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Add zombie count hint to The Scarab God
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parent
7b69628da2
commit
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1 changed files with 16 additions and 9 deletions
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@ -11,10 +11,14 @@ import mage.abilities.common.DiesSourceTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
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import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.cards.Card;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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@ -37,6 +41,12 @@ import mage.target.targetpointer.FixedTarget;
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*/
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*/
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public final class TheScarabGod extends CardImpl {
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public final class TheScarabGod extends CardImpl {
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private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(SubType.ZOMBIE, "Zombies you control");
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private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter, null);
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private static final Hint hint = new ValueHint(
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"Number of Zombies you control", xValue
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);
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public TheScarabGod(UUID ownerId, CardSetInfo setInfo) {
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public TheScarabGod(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{B}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{B}");
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@ -46,7 +56,7 @@ public final class TheScarabGod extends CardImpl {
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this.toughness = new MageInt(5);
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this.toughness = new MageInt(5);
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// At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
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// At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new TheScarabGodEffect(), TargetController.YOU, false));
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new TheScarabGodEffect(xValue), TargetController.YOU, false).addHint(hint));
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// {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
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// {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new TheScarabGodEffect2(), new ManaCostsImpl<>("{2}{U}{B}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new TheScarabGodEffect2(), new ManaCostsImpl<>("{2}{U}{B}"));
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@ -69,19 +79,17 @@ public final class TheScarabGod extends CardImpl {
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class TheScarabGodEffect extends OneShotEffect {
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class TheScarabGodEffect extends OneShotEffect {
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private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("untapped Zombies you control");
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private final DynamicValue numOfZombies;
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static {
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public TheScarabGodEffect(DynamicValue numOfZombies) {
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filter.add(SubType.ZOMBIE.getPredicate());
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}
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public TheScarabGodEffect() {
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super(Outcome.Benefit);
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super(Outcome.Benefit);
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this.numOfZombies = numOfZombies;
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staticText = "each opponent loses X life and you scry X, where X is the number of Zombies you control";
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staticText = "each opponent loses X life and you scry X, where X is the number of Zombies you control";
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}
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}
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public TheScarabGodEffect(final TheScarabGodEffect effect) {
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public TheScarabGodEffect(final TheScarabGodEffect effect) {
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super(effect);
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super(effect);
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this.numOfZombies = effect.numOfZombies;
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}
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}
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@Override
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@Override
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@ -93,8 +101,7 @@ class TheScarabGodEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller != null) {
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int numZombies = game.getBattlefield().countAll(filter, source.getControllerId(), game);
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int numZombies = numOfZombies.calculate(game, source, this);
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if (numZombies > 0) {
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if (numZombies > 0) {
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for (UUID playerId : game.getOpponents(source.getControllerId())) {
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for (UUID playerId : game.getOpponents(source.getControllerId())) {
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Player opponent = game.getPlayer(playerId);
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Player opponent = game.getPlayer(playerId);
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