Add zombie count hint to The Scarab God

This commit is contained in:
PurpleCrowbar 2023-03-23 01:49:42 +00:00
parent 7b69628da2
commit 3692e05dac

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@ -11,10 +11,14 @@ import mage.abilities.common.DiesSourceTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility; import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.Effect; import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenCopyTargetEffect; import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
import mage.abilities.effects.common.ReturnToHandTargetEffect; import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.abilities.hint.Hint;
import mage.abilities.hint.ValueHint;
import mage.cards.Card; import mage.cards.Card;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
@ -37,6 +41,12 @@ import mage.target.targetpointer.FixedTarget;
*/ */
public final class TheScarabGod extends CardImpl { public final class TheScarabGod extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(SubType.ZOMBIE, "Zombies you control");
private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter, null);
private static final Hint hint = new ValueHint(
"Number of Zombies you control", xValue
);
public TheScarabGod(UUID ownerId, CardSetInfo setInfo) { public TheScarabGod(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{B}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{B}");
@ -46,7 +56,7 @@ public final class TheScarabGod extends CardImpl {
this.toughness = new MageInt(5); this.toughness = new MageInt(5);
// At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. // At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new TheScarabGodEffect(), TargetController.YOU, false)); this.addAbility(new BeginningOfUpkeepTriggeredAbility(new TheScarabGodEffect(xValue), TargetController.YOU, false).addHint(hint));
// {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. // {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new TheScarabGodEffect2(), new ManaCostsImpl<>("{2}{U}{B}")); Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new TheScarabGodEffect2(), new ManaCostsImpl<>("{2}{U}{B}"));
@ -69,19 +79,17 @@ public final class TheScarabGod extends CardImpl {
class TheScarabGodEffect extends OneShotEffect { class TheScarabGodEffect extends OneShotEffect {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("untapped Zombies you control"); private final DynamicValue numOfZombies;
static { public TheScarabGodEffect(DynamicValue numOfZombies) {
filter.add(SubType.ZOMBIE.getPredicate());
}
public TheScarabGodEffect() {
super(Outcome.Benefit); super(Outcome.Benefit);
this.numOfZombies = numOfZombies;
staticText = "each opponent loses X life and you scry X, where X is the number of Zombies you control"; staticText = "each opponent loses X life and you scry X, where X is the number of Zombies you control";
} }
public TheScarabGodEffect(final TheScarabGodEffect effect) { public TheScarabGodEffect(final TheScarabGodEffect effect) {
super(effect); super(effect);
this.numOfZombies = effect.numOfZombies;
} }
@Override @Override
@ -93,8 +101,7 @@ class TheScarabGodEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId()); Player controller = game.getPlayer(source.getControllerId());
if (controller != null) { if (controller != null) {
int numZombies = game.getBattlefield().countAll(filter, source.getControllerId(), game); int numZombies = numOfZombies.calculate(game, source, this);
if (numZombies > 0) { if (numZombies > 0) {
for (UUID playerId : game.getOpponents(source.getControllerId())) { for (UUID playerId : game.getOpponents(source.getControllerId())) {
Player opponent = game.getPlayer(playerId); Player opponent = game.getPlayer(playerId);