* City of Shadows - Fixed that the first ability was missing.

This commit is contained in:
LevelX2 2015-07-23 12:39:28 +02:00
parent f77fd14b1e
commit 363915075c

View file

@ -45,7 +45,7 @@ import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author anonymous
* @author Luna Skyrise
*/
public class CityOfShadows extends CardImpl {
@ -53,12 +53,14 @@ public class CityOfShadows extends CardImpl {
super(ownerId, 113, "City of Shadows", Rarity.RARE, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "DRK";
// {tap}, Exile a creature you control: Put a storage counter on City of Shadows.
// {T}, Exile a creature you control: Put a storage counter on City of Shadows.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.STORAGE.createInstance()), new TapSourceCost());
ability.addCost(new ExileTargetCost(new TargetControlledCreaturePermanent()));
// {tap}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows.
this.addAbility(ability);
// {T}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows.
ability = new DynamicManaAbility(Mana.ColorlessMana, new CountersCount(CounterType.STORAGE),
"{tap}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows");
"{tap}: Add {X} to your mana pool, where X is the number of storage counters on {this}");
this.addAbility(ability);
}