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[STX] Implemented Brackish Trudge
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3 changed files with 59 additions and 6 deletions
56
Mage.Sets/src/mage/cards/b/BrackishTrudge.java
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56
Mage.Sets/src/mage/cards/b/BrackishTrudge.java
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package mage.cards.b;
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import mage.MageInt;
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import mage.abilities.common.ActivateIfConditionActivatedAbility;
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import mage.abilities.common.EntersBattlefieldTappedAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.YouGainedLifeCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect;
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import mage.abilities.hint.ConditionHint;
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import mage.abilities.hint.Hint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.ComparisonType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.watchers.common.PlayerGainedLifeWatcher;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class BrackishTrudge extends CardImpl {
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private static final Condition condition = new YouGainedLifeCondition(ComparisonType.MORE_THAN, 0);
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private static final Hint hint = new ConditionHint(condition, "You gained life this turn");
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public BrackishTrudge(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}");
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this.subtype.add(SubType.FUNGUS);
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this.subtype.add(SubType.BEAST);
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this.power = new MageInt(4);
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this.toughness = new MageInt(2);
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// Brackish Trudge enters the battlefield tapped.
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this.addAbility(new EntersBattlefieldTappedAbility());
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// {1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn.
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this.addAbility(new ActivateIfConditionActivatedAbility(
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Zone.GRAVEYARD, new ReturnSourceFromGraveyardToHandEffect(),
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new ManaCostsImpl<>("{1}{B}"), condition
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).addHint(hint), new PlayerGainedLifeWatcher());
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}
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private BrackishTrudge(final BrackishTrudge card) {
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super(card);
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}
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@Override
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public BrackishTrudge copy() {
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return new BrackishTrudge(this);
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}
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}
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@ -52,6 +52,7 @@ public final class StrixhavenSchoolOfMages extends ExpansionSet {
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cards.add(new SetCardInfo("Blood Researcher", 166, Rarity.COMMON, mage.cards.b.BloodResearcher.class));
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cards.add(new SetCardInfo("Blot Out the Sky", 167, Rarity.MYTHIC, mage.cards.b.BlotOutTheSky.class));
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cards.add(new SetCardInfo("Body of Research", 168, Rarity.MYTHIC, mage.cards.b.BodyOfResearch.class));
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cards.add(new SetCardInfo("Brackish Trudge", 65, Rarity.UNCOMMON, mage.cards.b.BrackishTrudge.class));
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cards.add(new SetCardInfo("Burrog Befuddler", 38, Rarity.COMMON, mage.cards.b.BurrogBefuddler.class));
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cards.add(new SetCardInfo("Bury in Books", 39, Rarity.COMMON, mage.cards.b.BuryInBooks.class));
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cards.add(new SetCardInfo("Callous Bloodmage", 66, Rarity.RARE, mage.cards.c.CallousBloodmage.class));
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@ -17,16 +17,12 @@ public class YouGainedLifeCondition extends IntCompareCondition {
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@Override
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protected int getInputValue(Game game, Ability source) {
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int gainedLife = 0;
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PlayerGainedLifeWatcher watcher = game.getState().getWatcher(PlayerGainedLifeWatcher.class);
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if (watcher != null) {
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gainedLife = watcher.getLifeGained(source.getControllerId());
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}
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return gainedLife;
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return watcher == null ? 0 : watcher.getLifeGained(source.getControllerId());
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}
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@Override
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public String toString() {
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return String.format("if you gained %s or more life this turn", value + 1);
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return "if you gained " + (value == 0 ? "" : (value + 1) + " or more ") + "life this turn";
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}
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}
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