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Added missing rule text of Chalice of Life.
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@ -71,8 +71,10 @@ public class ChaliceOfLife extends CardImpl<ChaliceOfLife> {
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}
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}
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class ChaliceOfLifeEffect extends OneShotEffect<ChaliceOfLifeEffect> {
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class ChaliceOfLifeEffect extends OneShotEffect<ChaliceOfLifeEffect> {
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public ChaliceOfLifeEffect() {
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public ChaliceOfLifeEffect() {
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super(Constants.Outcome.GainLife);
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super(Constants.Outcome.GainLife);
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staticText = "You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life";
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}
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}
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public ChaliceOfLifeEffect(final ChaliceOfLifeEffect effect) {
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public ChaliceOfLifeEffect(final ChaliceOfLifeEffect effect) {
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