Import Floodgate

This commit is contained in:
Evan Kranzler 2018-06-02 23:59:23 -04:00
parent ab0bf76b62
commit 365b75701b
2 changed files with 155 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* The views and conclusions contained in the software and documentation are those of the
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package mage.cards.f;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.StateTriggeredAbility;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageAllEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.constants.SubType;
import mage.abilities.keyword.DefenderAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
*
* @author TheElk801
*/
public final class Floodgate extends CardImpl {
public Floodgate(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}");
this.subtype.add(SubType.WALL);
this.power = new MageInt(0);
this.toughness = new MageInt(5);
// Defender
this.addAbility(DefenderAbility.getInstance());
// When Floodgate has flying, sacrifice it.
this.addAbility(new FloodgateHasFlyingStateTriggeredAbility());
// When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.
this.addAbility(new LeavesBattlefieldTriggeredAbility(new FloodgateDamageEffect(), false));
}
public Floodgate(final Floodgate card) {
super(card);
}
@Override
public Floodgate copy() {
return new Floodgate(this);
}
}
class FloodgateHasFlyingStateTriggeredAbility extends StateTriggeredAbility {
public FloodgateHasFlyingStateTriggeredAbility() {
super(Zone.BATTLEFIELD, new SacrificeSourceEffect());
}
public FloodgateHasFlyingStateTriggeredAbility(final FloodgateHasFlyingStateTriggeredAbility ability) {
super(ability);
}
@Override
public FloodgateHasFlyingStateTriggeredAbility copy() {
return new FloodgateHasFlyingStateTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent permanent = game.getPermanent(getSourceId());
if (permanent != null && permanent.getAbilities().contains(FlyingAbility.getInstance())) {
return true;
}
return false;
}
@Override
public String getRule() {
return "When {this} has flying, sacrifice it.";
}
}
class FloodgateDamageEffect extends OneShotEffect {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
private static final FilterControlledPermanent filter2 = new FilterControlledPermanent();
static {
filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLUE)));
filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
filter2.add(new SubtypePredicate(SubType.ISLAND));
}
public FloodgateDamageEffect() {
super(Outcome.Benefit);
this.staticText = "it deals damage equal to half the number of Islands you control, "
+ "rounded down, to each nonblue creature without flying";
}
public FloodgateDamageEffect(final FloodgateDamageEffect effect) {
super(effect);
}
@Override
public FloodgateDamageEffect copy() {
return new FloodgateDamageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int islandCount = new PermanentsOnBattlefieldCount(filter2).calculate(game, source, this);
islandCount = Math.floorDiv(islandCount, 2);
return new DamageAllEffect(islandCount, filter).apply(game, source);
}
}

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@ -144,6 +144,7 @@ public final class Mirage extends ExpansionSet {
cards.add(new SetCardInfo("Flare", 176, Rarity.COMMON, mage.cards.f.Flare.class));
cards.add(new SetCardInfo("Flash", 66, Rarity.RARE, mage.cards.f.Flash.class));
cards.add(new SetCardInfo("Flood Plain", 326, Rarity.UNCOMMON, mage.cards.f.FloodPlain.class));
cards.add(new SetCardInfo("Floodgate", 67, Rarity.UNCOMMON, mage.cards.f.Floodgate.class));
cards.add(new SetCardInfo("Fog", 216, Rarity.COMMON, mage.cards.f.Fog.class));
cards.add(new SetCardInfo("Foratog", 217, Rarity.UNCOMMON, mage.cards.f.Foratog.class));
cards.add(new SetCardInfo("Forbidden Crypt", 124, Rarity.RARE, mage.cards.f.ForbiddenCrypt.class));