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* Circle of Affliction - Fixed that the triggered ability was wrongly also applied for damage dealt to other players.
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parent
dd8ec4d125
commit
367f692194
1 changed files with 4 additions and 5 deletions
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@ -1,4 +1,3 @@
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package mage.cards.c;
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package mage.cards.c;
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import java.util.UUID;
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import java.util.UUID;
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@ -29,7 +28,7 @@ import mage.target.TargetPlayer;
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public final class CircleOfAffliction extends CardImpl {
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public final class CircleOfAffliction extends CardImpl {
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public CircleOfAffliction(UUID ownerId, CardSetInfo setInfo) {
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public CircleOfAffliction(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{B}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{B}");
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// As Circle of Affliction enters the battlefield, choose a color.
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// As Circle of Affliction enters the battlefield, choose a color.
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Neutral)));
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Neutral)));
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@ -69,12 +68,12 @@ class CircleOfAfflictionTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent circleOfAffliction = game.getPermanentOrLKIBattlefield(getSourceId());
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Permanent circleOfAffliction = game.getPermanentOrLKIBattlefield(getSourceId());
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if (circleOfAffliction != null) {
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if (circleOfAffliction != null && event.getTargetId().equals(getControllerId())) {
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ObjectColor chosenColor = (ObjectColor) game.getState().getValue(circleOfAffliction.getId() + "_color");
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ObjectColor chosenColor = (ObjectColor) game.getState().getValue(circleOfAffliction.getId() + "_color");
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if (chosenColor != null) {
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if (chosenColor != null) {
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MageObject damageSource = game.getObject(event.getSourceId());
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MageObject damageSource = game.getObject(event.getSourceId());
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if (damageSource != null) {
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if (damageSource != null) {
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if ( damageSource.getColor(game).shares(chosenColor) ) {
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if (damageSource.getColor(game).shares(chosenColor)) {
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return true;
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return true;
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}
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}
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}
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}
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@ -92,4 +91,4 @@ class CircleOfAfflictionTriggeredAbility extends TriggeredAbilityImpl {
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public String getRule() {
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public String getRule() {
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return "Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.";
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return "Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.";
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}
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}
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}
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}
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