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* Added Test for #2721.
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.control;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class CastOtherPlayersCardFromExileTest extends CardTestPlayerBase {
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/**
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* https://github.com/magefree/mage/issues/2721 Praetor's Grasp and Thada
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* Adel, Acquisitor, and possibly other cards with similar effects cause the
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* owner of stolen cards to be unable to cast those cards if they somehow
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* reacquire them.
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*
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* Specific examples I've encountered:
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*
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* In two separate games with Thada Adel, Acquisitor, I stole a Sol Ring and
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* cast it. After some board wipes and graveyard digging, the Sol Rings
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* found their way back to their owners' hands. They were unable to cast
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* them.
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*
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* I stole a Spine of Ish Sah with Praetor's Grasp. After a board wipe, the
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* Spine returned to its owner's hand and they were unable to cast it.
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*/
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@Test
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public void testCastWithThadaAdelAcquisitor() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
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// Islandwalk
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// Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library.
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// Until end of turn, you may play that card.
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addCard(Zone.BATTLEFIELD, playerA, "Thada Adel, Acquisitor", 1); // Creature {1}{U}{U} 2/2
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 3);
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addCard(Zone.BATTLEFIELD, playerB, "Forest", 2);
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// Sacrifice Bottle Gnomes: You gain 3 life.
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addCard(Zone.LIBRARY, playerB, "Bottle Gnomes", 8); // Creature {3} 1/3
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// Return target creature card from your graveyard to your hand.
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addCard(Zone.HAND, playerB, "Wildwood Rebirth"); // Instant {1}{G}
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attack(1, playerA, "Thada Adel, Acquisitor");
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setChoice(playerA, "Bottle Gnomes");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Bottle Gnomes");
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activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Sacrifice");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Wildwood Rebirth", "Bottle Gnomes");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Bottle Gnomes");
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerB, 18);
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assertLife(playerA, 23);
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assertGraveyardCount(playerB, "Wildwood Rebirth", 1);
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assertPermanentCount(playerB, "Bottle Gnomes", 1);
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}
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@Test
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public void testCastWithThadaAdelAcquisitorReturnedFromBattlefield() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
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// Islandwalk
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// Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library.
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// Until end of turn, you may play that card.
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addCard(Zone.BATTLEFIELD, playerA, "Thada Adel, Acquisitor", 1); // Creature {1}{U}{U} 2/2
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 3);
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addCard(Zone.BATTLEFIELD, playerB, "Island", 1);
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// Sacrifice Bottle Gnomes: You gain 3 life.
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addCard(Zone.LIBRARY, playerB, "Bottle Gnomes", 8); // Creature {3} 1/3
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// Return target creature you own to your hand.
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// Flashback {W}
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addCard(Zone.HAND, playerB, "Saving Grasp"); // Instant {U}
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attack(1, playerA, "Thada Adel, Acquisitor");
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setChoice(playerA, "Bottle Gnomes");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Bottle Gnomes");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Saving Grasp", "Bottle Gnomes");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Bottle Gnomes");
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerB, 18);
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assertLife(playerA, 20);
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assertGraveyardCount(playerB, "Saving Grasp", 1);
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assertPermanentCount(playerB, "Bottle Gnomes", 1);
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}
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}
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