[M20] fixed wrong texts

This commit is contained in:
Oleg Agafonov 2019-06-30 21:54:21 +04:00
parent cd596e5133
commit 37f053f78d
5 changed files with 5 additions and 7 deletions

View file

@ -23,7 +23,7 @@ import java.util.UUID;
public final class AerialAssault extends CardImpl {
private static final FilterPermanent filter
= new FilterCreaturePermanent("tapped creature.");
= new FilterCreaturePermanent("tapped creature");
private static final FilterPermanent filter2
= new FilterControlledCreaturePermanent("creature you control with flying");

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@ -33,7 +33,7 @@ public final class BarkhideTroll extends CardImpl {
// Barkhide Troll enters the battlefield with a +1/+1 counter on it.
this.addAbility(new EntersBattlefieldAbility(
new AddCountersSourceEffect(CounterType.P1P1.createInstance()),
"{this} enters the battlefield with a +1/+1 counter on it"
"with a +1/+1 counter on it"
));
// {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn.

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@ -45,10 +45,9 @@ public final class BorealElemental extends CardImpl {
class BorealElementalCostIncreaseEffect extends CostModificationEffectImpl {
BorealElementalCostIncreaseEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit, CostModificationType.INCREASE_COST);
staticText = "Spells your opponents cast that target Icefall Regent cost {2} more to cast";
staticText = "Spells your opponents cast that target {this} cost {2} more to cast";
}
private BorealElementalCostIncreaseEffect(BorealElementalCostIncreaseEffect effect) {

View file

@ -20,7 +20,7 @@ import java.util.UUID;
public final class DevoutDecree extends CardImpl {
private static final FilterPermanent filter
= new FilterCreatureOrPlaneswalkerPermanent("creature or planeswalker that's black or red.");
= new FilterCreatureOrPlaneswalkerPermanent("creature or planeswalker that's black or red");
static {
filter.add(Predicates.or(

View file

@ -55,8 +55,7 @@ class DivinersLockboxEffect extends OneShotEffect {
DivinersLockboxEffect() {
super(Outcome.Benefit);
staticText = "Choose a card name, then reveal the top card of your library. " +
"If that card has the chosen name, sacrifice {this} and draw three cards. " +
"Activate this ability only any time you could cast a sorcery.";
"If that card has the chosen name, sacrifice {this} and draw three cards.";
}
private DivinersLockboxEffect(final DivinersLockboxEffect effect) {