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* Tide Drifter and Ruination Guide - Fixed that they buffed themself.
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e7e0125720
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3 changed files with 4 additions and 7 deletions
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@ -40,7 +40,6 @@ import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.ColorlessPredicate;
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import mage.filter.predicate.permanent.AnotherPredicate;
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/**
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*
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@ -51,7 +50,6 @@ public class RuinationGuide extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Other colorless creatures you control");
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static {
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filter.add(new AnotherPredicate());
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filter.add(new ColorlessPredicate());
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}
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@ -68,7 +66,7 @@ public class RuinationGuide extends CardImpl {
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// Ingest
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this.addAbility(new IngestAbility());
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// Other colorless creatures you control get +1/+0.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, filter)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, filter, true)));
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}
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public RuinationGuide(final RuinationGuide card) {
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@ -39,7 +39,6 @@ import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.ColorlessPredicate;
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import mage.filter.predicate.permanent.AnotherPredicate;
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/**
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*
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@ -50,7 +49,6 @@ public class TideDrifter extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Other colorless creatures you control");
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static {
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filter.add(new AnotherPredicate());
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filter.add(new ColorlessPredicate());
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}
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@ -65,7 +63,7 @@ public class TideDrifter extends CardImpl {
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// Devoid
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this.addAbility(new DevoidAbility(this.color));
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// Other colorless creatures you control get +0/+1.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(0, 1, Duration.WhileOnBattlefield, filter)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(0, 1, Duration.WhileOnBattlefield, filter, true)));
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}
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@ -81,7 +81,8 @@ public class BoostControlledEffect extends ContinuousEffectImpl {
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* @param power
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* @param toughness
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* @param duration
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* @param filter
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* @param filter AnotherPredicate is not working, you need to use the
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* excludeSource option
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* @param lockedIn if true, power and toughness will be calculated only
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* once, when the ability resolves
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* @param excludeSource
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