700,7 +40730,7 @@ Shineshadow Snarl|Strixhaven: School of Mages|272|R||Land|||As Shineshadow Snarl
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Vineglimmer Snarl|Strixhaven: School of Mages|274|R||Land|||As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped.${T}: Add {G} or {U}.|
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Academic Probation|Strixhaven: School of Mages|287|R|{1}{W}|Sorcery - Lesson|||Choose one —$• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.$• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.|
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Semester's End|Strixhaven: School of Mages|292|R|{3}{W}|Instant|||Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.|
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Venerable Warsinger|Strixhaven: School of Mages|355|R|{1}{R}{W}|Creature - Spirit Cleric|3|3|Vigilance, trample$Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage that Venerable Warsinger dealt to that player.|
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Venerable Warsinger|Strixhaven: School of Mages|355|R|{1}{R}{W}|Creature - Spirit Cleric|3|3|Vigilance, trample$Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.|
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Plains|Strixhaven: School of Mages|366|C||Basic Land - Plains|||({T}: Add {W}.)|
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Island|Strixhaven: School of Mages|368|C||Basic Land - Island|||({T}: Add {U}.)|
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Swamp|Strixhaven: School of Mages|370|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Reference in a new issue