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[M12] Personal Sanctuary, Stonehorn Dignitary, Ponder [M10] Ponder
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130
Mage.Sets/src/mage/sets/magic2010/Ponder.java
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130
Mage.Sets/src/mage/sets/magic2010/Ponder.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2010;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardControllerEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetCard;
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/**
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* @author nantuko
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*/
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public class Ponder extends CardImpl<Ponder> {
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public Ponder(UUID ownerId) {
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super(ownerId, 68, "Ponder", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{U}");
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this.expansionSetCode = "M10";
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this.color.setBlue(true);
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// Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
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this.getSpellAbility().addEffect(new PonderEffect());
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// Draw a card.
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this.getSpellAbility().addEffect(new DrawCardControllerEffect(1));
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}
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public Ponder(final Ponder card) {
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super(card);
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}
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@Override
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public Ponder copy() {
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return new Ponder(this);
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}
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}
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class PonderEffect extends OneShotEffect<PonderEffect> {
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protected static FilterCard filter = new FilterCard("card to put on the top of your library");
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public PonderEffect() {
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super(Constants.Outcome.Benefit);
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staticText = "Look at the top three cards of your library, then put them back in any order. You may shuffle your library";
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}
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public PonderEffect(final PonderEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Cards cards = new CardsImpl(Constants.Zone.PICK);
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int count = Math.min(3, player.getLibrary().size());
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if (count == 0) {
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return false;
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}
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for (int i = 0; i < count; i++) {
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Card card = player.getLibrary().removeFromTop(game);
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if (card != null) {
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cards.add(card);
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}
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game.setZone(card.getId(), Constants.Zone.PICK);
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}
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if (cards.size() > 1) {
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TargetCard target2 = new TargetCard(Constants.Zone.PICK, filter);
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target2.setRequired(true);
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while (cards.size() > 1) {
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player.choose(Constants.Outcome.Benefit, cards, target2, game);
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Card card = cards.get(target2.getFirstTarget(), game);
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if (card != null) {
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cards.remove(card);
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card.moveToZone(Constants.Zone.LIBRARY, source.getId(), game, true);
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}
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target2.clearChosen();
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}
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}
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if (cards.size() == 1) {
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Card card = cards.get(cards.iterator().next(), game);
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card.moveToZone(Constants.Zone.LIBRARY, source.getId(), game, true);
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}
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if (player.chooseUse(Constants.Outcome.Benefit, "Shuffle you library?", game)) {
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player.shuffleLibrary(game);
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}
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return true;
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}
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@Override
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public PonderEffect copy() {
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return new PonderEffect(this);
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}
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}
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110
Mage.Sets/src/mage/sets/magic2012/PersonalSanctuary.java
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110
Mage.Sets/src/mage/sets/magic2012/PersonalSanctuary.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2012;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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/**
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*
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* @author nantuko
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*/
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public class PersonalSanctuary extends CardImpl<PersonalSanctuary> {
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public PersonalSanctuary(UUID ownerId) {
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super(ownerId, 30, "Personal Sanctuary", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
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this.expansionSetCode = "M12";
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this.color.setWhite(true);
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// During your turn, prevent all damage that would be dealt to you.
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new PersonalSanctuaryEffect()));
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}
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public PersonalSanctuary(final PersonalSanctuary card) {
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super(card);
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}
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@Override
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public PersonalSanctuary copy() {
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return new PersonalSanctuary(this);
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}
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}
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class PersonalSanctuaryEffect extends PreventionEffectImpl<PersonalSanctuaryEffect> {
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public PersonalSanctuaryEffect() {
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super(Constants.Duration.WhileOnBattlefield);
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staticText = "During your turn, prevent all damage that would be dealt to you";
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}
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public PersonalSanctuaryEffect(PersonalSanctuaryEffect effect) {
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super(effect);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), event.getAmount(), false);
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if (!game.replaceEvent(preventEvent)) {
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int damage = event.getAmount();
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event.setAmount(0);
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game.informPlayers("Damage has been prevented: " + damage);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), damage));
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getType().equals(GameEvent.EventType.DAMAGE_PLAYER)) {
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if (event.getTargetId().equals(source.getControllerId()) && game.getActivePlayerId().equals(source.getControllerId()))
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return super.applies(event, source, game);
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}
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return false;
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}
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@Override
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public PersonalSanctuaryEffect copy() {
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return new PersonalSanctuaryEffect(this);
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}
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}
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52
Mage.Sets/src/mage/sets/magic2012/Ponder.java
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52
Mage.Sets/src/mage/sets/magic2012/Ponder.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
|
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
|
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
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* of conditions and the following disclaimer in the documentation and/or other materials
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||||
* provided with the distribution.
|
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2012;
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import java.util.UUID;
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/**
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*
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* @author nantuko
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*/
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public class Ponder extends mage.sets.magic2010.Ponder {
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public Ponder(UUID ownerId) {
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super(ownerId);
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this.cardNumber = 73;
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this.expansionSetCode = "M12";
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}
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public Ponder(final Ponder card) {
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super(card);
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}
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@Override
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public Ponder copy() {
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return new Ponder(this);
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}
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}
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106
Mage.Sets/src/mage/sets/magic2012/StonehornDignitary.java
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106
Mage.Sets/src/mage/sets/magic2012/StonehornDignitary.java
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@ -0,0 +1,106 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
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||||
*
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||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
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||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
|
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2012;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.combat.Combat;
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import mage.game.turn.CombatPhase;
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import mage.game.turn.TurnMod;
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import mage.target.Target;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author nantuko
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*/
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public class StonehornDignitary extends CardImpl<StonehornDignitary> {
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public StonehornDignitary(UUID ownerId) {
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super(ownerId, 37, "Stonehorn Dignitary", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{W}");
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this.expansionSetCode = "M12";
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this.subtype.add("Rhino");
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this.subtype.add("Soldier");
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this.color.setWhite(true);
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this.power = new MageInt(1);
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this.toughness = new MageInt(4);
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// When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.
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Ability ability = new EntersBattlefieldTriggeredAbility(new SkipNextCombatEffect());
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Target target = new TargetOpponent();
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target.setRequired(true);
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ability.addTarget(target);
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this.addAbility(ability);
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}
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public StonehornDignitary(final StonehornDignitary card) {
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super(card);
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}
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@Override
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public StonehornDignitary copy() {
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return new StonehornDignitary(this);
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}
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}
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class SkipNextCombatEffect extends OneShotEffect<SkipNextCombatEffect> {
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public SkipNextCombatEffect() {
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super(Constants.Outcome.Detriment);
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staticText = "target opponent skips his or her next combat phase";
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}
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public SkipNextCombatEffect(SkipNextCombatEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID targetId = source.getFirstTarget();
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if (targetId != null) {
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game.getState().getTurnMods().add(new TurnMod(targetId, Constants.TurnPhase.COMBAT, null, true));
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return true;
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}
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return false;
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}
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@Override
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public SkipNextCombatEffect copy() {
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return new SkipNextCombatEffect();
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}
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}
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