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1 changed files with 3 additions and 3 deletions
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@ -71,8 +71,8 @@ public class CauterySliver extends CardImpl {
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"All Slivers have \"{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player.\"")));
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"All Slivers have \"{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player.\"")));
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// All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn."
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// All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn."
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Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PreventDamageToTargetEffect(Duration.EndOfTurn, 1), new ManaCostsImpl("1"));
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Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PreventDamageToTargetEffect(Duration.EndOfTurn, 1), new ManaCostsImpl("1"));
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ability1.addCost(new SacrificeSourceCost());
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ability2.addCost(new SacrificeSourceCost());
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ability1.addTarget(new TargetSliverCreatureOrPlayer());
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ability2.addTarget(new TargetSliverCreatureOrPlayer());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new GainAbilityAllEffect(ability2, Duration.WhileOnBattlefield, filter,
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new GainAbilityAllEffect(ability2, Duration.WhileOnBattlefield, filter,
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"All Slivers have \"{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn.\"")));
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"All Slivers have \"{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn.\"")));
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@ -101,4 +101,4 @@ class FilterCreatureOrPlayerByType extends FilterCreatureOrPlayer {
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super(name);
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super(name);
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creatureFilter = new FilterCreaturePermanent(type);
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creatureFilter = new FilterCreaturePermanent(type);
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}
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}
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}
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}
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