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Implemented Sword Point Diplomacy
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121
Mage.Sets/src/mage/cards/s/SwordPointDiplomacy.java
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Mage.Sets/src/mage/cards/s/SwordPointDiplomacy.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.s;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.PayLifeCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author TheElk801
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*/
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public class SwordPointDiplomacy extends CardImpl {
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public SwordPointDiplomacy(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{B}");
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// Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
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this.getSpellAbility().addEffect(new SwordPointDiplomacyEffect());
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}
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public SwordPointDiplomacy(final SwordPointDiplomacy card) {
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super(card);
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}
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@Override
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public SwordPointDiplomacy copy() {
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return new SwordPointDiplomacy(this);
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}
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}
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class SwordPointDiplomacyEffect extends OneShotEffect {
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SwordPointDiplomacyEffect() {
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super(Outcome.Benefit);
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this.staticText = "";
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}
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SwordPointDiplomacyEffect(final SwordPointDiplomacyEffect effect) {
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super(effect);
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}
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@Override
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public SwordPointDiplomacyEffect copy() {
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return new SwordPointDiplomacyEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (controller == null || sourceObject == null) {
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return false;
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}
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int amount = Math.min(controller.getLibrary().size(), 3);
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CardsImpl cards = new CardsImpl();
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cards.addAll(controller.getLibrary().getTopCards(game, amount));
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controller.revealCards(sourceObject.getIdName(), cards, game);
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Set<Card> cardsList = cards.getCards(game);
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Cards cardsToHand = new CardsImpl();
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for (Card card : cardsList) {
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boolean keepIt = true;
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Cost cost = new PayLifeCost(3);
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for (UUID oppId : game.getOpponents(controller.getId())) {
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Player opponent = game.getPlayer(oppId);
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if (!(opponent != null
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&& cost.canPay(source, source.getSourceId(), opponent.getId(), game)
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&& opponent.chooseUse(Outcome.Neutral, "Pay 3 life to prevent " + controller.getLogName() + " from getting " + card.getLogName() + "?", source, game)
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&& cost.pay(source, game, source.getSourceId(), opponent.getId(), true))) {
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keepIt = false;
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}
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}
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if (keepIt) {
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cardsToHand.add(card);
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cards.remove(card);
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}
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}
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controller.moveCards(cardsToHand, Zone.HAND, source, game);
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controller.moveCards(cards, Zone.EXILED, source, game);
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return true;
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}
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}
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@ -178,6 +178,7 @@ public class Ixalan extends ExpansionSet {
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cards.add(new SetCardInfo("Sunbird's Invocation", 165, Rarity.RARE, mage.cards.s.SunbirdsInvocation.class));
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cards.add(new SetCardInfo("Sunpetal Grove", 257, Rarity.RARE, mage.cards.s.SunpetalGrove.class));
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cards.add(new SetCardInfo("Swamp", 269, Rarity.LAND, mage.cards.basiclands.Swamp.class));
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cards.add(new SetCardInfo("Sword-Point Diplomacy", 126, Rarity.RARE, mage.cards.s.SwordPointDiplomacy.class));
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cards.add(new SetCardInfo("Temple of Aclazotz", 90, Rarity.RARE, mage.cards.t.TempleOfAclazotz.class));
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cards.add(new SetCardInfo("Thaumatic Compass", 249, Rarity.RARE, mage.cards.t.ThaumaticCompass.class));
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cards.add(new SetCardInfo("Thundering Spineback", 210, Rarity.UNCOMMON, mage.cards.t.ThunderingSpineback.class));
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