fixed Hanged Executioner creating two tokens instead of one

This commit is contained in:
Evan Kranzler 2019-06-27 19:32:25 -04:00
parent f6123037ec
commit 35e9e5bd74

View file

@ -34,7 +34,7 @@ public final class HangedExecutioner extends CardImpl {
this.addAbility(FlyingAbility.getInstance());
// When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying.
this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new SpiritWhiteToken(), 2)));
this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new SpiritWhiteToken())));
// {3}{W}, Exile Hanged Executioner: Exile target creature.
Ability ability = new SimpleActivatedAbility(new ExileTargetEffect(), new ManaCostsImpl("{3}{W}"));