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* Some changes to improve mana use of AI.
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parent
c3d0297045
commit
3972695428
7 changed files with 297 additions and 62 deletions
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@ -31,6 +31,7 @@ import java.io.IOException;
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import java.io.Serializable;
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import java.util.*;
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import java.util.Map.Entry;
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import mage.ConditionalMana;
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import mage.MageObject;
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import mage.Mana;
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import mage.abilities.*;
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@ -1261,7 +1262,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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return result;
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}
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protected boolean playManaHandling(Ability ability, ManaCost unpaid, Game game) {
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protected boolean playManaHandling(Ability ability, ManaCost unpaid, final Game game) {
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// log.info("paying for " + unpaid.getText());
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UUID spendAnyManaId = game.getContinuousEffects().asThough(ability.getSourceId(), AsThoughEffectType.SPEND_OTHER_MANA, ability, ability.getControllerId(), game);
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ManaCost cost;
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@ -1279,7 +1280,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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// use color producing mana abilities with costs first that produce all color manas that are needed to pay
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// otherwise the computer may not be able to pay the cost for that source
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ManaAbility:
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for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) {
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for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
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int colored = 0;
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for (Mana mana : manaAbility.getNetMana(game)) {
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if (!unpaid.getMana().includesMana(mana)) {
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@ -1288,9 +1289,11 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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colored += mana.countColored();
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}
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if (colored > 1 && (cost instanceof ColoredManaCost)) {
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for (Mana netMana : manaAbility.getNetMana(game)) {
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if (cost.testPay(netMana)) {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1302,10 +1305,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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for (MageObject mageObject : producers) {
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// pay all colored costs first
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for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) {
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for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
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if (cost instanceof ColoredManaCost) {
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for (Mana netMana : manaAbility.getNetMana(game)) {
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if (cost.testPay(netMana) || spendAnyManaId != null) {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1314,10 +1320,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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}
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}
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// pay snow covered mana
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for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) {
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for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
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if (cost instanceof SnowManaCost) {
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for (Mana netMana : manaAbility.getNetMana(game)) {
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if (cost.testPay(netMana) || spendAnyManaId != null) {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1326,10 +1335,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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}
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}
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// then pay hybrid
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for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) {
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for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
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if (cost instanceof HybridManaCost) {
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for (Mana netMana : manaAbility.getNetMana(game)) {
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if (cost.testPay(netMana) || spendAnyManaId != null) {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1338,10 +1350,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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}
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}
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// then pay mono hybrid
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for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) {
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for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
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if (cost instanceof MonoHybridManaCost) {
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for (Mana netMana : manaAbility.getNetMana(game)) {
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if (cost.testPay(netMana) || spendAnyManaId != null) {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1350,10 +1365,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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}
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}
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// pay colorless
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for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) {
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for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
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if (cost instanceof ColorlessManaCost) {
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for (Mana netMana : manaAbility.getNetMana(game)) {
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if (cost.testPay(netMana) || spendAnyManaId != null) {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1362,10 +1380,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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}
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}
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// finally pay generic
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for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) {
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for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
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if (cost instanceof GenericManaCost) {
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for (Mana netMana : manaAbility.getNetMana(game)) {
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if (cost.testPay(netMana) || spendAnyManaId != null) {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1383,6 +1404,32 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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return false;
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}
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private Abilities<ActivatedManaAbilityImpl> getManaAbilitiesSortedByManaCount(MageObject mageObject, final Game game) {
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Abilities<ActivatedManaAbilityImpl> manaAbilities = mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game);
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if (manaAbilities.size() > 1) {
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// Sort mana abilities by numbver of produced manas, to use ability first that produces most mana (maybe also conditional if possible)
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Collections.sort(manaAbilities, new Comparator<ActivatedManaAbilityImpl>() {
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@Override
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public int compare(ActivatedManaAbilityImpl a1, ActivatedManaAbilityImpl a2) {
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int a1Max = 0;
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for (Mana netMana : a1.getNetMana(game)) {
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if (netMana.count() > a1Max) {
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a1Max = netMana.count();
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}
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}
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int a2Max = 0;
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for (Mana netMana : a2.getNetMana(game)) {
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if (netMana.count() > a2Max) {
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a2Max = netMana.count();
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}
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}
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return a2Max - a1Max;
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}
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});
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}
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return manaAbilities;
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}
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/**
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*
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* returns a list of Permanents that produce mana sorted by the number of
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@ -0,0 +1,111 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.mana;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class EldraziTempleTest extends CardTestPlayerBase {
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@Test
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public void TestWithoutDampingSphere() {
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// {T}: Add {C}.
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// {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
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addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Temple", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
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// Devoid (This card has no color.)
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// {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.
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addCard(Zone.HAND, playerA, "Barrage Tyrant", 1); // Creature {4}{R}
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// If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.
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// Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
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// addCard(Zone.BATTLEFIELD, playerB, "Damping Sphere", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Barrage Tyrant");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Barrage Tyrant", 1);
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}
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/**
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* Damping Sphere vs Eldrazi
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*
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* My opponent managed to produce 7 mana to cast a All Is Dust with 6 lands
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* where one was an Eldrazi Temple. This should not be possible if my
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* reading of Damping Sphere (If a land is tapped for two or more mana, it
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* produces {C} instead of any other type and amount.) is correct. It should
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* produce a single colorless mana rather than 2 colorless for the eldrazi
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* tribal spell
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*/
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@Test
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public void TestWithDampingSphere() {
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// {T}: Add {C}.
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// {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
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addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Temple", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
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// Devoid (This card has no color.)
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// {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.
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addCard(Zone.HAND, playerA, "Barrage Tyrant", 1); // Creature {4}{R}
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// If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.
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// Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
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addCard(Zone.BATTLEFIELD, playerB, "Damping Sphere", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Barrage Tyrant");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Barrage Tyrant", 0);
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}
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@Test
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public void TestUseOfUnconditionalMana() {
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// {T}: Add {C}.
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// {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
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addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Temple", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
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// {T}: Add {W}, {B}, or {G} to your mana pool.
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// {W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.
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addCard(Zone.HAND, playerA, "Abzan Banner", 1); // Artifact {3}
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Abzan Banner");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Abzan Banner", 1);
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}
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}
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@ -158,7 +158,7 @@ public class ManaOptionsTest extends CardTestPlayerBase {
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assertDuplicatedManaOptions(manaOptions);
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Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
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assertManaOptions("{C}{W}{W}{G}{G}", manaOptions);
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assertManaOptions("{C}{W}{W}{G}{G}", manaOptions);
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}
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// Crystal Quarry
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assertManaOptions("{C}{G}{Any}", manaOptions);
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}
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// Nykthos, Shrine to Nyx
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// {T}: Add {C}.
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// {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
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@Test
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public void testNykthos4() {
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// If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.
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// Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
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addCard(Zone.BATTLEFIELD, playerA, "Damping Sphere", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Sedge Scorpion", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Nykthos, Shrine to Nyx", 1);
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setStopAt(1, PhaseStep.UPKEEP);
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execute();
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ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
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assertDuplicatedManaOptions(manaOptions);
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Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
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assertManaOptions("{C}{G}{G}{G}", manaOptions);
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}
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@Test
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public void testDuplicatedDontHave1() {
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addCard(Zone.BATTLEFIELD, playerA, "City of Brass", 2); // Any
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Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
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assertManaOptions("{B}{B}", manaOptions);
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}
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@Test
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public void testDampingSphere() {
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// If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.
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// Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
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addCard(Zone.BATTLEFIELD, playerA, "Damping Sphere", 1);
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// {T}: Add {C}.
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// {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
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addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Temple", 1);
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setStopAt(1, PhaseStep.UPKEEP);
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execute();
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ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
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assertDuplicatedManaOptions(manaOptions);
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Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
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assertManaOptions("{C}", manaOptions);
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}
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}
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@ -59,7 +59,7 @@ public class ActivateIfConditionManaAbility extends ActivatedManaAbilityImpl {
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@Override
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public String getRule() {
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return new StringBuilder(super.getRule()).append(" Activate this ability only if ").append(condition.toString()).append('.').toString();
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return super.getRule() + " Activate this ability only if " + condition.toString() + '.';
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}
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@Override
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@ -103,7 +103,11 @@ public abstract class ActivatedManaAbilityImpl extends ActivatedAbilityImpl impl
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}
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}
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}
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return netMana;
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ArrayList<Mana> netManaCopy = new ArrayList<>();
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for (Mana mana : netMana) {
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netManaCopy.add(mana.copy());
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}
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return netManaCopy;
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}
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/**
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@ -5,7 +5,6 @@
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*/
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package mage.abilities.mana;
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import mage.Mana;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.mana.AddConditionalColorlessManaEffect;
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@ -24,7 +23,7 @@ public class ConditionalColorlessManaAbility extends ActivatedManaAbilityImpl {
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public ConditionalColorlessManaAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder) {
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super(Zone.BATTLEFIELD, new AddConditionalColorlessManaEffect(amount, manaBuilder), cost);
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this.netMana.add(Mana.ColorlessMana(amount));
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// this.netMana.add(Mana.ColorlessMana(amount)); // When produced during runtime, condition is added (how to add condition here?)
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}
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public ConditionalColorlessManaAbility(final ConditionalColorlessManaAbility ability) {
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@ -31,9 +31,13 @@ import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
|
||||
|
||||
import mage.Mana;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.costs.Cost;
|
||||
import mage.abilities.costs.common.TapSourceCost;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.events.ManaEvent;
|
||||
|
||||
/**
|
||||
*
|
||||
|
@ -64,43 +68,51 @@ public class ManaOptions extends ArrayList<Mana> {
|
|||
//if there is only one mana option available add it to all the existing options
|
||||
List<Mana> netManas = abilities.get(0).getNetMana(game);
|
||||
if (netManas.size() == 1) {
|
||||
addMana(netManas.get(0));
|
||||
if (!hasTapCost(abilities.get(0)) || checkTappedForManaReplacement(abilities.get(0), game, netManas.get(0))) {
|
||||
addMana(netManas.get(0));
|
||||
}
|
||||
} else {
|
||||
List<Mana> copy = copy();
|
||||
this.clear();
|
||||
boolean hasTapCost = hasTapCost(abilities.get(0));
|
||||
for (Mana netMana : netManas) {
|
||||
for (Mana mana : copy) {
|
||||
Mana newMana = new Mana();
|
||||
newMana.add(mana);
|
||||
newMana.add(netMana);
|
||||
this.add(newMana);
|
||||
if (!hasTapCost || checkTappedForManaReplacement(abilities.get(0), game, netMana)) {
|
||||
Mana newMana = new Mana();
|
||||
newMana.add(mana);
|
||||
newMana.add(netMana);
|
||||
this.add(newMana);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} else if (abilities.size() > 1) {
|
||||
} else { // mana source has more than 1 ability
|
||||
//perform a union of all existing options and the new options
|
||||
List<Mana> copy = copy();
|
||||
this.clear();
|
||||
for (ActivatedManaAbilityImpl ability : abilities) {
|
||||
boolean hasTapCost = hasTapCost(ability);
|
||||
for (Mana netMana : ability.getNetMana(game)) {
|
||||
SkipAddMana:
|
||||
for (Mana mana : copy) {
|
||||
Mana newMana = new Mana();
|
||||
newMana.add(mana);
|
||||
newMana.add(netMana);
|
||||
for (Mana existingMana : this) {
|
||||
if (existingMana.equalManaValue(newMana)) {
|
||||
continue SkipAddMana;
|
||||
}
|
||||
Mana moreValuable = Mana.getMoreValuableMana(newMana, existingMana);
|
||||
if (moreValuable != null) {
|
||||
// only keep the more valuable mana
|
||||
existingMana.setToMana(moreValuable);
|
||||
continue SkipAddMana;
|
||||
if (!hasTapCost || checkTappedForManaReplacement(ability, game, netMana)) {
|
||||
SkipAddMana:
|
||||
for (Mana mana : copy) {
|
||||
Mana newMana = new Mana();
|
||||
newMana.add(mana);
|
||||
newMana.add(netMana);
|
||||
for (Mana existingMana : this) {
|
||||
if (existingMana.equalManaValue(newMana)) {
|
||||
continue SkipAddMana;
|
||||
}
|
||||
Mana moreValuable = Mana.getMoreValuableMana(newMana, existingMana);
|
||||
if (moreValuable != null) {
|
||||
// only keep the more valuable mana
|
||||
existingMana.setToMana(moreValuable);
|
||||
continue SkipAddMana;
|
||||
}
|
||||
}
|
||||
this.add(newMana);
|
||||
}
|
||||
this.add(newMana);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -108,6 +120,23 @@ public class ManaOptions extends ArrayList<Mana> {
|
|||
}
|
||||
}
|
||||
|
||||
private boolean checkTappedForManaReplacement(Ability ability, Game game, Mana mana) {
|
||||
ManaEvent event = new ManaEvent(GameEvent.EventType.TAPPED_FOR_MANA, ability.getSourceId(), ability.getSourceId(), ability.getControllerId(), mana);
|
||||
if (!game.replaceEvent(event)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean hasTapCost(Ability ability) {
|
||||
for (Cost cost : ability.getCosts()) {
|
||||
if (cost instanceof TapSourceCost) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void addManaWithCost(List<ActivatedManaAbilityImpl> abilities, Game game) {
|
||||
if (isEmpty()) {
|
||||
this.add(new Mana());
|
||||
|
@ -153,37 +182,41 @@ public class ManaOptions extends ArrayList<Mana> {
|
|||
List<Mana> copy = copy();
|
||||
this.clear();
|
||||
for (ActivatedManaAbilityImpl ability : abilities) {
|
||||
|
||||
boolean hasTapCost = hasTapCost(ability);
|
||||
List<Mana> netManas = ability.getNetMana(game);
|
||||
|
||||
if (ability.getManaCosts().isEmpty()) {
|
||||
for (Mana netMana : netManas) {
|
||||
for (Mana mana : copy) {
|
||||
Mana newMana = new Mana();
|
||||
newMana.add(mana);
|
||||
newMana.add(netMana);
|
||||
this.add(newMana);
|
||||
if (!hasTapCost || checkTappedForManaReplacement(ability, game, netMana)) {
|
||||
for (Mana mana : copy) {
|
||||
Mana newMana = new Mana();
|
||||
newMana.add(mana);
|
||||
newMana.add(netMana);
|
||||
this.add(newMana);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (Mana netMana : netManas) {
|
||||
for (Mana previousMana : copy) {
|
||||
CombineWithExisting:
|
||||
for (Mana manaOption : ability.getManaCosts().getManaOptions()) {
|
||||
Mana newMana = new Mana(previousMana);
|
||||
if (previousMana.includesMana(manaOption)) { // costs can be paid
|
||||
newMana.subtractCost(manaOption);
|
||||
newMana.add(netMana);
|
||||
// if the new mana is in all colors more than another already existing than replace
|
||||
for (Mana existingMana : this) {
|
||||
Mana moreValuable = Mana.getMoreValuableMana(newMana, existingMana);
|
||||
if (moreValuable != null) {
|
||||
existingMana.setToMana(moreValuable);
|
||||
continue CombineWithExisting;
|
||||
if (!hasTapCost || checkTappedForManaReplacement(ability, game, netMana)) {
|
||||
for (Mana previousMana : copy) {
|
||||
CombineWithExisting:
|
||||
for (Mana manaOption : ability.getManaCosts().getManaOptions()) {
|
||||
Mana newMana = new Mana(previousMana);
|
||||
if (previousMana.includesMana(manaOption)) { // costs can be paid
|
||||
newMana.subtractCost(manaOption);
|
||||
newMana.add(netMana);
|
||||
// if the new mana is in all colors more than another already existing than replace
|
||||
for (Mana existingMana : this) {
|
||||
Mana moreValuable = Mana.getMoreValuableMana(newMana, existingMana);
|
||||
if (moreValuable != null) {
|
||||
existingMana.setToMana(moreValuable);
|
||||
continue CombineWithExisting;
|
||||
}
|
||||
}
|
||||
// no existing Mana includes this new mana so add
|
||||
this.add(newMana);
|
||||
}
|
||||
// no existing Mana includes this new mana so add
|
||||
this.add(newMana);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -330,16 +363,15 @@ public class ManaOptions extends ArrayList<Mana> {
|
|||
payCombinationsStrings.add(newMana.toString());
|
||||
}
|
||||
|
||||
|
||||
public void removeDuplicated(){
|
||||
public void removeDuplicated() {
|
||||
Set<String> list = new HashSet<>();
|
||||
|
||||
for(int i = this.size() - 1; i >= 0; i--){
|
||||
for (int i = this.size() - 1; i >= 0; i--) {
|
||||
String s = this.get(i).toString();
|
||||
if (list.contains(s)){
|
||||
if (list.contains(s)) {
|
||||
// remove duplicated
|
||||
this.remove(i);
|
||||
}else{
|
||||
} else {
|
||||
list.add(s);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue