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[NPH] Auriok Survivors
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Mage.Sets/src/mage/sets/newphyrexia/AuriokSurvivors.java
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Mage.Sets/src/mage/sets/newphyrexia/AuriokSurvivors.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.newphyrexia;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
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import mage.cards.CardImpl;
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import mage.filter.Filter;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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/**
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*
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* @author anonymous
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*/
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public class AuriokSurvivors extends CardImpl<AuriokSurvivors> {
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private static final FilterCard filter = new FilterCard();
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static {
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filter.getSubtype().add("Equipment");
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filter.setScopeSubtype(Filter.ComparisonScope.Any);
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}
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public AuriokSurvivors(UUID ownerId) {
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super(ownerId, 3, "Auriok Survivors", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{5}{W}");
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this.expansionSetCode = "NPH";
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this.subtype.add("Human");
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this.subtype.add("Soldier");
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this.color.setWhite(true);
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this.power = new MageInt(4);
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this.toughness = new MageInt(6);
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// When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.
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Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect(), true);
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ability.addEffect(new AuriokSurvivorsEffect());
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ability.addTarget(new TargetCardInYourGraveyard(filter));
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this.addAbility(ability);
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}
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public AuriokSurvivors(final AuriokSurvivors card) {
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super(card);
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}
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@Override
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public AuriokSurvivors copy() {
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return new AuriokSurvivors(this);
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}
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}
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class AuriokSurvivorsEffect extends OneShotEffect<AuriokSurvivorsEffect> {
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AuriokSurvivorsEffect() {
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super(Constants.Outcome.Neutral);
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staticText = "If you do, you may attach it to {this}";
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}
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AuriokSurvivorsEffect(final AuriokSurvivorsEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent p = game.getPermanent(targetPointer.getFirst(source));
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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Player player = game.getPlayer(source.getControllerId());
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if (p != null && player != null && sourcePermanent != null) {
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if (player.chooseUse(Constants.Outcome.Benefit, "Attach " + p.getName() + " to " + sourcePermanent.getName() + "?", game)) {
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sourcePermanent.addAttachment(p.getId(), game);
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}
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return true;
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}
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return false;
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}
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@Override
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public AuriokSurvivorsEffect copy() {
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return new AuriokSurvivorsEffect(this);
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}
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}
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