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- Fixed bug #3665
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1 changed files with 8 additions and 2 deletions
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@ -53,7 +53,7 @@ public class DoublingSeason extends CardImpl {
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// If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
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// If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CreateTwiceThatManyTokensEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CreateTwiceThatManyTokensEffect()));
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// If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.
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// If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DoublingSeasonCounterEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DoublingSeasonCounterEffect()));
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@ -71,6 +71,8 @@ public class DoublingSeason extends CardImpl {
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class DoublingSeasonCounterEffect extends ReplacementEffectImpl {
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class DoublingSeasonCounterEffect extends ReplacementEffectImpl {
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boolean landPlayed = false; // a played land is not an effect
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DoublingSeasonCounterEffect() {
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DoublingSeasonCounterEffect() {
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super(Duration.WhileOnBattlefield, Outcome.BoostCreature, false);
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super(Duration.WhileOnBattlefield, Outcome.BoostCreature, false);
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staticText = "If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead";
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staticText = "If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead";
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@ -96,8 +98,12 @@ class DoublingSeasonCounterEffect extends ReplacementEffectImpl {
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Permanent permanent = game.getPermanent(event.getTargetId());
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent == null) {
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if (permanent == null) {
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permanent = game.getPermanentEntering(event.getTargetId());
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permanent = game.getPermanentEntering(event.getTargetId());
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landPlayed = (permanent != null
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&& permanent.isLand()); // a played land is not an effect
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}
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}
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return permanent != null && permanent.getControllerId().equals(source.getControllerId());
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return permanent != null
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&& permanent.getControllerId().equals(source.getControllerId())
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&& !landPlayed; // example: gemstone mine being played as a land drop
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}
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}
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@Override
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@Override
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