[MAT] Implement Danitha, New Benalia's Light

This commit is contained in:
theelk801 2023-05-08 18:22:36 -04:00
parent b7cd8f8c6e
commit 386e10b251
3 changed files with 130 additions and 0 deletions

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@ -0,0 +1,128 @@
package mage.cards.d;
import mage.MageIdentifier;
import mage.MageInt;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.keyword.LifelinkAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.watchers.Watcher;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class DanithaNewBenaliasLight extends CardImpl {
public DanithaNewBenaliasLight(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}{W}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.KNIGHT);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// Trample
this.addAbility(TrampleAbility.getInstance());
// Lifelink
this.addAbility(LifelinkAbility.getInstance());
// Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard.
this.addAbility(new SimpleStaticAbility(
new DanithaNewBenaliasLightCastFromGraveyardEffect()
).setIdentifier(MageIdentifier.DanithaNewBenaliasLightWatcher), new DanithaNewBenaliasLightWatcher());
}
private DanithaNewBenaliasLight(final DanithaNewBenaliasLight card) {
super(card);
}
@Override
public DanithaNewBenaliasLight copy() {
return new DanithaNewBenaliasLight(this);
}
}
class DanithaNewBenaliasLightCastFromGraveyardEffect extends AsThoughEffectImpl {
DanithaNewBenaliasLightCastFromGraveyardEffect() {
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.WhileOnBattlefield, Outcome.PutCardInPlay, true);
staticText = "once during each of your turns, you may cast an Aura or Equipment spell from your graveyard";
}
DanithaNewBenaliasLightCastFromGraveyardEffect(final DanithaNewBenaliasLightCastFromGraveyardEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public DanithaNewBenaliasLightCastFromGraveyardEffect copy() {
return new DanithaNewBenaliasLightCastFromGraveyardEffect(this);
}
@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
if (!source.isControlledBy(affectedControllerId) || game.getState().getZone(objectId) != Zone.GRAVEYARD) {
return false;
}
Card objectCard = game.getCard(objectId);
return objectCard != null
&& objectCard.isOwnedBy(source.getControllerId())
&& (objectCard.hasSubtype(SubType.AURA, game) || objectCard.hasSubtype(SubType.EQUIPMENT, game))
&& objectCard.getSpellAbility() != null
&& objectCard.getSpellAbility().spellCanBeActivatedRegularlyNow(affectedControllerId, game)
&& !DanithaNewBenaliasLightWatcher.isAbilityUsed(source, game);
}
}
class DanithaNewBenaliasLightWatcher extends Watcher {
private final Set<MageObjectReference> usedFrom = new HashSet<>();
DanithaNewBenaliasLightWatcher() {
super(WatcherScope.GAME);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.SPELL_CAST
&& event.hasApprovingIdentifier(MageIdentifier.DanithaNewBenaliasLightWatcher)) {
usedFrom.add(event.getAdditionalReference().getApprovingMageObjectReference());
}
}
@Override
public void reset() {
super.reset();
usedFrom.clear();
}
public static boolean isAbilityUsed(Ability source, Game game) {
return game
.getState()
.getWatcher(DanithaNewBenaliasLightWatcher.class)
.usedFrom
.contains(new MageObjectReference(source.getSourceId(), game));
}
}

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@ -29,6 +29,7 @@ public final class MarchOfTheMachineTheAftermath extends ExpansionSet {
cards.add(new SetCardInfo("Campus Renovation", 27, Rarity.UNCOMMON, mage.cards.c.CampusRenovation.class)); cards.add(new SetCardInfo("Campus Renovation", 27, Rarity.UNCOMMON, mage.cards.c.CampusRenovation.class));
cards.add(new SetCardInfo("Coppercoat Vanguard", 1, Rarity.UNCOMMON, mage.cards.c.CoppercoatVanguard.class)); cards.add(new SetCardInfo("Coppercoat Vanguard", 1, Rarity.UNCOMMON, mage.cards.c.CoppercoatVanguard.class));
cards.add(new SetCardInfo("Cosmic Rebirth", 28, Rarity.UNCOMMON, mage.cards.c.CosmicRebirth.class)); cards.add(new SetCardInfo("Cosmic Rebirth", 28, Rarity.UNCOMMON, mage.cards.c.CosmicRebirth.class));
cards.add(new SetCardInfo("Danitha, New Benalia's Light", 29, Rarity.RARE, mage.cards.d.DanithaNewBenaliasLight.class));
cards.add(new SetCardInfo("Death-Rattle Oni", 13, Rarity.UNCOMMON, mage.cards.d.DeathRattleOni.class)); cards.add(new SetCardInfo("Death-Rattle Oni", 13, Rarity.UNCOMMON, mage.cards.d.DeathRattleOni.class));
cards.add(new SetCardInfo("Drannith Ruins", 50, Rarity.RARE, mage.cards.d.DrannithRuins.class)); cards.add(new SetCardInfo("Drannith Ruins", 50, Rarity.RARE, mage.cards.d.DrannithRuins.class));
cards.add(new SetCardInfo("Feast of the Victorious Dead", 30, Rarity.UNCOMMON, mage.cards.f.FeastOfTheVictoriousDead.class)); cards.add(new SetCardInfo("Feast of the Victorious Dead", 30, Rarity.UNCOMMON, mage.cards.f.FeastOfTheVictoriousDead.class));

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@ -10,6 +10,7 @@ public enum MageIdentifier {
CastFromGraveyardOnceWatcher, CastFromGraveyardOnceWatcher,
CemeteryIlluminatorWatcher, CemeteryIlluminatorWatcher,
GisaAndGeralfWatcher, GisaAndGeralfWatcher,
DanithaNewBenaliasLightWatcher,
HaukensInsightWatcher, HaukensInsightWatcher,
KaradorGhostChieftainWatcher, KaradorGhostChieftainWatcher,
KessDissidentMageWatcher, KessDissidentMageWatcher,