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[MAT] Implement Danitha, New Benalia's Light
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128
Mage.Sets/src/mage/cards/d/DanithaNewBenaliasLight.java
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128
Mage.Sets/src/mage/cards/d/DanithaNewBenaliasLight.java
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package mage.cards.d;
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import mage.MageIdentifier;
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import mage.MageInt;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.watchers.Watcher;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class DanithaNewBenaliasLight extends CardImpl {
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public DanithaNewBenaliasLight(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}{W}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.KNIGHT);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Vigilance
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this.addAbility(VigilanceAbility.getInstance());
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// Lifelink
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this.addAbility(LifelinkAbility.getInstance());
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// Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard.
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this.addAbility(new SimpleStaticAbility(
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new DanithaNewBenaliasLightCastFromGraveyardEffect()
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).setIdentifier(MageIdentifier.DanithaNewBenaliasLightWatcher), new DanithaNewBenaliasLightWatcher());
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}
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private DanithaNewBenaliasLight(final DanithaNewBenaliasLight card) {
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super(card);
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}
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@Override
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public DanithaNewBenaliasLight copy() {
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return new DanithaNewBenaliasLight(this);
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}
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}
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class DanithaNewBenaliasLightCastFromGraveyardEffect extends AsThoughEffectImpl {
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DanithaNewBenaliasLightCastFromGraveyardEffect() {
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super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.WhileOnBattlefield, Outcome.PutCardInPlay, true);
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staticText = "once during each of your turns, you may cast an Aura or Equipment spell from your graveyard";
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}
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DanithaNewBenaliasLightCastFromGraveyardEffect(final DanithaNewBenaliasLightCastFromGraveyardEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public DanithaNewBenaliasLightCastFromGraveyardEffect copy() {
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return new DanithaNewBenaliasLightCastFromGraveyardEffect(this);
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}
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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if (!source.isControlledBy(affectedControllerId) || game.getState().getZone(objectId) != Zone.GRAVEYARD) {
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return false;
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}
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Card objectCard = game.getCard(objectId);
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return objectCard != null
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&& objectCard.isOwnedBy(source.getControllerId())
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&& (objectCard.hasSubtype(SubType.AURA, game) || objectCard.hasSubtype(SubType.EQUIPMENT, game))
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&& objectCard.getSpellAbility() != null
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&& objectCard.getSpellAbility().spellCanBeActivatedRegularlyNow(affectedControllerId, game)
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&& !DanithaNewBenaliasLightWatcher.isAbilityUsed(source, game);
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}
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}
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class DanithaNewBenaliasLightWatcher extends Watcher {
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private final Set<MageObjectReference> usedFrom = new HashSet<>();
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DanithaNewBenaliasLightWatcher() {
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super(WatcherScope.GAME);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.SPELL_CAST
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&& event.hasApprovingIdentifier(MageIdentifier.DanithaNewBenaliasLightWatcher)) {
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usedFrom.add(event.getAdditionalReference().getApprovingMageObjectReference());
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}
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}
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@Override
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public void reset() {
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super.reset();
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usedFrom.clear();
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}
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public static boolean isAbilityUsed(Ability source, Game game) {
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return game
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.getState()
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.getWatcher(DanithaNewBenaliasLightWatcher.class)
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.usedFrom
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.contains(new MageObjectReference(source.getSourceId(), game));
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}
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}
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@ -29,6 +29,7 @@ public final class MarchOfTheMachineTheAftermath extends ExpansionSet {
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cards.add(new SetCardInfo("Campus Renovation", 27, Rarity.UNCOMMON, mage.cards.c.CampusRenovation.class));
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cards.add(new SetCardInfo("Campus Renovation", 27, Rarity.UNCOMMON, mage.cards.c.CampusRenovation.class));
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cards.add(new SetCardInfo("Coppercoat Vanguard", 1, Rarity.UNCOMMON, mage.cards.c.CoppercoatVanguard.class));
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cards.add(new SetCardInfo("Coppercoat Vanguard", 1, Rarity.UNCOMMON, mage.cards.c.CoppercoatVanguard.class));
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cards.add(new SetCardInfo("Cosmic Rebirth", 28, Rarity.UNCOMMON, mage.cards.c.CosmicRebirth.class));
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cards.add(new SetCardInfo("Cosmic Rebirth", 28, Rarity.UNCOMMON, mage.cards.c.CosmicRebirth.class));
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cards.add(new SetCardInfo("Danitha, New Benalia's Light", 29, Rarity.RARE, mage.cards.d.DanithaNewBenaliasLight.class));
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cards.add(new SetCardInfo("Death-Rattle Oni", 13, Rarity.UNCOMMON, mage.cards.d.DeathRattleOni.class));
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cards.add(new SetCardInfo("Death-Rattle Oni", 13, Rarity.UNCOMMON, mage.cards.d.DeathRattleOni.class));
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cards.add(new SetCardInfo("Drannith Ruins", 50, Rarity.RARE, mage.cards.d.DrannithRuins.class));
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cards.add(new SetCardInfo("Drannith Ruins", 50, Rarity.RARE, mage.cards.d.DrannithRuins.class));
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cards.add(new SetCardInfo("Feast of the Victorious Dead", 30, Rarity.UNCOMMON, mage.cards.f.FeastOfTheVictoriousDead.class));
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cards.add(new SetCardInfo("Feast of the Victorious Dead", 30, Rarity.UNCOMMON, mage.cards.f.FeastOfTheVictoriousDead.class));
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@ -10,6 +10,7 @@ public enum MageIdentifier {
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CastFromGraveyardOnceWatcher,
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CastFromGraveyardOnceWatcher,
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CemeteryIlluminatorWatcher,
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CemeteryIlluminatorWatcher,
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GisaAndGeralfWatcher,
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GisaAndGeralfWatcher,
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DanithaNewBenaliasLightWatcher,
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HaukensInsightWatcher,
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HaukensInsightWatcher,
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KaradorGhostChieftainWatcher,
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KaradorGhostChieftainWatcher,
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KessDissidentMageWatcher,
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KessDissidentMageWatcher,
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