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Implemented Risky Move
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Mage.Sets/src/mage/cards/RiskyMove.java
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Mage.Sets/src/mage/cards/RiskyMove.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.r;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainControlTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetOpponent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author L_J
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*/
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public class RiskyMove extends CardImpl {
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public RiskyMove(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{R}{R}{R}");
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// At the beginning of each player's upkeep, that player gains control of Risky Move.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new RiskyMoveGetControlEffect(), TargetController.ANY, false, true));
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// When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
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Ability ability = new RiskyMoveTriggeredAbility();
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this.addAbility(ability);
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}
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public RiskyMove(final RiskyMove card) {
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super(card);
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}
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@Override
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public RiskyMove copy() {
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return new RiskyMove(this);
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}
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}
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class RiskyMoveGetControlEffect extends OneShotEffect {
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public RiskyMoveGetControlEffect() {
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super(Outcome.GainControl);
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this.staticText = "that player gains control of {this}";
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}
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public RiskyMoveGetControlEffect(final RiskyMoveGetControlEffect effect) {
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super(effect);
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}
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@Override
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public RiskyMoveGetControlEffect copy() {
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return new RiskyMoveGetControlEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObject(game);
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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Player newController = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (newController != null && controller != null && sourceObject != null && sourceObject.equals(sourcePermanent)) {
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// remove old control effects of the same player
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for (ContinuousEffect effect : game.getState().getContinuousEffects().getLayeredEffects(game)) {
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if (effect instanceof GainControlTargetEffect) {
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UUID checkId = (UUID) ((GainControlTargetEffect) effect).getValue("RiskyMoveSourceId");
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UUID controllerId = (UUID) ((GainControlTargetEffect) effect).getValue("RiskyMoveControllerId");
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if (source.getSourceId().equals(checkId) && newController.getId().equals(controllerId)) {
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effect.discard();
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}
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}
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}
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ContinuousEffect effect = new GainControlTargetEffect(Duration.Custom, true, newController.getId());
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effect.setValue("RiskyMoveSourceId", source.getSourceId());
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effect.setValue("RiskyMoveControllerId", newController.getId());
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effect.setTargetPointer(new FixedTarget(sourcePermanent.getId()));
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effect.setText("and gains control of it");
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game.addEffect(effect, source);
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return true;
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}
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return false;
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}
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}
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class RiskyMoveTriggeredAbility extends TriggeredAbilityImpl {
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public RiskyMoveTriggeredAbility() {
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super(Zone.BATTLEFIELD, new RiskyMoveFlipCoinEffect(), false);
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}
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public RiskyMoveTriggeredAbility(final RiskyMoveTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public RiskyMoveTriggeredAbility copy() {
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return new RiskyMoveTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.GAINED_CONTROL;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return event.getTargetId().equals(sourceId);
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}
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@Override
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public String getRule() {
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return "When you gain control of {this} from another player, " + super.getRule();
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}
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}
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class RiskyMoveFlipCoinEffect extends OneShotEffect {
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public RiskyMoveFlipCoinEffect() {
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super(Outcome.Detriment);
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this.staticText = "choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature";
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}
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public RiskyMoveFlipCoinEffect(final RiskyMoveFlipCoinEffect effect) {
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super(effect);
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}
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@Override
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public RiskyMoveFlipCoinEffect copy() {
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return new RiskyMoveFlipCoinEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Target target1 = new TargetControlledCreaturePermanent(1, 1, new FilterControlledCreaturePermanent(), true);
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Target target2 = new TargetOpponent(true);
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if (target1.canChoose(source.getSourceId(), controller.getId(), game)) {
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while (!target1.isChosen() && target1.canChoose(controller.getId(), game) && controller.canRespond()) {
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controller.chooseTarget(outcome, target1, source, game);
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}
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}
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if (target2.canChoose(source.getSourceId(), controller.getId(), game)) {
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while (!target2.isChosen() && target2.canChoose(controller.getId(), game) && controller.canRespond()) {
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controller.chooseTarget(outcome, target2, source, game);
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}
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}
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Permanent permanent = game.getPermanent(target1.getFirstTarget());
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Player chosenOpponent = game.getPlayer(target2.getFirstTarget());
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if (!controller.flipCoin(game)) {
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if (permanent != null && chosenOpponent != null) {
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ContinuousEffect effect = new RiskyMoveCreatureGainControlEffect(Duration.Custom, chosenOpponent.getId());
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effect.setTargetPointer(new FixedTarget(permanent.getId()));
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game.addEffect(effect, source);
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return true;
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}
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}
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}
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return false;
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}
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}
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class RiskyMoveCreatureGainControlEffect extends ContinuousEffectImpl {
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private UUID controller;
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public RiskyMoveCreatureGainControlEffect(Duration duration, UUID controller) {
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super(duration, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
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this.controller = controller;
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}
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public RiskyMoveCreatureGainControlEffect(final RiskyMoveCreatureGainControlEffect effect) {
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super(effect);
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this.controller = effect.controller;
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}
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@Override
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public RiskyMoveCreatureGainControlEffect copy() {
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return new RiskyMoveCreatureGainControlEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (targetPointer != null) {
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permanent = game.getPermanent(targetPointer.getFirst(game, source));
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}
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if (permanent != null) {
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return permanent.changeControllerId(controller, game);
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}
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return false;
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}
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@Override
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public String getText(Mode mode) {
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return "If you lose the flip, that opponent gains control of that creature";
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}
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}
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