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Fix Tidewalker: the ability that sets its power and toughness works on all zones
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@ -71,7 +71,7 @@ public class Tidewalker extends CardImpl {
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this.addAbility(new VanishingUpkeepAbility(0));
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this.addAbility(new VanishingSacrificeAbility());
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// Tidewalker's power and toughness are each equal to the number of time counters on it.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SetPowerToughnessSourceEffect(new CountersCount(CounterType.TIME), Duration.WhileOnBattlefield))); }
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new CountersCount(CounterType.TIME), Duration.WhileOnBattlefield))); }
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public Tidewalker(final Tidewalker card) {
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super(card);
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