Implemented Harsh Justice

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package mage.cards.h;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.CastOnlyDuringPhaseStepSourceAbility;
import mage.abilities.condition.common.AttackedThisStepCondition;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.PhaseStep;
import mage.constants.TurnPhase;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AttackingPredicate;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.watchers.common.PlayerAttackedStepWatcher;
/**
*
* @author LevelX2 & L_J
*/
public class HarshJustice extends CardImpl {
public HarshJustice(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{W}");
// Cast Harsh Justice only during the declare attackers step and only if you've been attacked this step.
Ability ability = new CastOnlyDuringPhaseStepSourceAbility(
TurnPhase.COMBAT, PhaseStep.DECLARE_ATTACKERS, AttackedThisStepCondition.instance,
"Cast {this} only during the declare attackers step and only if you've been attacked this step."
);
ability.addWatcher(new PlayerAttackedStepWatcher());
this.addAbility(ability);
// This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.
this.getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(new HarshJusticeTriggeredAbility()));
}
public HarshJustice(final HarshJustice card) {
super(card);
}
@Override
public HarshJustice copy() {
return new HarshJustice(this);
}
}
class HarshJusticeTriggeredAbility extends DelayedTriggeredAbility {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("attacking creature");
static {
filter.add(new AttackingPredicate());
}
public HarshJusticeTriggeredAbility() {
super(new HarshJusticeEffect(), Duration.EndOfTurn, false);
}
public HarshJusticeTriggeredAbility(final HarshJusticeTriggeredAbility ability) {
super(ability);
}
@Override
public HarshJusticeTriggeredAbility copy() {
return new HarshJusticeTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.DAMAGED_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Player controller = game.getPlayer(this.getControllerId());
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
Permanent damagePermanent = game.getPermanentOrLKIBattlefield(damageEvent.getSourceId());
if (controller != null && damagePermanent != null) {
if (damageEvent.isCombatDamage() && controller.getId().equals(damageEvent.getTargetId()) && filter.match(damagePermanent, game)) {
for (Effect effect : this.getEffects()) {
effect.setValue("damage", damageEvent.getAmount());
effect.setValue("sourceId", damageEvent.getSourceId());
}
return true;
}
}
return false;
}
@Override
public String getRule() {
return "This turn, whenever an attacking creature deals combat damage to you, " + super.getRule();
}
}
class HarshJusticeEffect extends OneShotEffect {
public HarshJusticeEffect() {
super(Outcome.Benefit);
this.staticText = "it deals that much damage to its controller";
}
public HarshJusticeEffect(final HarshJusticeEffect effect) {
super(effect);
}
@Override
public HarshJusticeEffect copy() {
return new HarshJusticeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int damage = (Integer) this.getValue("damage");
UUID sourceId = (UUID) this.getValue("sourceId");
MageObject sourceObject = game.getObject(source.getSourceId());
if (sourceObject != null && damage > 0 && sourceId != null) {
Permanent targetObject = game.getPermanentOrLKIBattlefield(sourceId);
if (targetObject != null) {
Player controller = game.getPlayer(targetObject.getControllerId());
if (controller != null) {
game.informPlayers(sourceObject.getLogName() + ": " + targetObject.getLogName() + " deals " + damage + " damage to " + controller.getLogName());
controller.damage(damage, sourceId, game, false, true);
return true;
}
}
}
return false;
}
}