[BOT] Implemented Blitzwing, Cruel Tormenter / Blitzwing, Adaptive Assailant

This commit is contained in:
Evan Kranzler 2022-10-13 20:15:25 -04:00
parent adfaa74fad
commit 379c2cc3ac
3 changed files with 168 additions and 0 deletions

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@ -0,0 +1,83 @@
package mage.cards.b;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfCombatTriggeredAbility;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.IndestructibleAbility;
import mage.abilities.keyword.LivingMetalAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.util.RandomUtil;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class BlitzwingAdaptiveAssailant extends CardImpl {
public BlitzwingAdaptiveAssailant(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.VEHICLE);
this.power = new MageInt(3);
this.toughness = new MageInt(5);
this.color.setBlack(true);
this.nightCard = true;
// Living metal
this.addAbility(new LivingMetalAbility());
// At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn.
this.addAbility(new BeginningOfCombatTriggeredAbility(
new BlitzwingCruelTormentorEffect(), TargetController.YOU, false
));
// Whenever Blitzwing deals combat damage to a player, convert it.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(
new TransformSourceEffect().setText("convert it"), false
));
}
private BlitzwingAdaptiveAssailant(final BlitzwingAdaptiveAssailant card) {
super(card);
}
@Override
public BlitzwingAdaptiveAssailant copy() {
return new BlitzwingAdaptiveAssailant(this);
}
}
class BlitzwingAdaptiveAssailantEffect extends OneShotEffect {
BlitzwingAdaptiveAssailantEffect() {
super(Outcome.Benefit);
staticText = "choose flying or indestructible at random. {this} gains that ability until end of turn";
}
private BlitzwingAdaptiveAssailantEffect(final BlitzwingAdaptiveAssailantEffect effect) {
super(effect);
}
@Override
public BlitzwingAdaptiveAssailantEffect copy() {
return new BlitzwingAdaptiveAssailantEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Ability ability = RandomUtil.nextBoolean() ? FlyingAbility.getInstance() : IndestructibleAbility.getInstance();
game.informPlayers(ability.getRule() + " has been chosen");
game.addEffect(new GainAbilitySourceEffect(ability, Duration.EndOfTurn), source);
return true;
}
}

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@ -0,0 +1,83 @@
package mage.cards.b;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.MoreThanMeetsTheEyeAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetOpponent;
import mage.watchers.common.PlayerLostLifeWatcher;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class BlitzwingCruelTormentor extends CardImpl {
public BlitzwingCruelTormentor(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{5}{B}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.ROBOT);
this.power = new MageInt(6);
this.toughness = new MageInt(5);
this.secondSideCardClazz = mage.cards.b.BlitzwingAdaptiveAssailant.class;
// More Than Meets the Eye {3}{B}
this.addAbility(new MoreThanMeetsTheEyeAbility(this, "{3}{B}"));
// At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing.
Ability ability = new BeginningOfEndStepTriggeredAbility(
new BlitzwingCruelTormentorEffect(), TargetController.YOU, false
);
ability.addTarget(new TargetOpponent());
this.addAbility(ability);
}
private BlitzwingCruelTormentor(final BlitzwingCruelTormentor card) {
super(card);
}
@Override
public BlitzwingCruelTormentor copy() {
return new BlitzwingCruelTormentor(this);
}
}
class BlitzwingCruelTormentorEffect extends OneShotEffect {
BlitzwingCruelTormentorEffect() {
super(Outcome.Benefit);
staticText = "target opponent loses life equal to the life that player " +
"lost this turn. If no life is lost this way, convert {this}";
}
private BlitzwingCruelTormentorEffect(final BlitzwingCruelTormentorEffect effect) {
super(effect);
}
@Override
public BlitzwingCruelTormentorEffect copy() {
return new BlitzwingCruelTormentorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
if (player != null) {
int lifeLost = game.getState().getWatcher(PlayerLostLifeWatcher.class).getLifeLost(player.getId());
if (lifeLost > 0 && player.loseLife(lifeLost, game, source, false) > 0) {
return true;
}
}
Permanent permanent = source.getSourcePermanentIfItStillExists(game);
return permanent != null && permanent.transform(source, game);
}
}

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@ -19,6 +19,8 @@ public final class Transformers extends ExpansionSet {
super("Transformers", "BOT", ExpansionSet.buildDate(2022, 11, 18), SetType.SUPPLEMENTAL);
this.hasBasicLands = false;
cards.add(new SetCardInfo("Blitzwing, Adaptive Assailant", 4, Rarity.MYTHIC, mage.cards.b.BlitzwingAdaptiveAssailant.class));
cards.add(new SetCardInfo("Blitzwing, Cruel Tormentor", 4, Rarity.MYTHIC, mage.cards.b.BlitzwingCruelTormentor.class));
cards.add(new SetCardInfo("Flamewar, Brash Veteran", 10, Rarity.MYTHIC, mage.cards.f.FlamewarBrashVeteran.class));
cards.add(new SetCardInfo("Flamewar, Streetwise Operative", 10, Rarity.MYTHIC, mage.cards.f.FlamewarStreetwiseOperative.class));
cards.add(new SetCardInfo("Goldbug, Humanity's Ally", 11, Rarity.MYTHIC, mage.cards.g.GoldbugHumanitysAlly.class));