* Tide Drifter and Ruination Guide - Fixed that they buffed themself.

This commit is contained in:
LevelX2 2015-09-20 08:43:04 +02:00
parent e7e0125720
commit 35d4106311
3 changed files with 4 additions and 7 deletions

View file

@ -40,7 +40,6 @@ import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ColorlessPredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
/**
*
@ -51,7 +50,6 @@ public class RuinationGuide extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Other colorless creatures you control");
static {
filter.add(new AnotherPredicate());
filter.add(new ColorlessPredicate());
}
@ -68,7 +66,7 @@ public class RuinationGuide extends CardImpl {
// Ingest
this.addAbility(new IngestAbility());
// Other colorless creatures you control get +1/+0.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, filter)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, filter, true)));
}
public RuinationGuide(final RuinationGuide card) {

View file

@ -39,7 +39,6 @@ import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ColorlessPredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
/**
*
@ -50,7 +49,6 @@ public class TideDrifter extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Other colorless creatures you control");
static {
filter.add(new AnotherPredicate());
filter.add(new ColorlessPredicate());
}
@ -65,7 +63,7 @@ public class TideDrifter extends CardImpl {
// Devoid
this.addAbility(new DevoidAbility(this.color));
// Other colorless creatures you control get +0/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(0, 1, Duration.WhileOnBattlefield, filter)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(0, 1, Duration.WhileOnBattlefield, filter, true)));
}

View file

@ -81,7 +81,8 @@ public class BoostControlledEffect extends ContinuousEffectImpl {
* @param power
* @param toughness
* @param duration
* @param filter
* @param filter AnotherPredicate is not working, you need to use the
* excludeSource option
* @param lockedIn if true, power and toughness will be calculated only
* once, when the ability resolves
* @param excludeSource