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* City of Shadows - Fixed that the first ability was missing.
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1 changed files with 6 additions and 4 deletions
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@ -45,7 +45,7 @@ import mage.target.common.TargetControlledCreaturePermanent;
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/**
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*
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* @author anonymous
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* @author Luna Skyrise
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*/
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public class CityOfShadows extends CardImpl {
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@ -53,12 +53,14 @@ public class CityOfShadows extends CardImpl {
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super(ownerId, 113, "City of Shadows", Rarity.RARE, new CardType[]{CardType.LAND}, "");
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this.expansionSetCode = "DRK";
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// {tap}, Exile a creature you control: Put a storage counter on City of Shadows.
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// {T}, Exile a creature you control: Put a storage counter on City of Shadows.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.STORAGE.createInstance()), new TapSourceCost());
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ability.addCost(new ExileTargetCost(new TargetControlledCreaturePermanent()));
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// {tap}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows.
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this.addAbility(ability);
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// {T}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows.
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ability = new DynamicManaAbility(Mana.ColorlessMana, new CountersCount(CounterType.STORAGE),
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"{tap}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows");
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"{tap}: Add {X} to your mana pool, where X is the number of storage counters on {this}");
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this.addAbility(ability);
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}
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