Added missing rule text of Chalice of Life.

This commit is contained in:
LevelX2 2013-04-13 23:42:46 +02:00
parent aefcd3c697
commit 36b483d41a

View file

@ -71,8 +71,10 @@ public class ChaliceOfLife extends CardImpl<ChaliceOfLife> {
}
class ChaliceOfLifeEffect extends OneShotEffect<ChaliceOfLifeEffect> {
public ChaliceOfLifeEffect() {
super(Constants.Outcome.GainLife);
staticText = "You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life";
}
public ChaliceOfLifeEffect(final ChaliceOfLifeEffect effect) {