Implemented Kinetic Augur

This commit is contained in:
Evan Kranzler 2020-06-18 18:51:03 -04:00
parent 34aa019cec
commit 3a40b9dfb3
2 changed files with 92 additions and 0 deletions

View file

@ -0,0 +1,91 @@
package mage.cards.k;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.SetPowerSourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.CardsImpl;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.StaticFilters;
import mage.filter.common.FilterInstantOrSorceryCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetDiscard;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class KineticAugur extends CardImpl {
private static final FilterCard filter = new FilterInstantOrSorceryCard("instant and sorcery cards");
private static final DynamicValue xValue = new CardsInControllerGraveyardCount(filter);
public KineticAugur(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SHAMAN);
this.power = new MageInt(0);
this.toughness = new MageInt(4);
// Trample
this.addAbility(TrampleAbility.getInstance());
// Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerSourceEffect(xValue, Duration.EndOfGame)));
// When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards.
this.addAbility(new EntersBattlefieldTriggeredAbility(new KineticAugurEffect()));
}
private KineticAugur(final KineticAugur card) {
super(card);
}
@Override
public KineticAugur copy() {
return new KineticAugur(this);
}
}
class KineticAugurEffect extends OneShotEffect {
KineticAugurEffect() {
super(Outcome.Benefit);
staticText = "discard up to two cards, then draw that many cards";
}
private KineticAugurEffect(final KineticAugurEffect effect) {
super(effect);
}
@Override
public KineticAugurEffect copy() {
return new KineticAugurEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null || player.getHand().isEmpty()) {
return false;
}
TargetDiscard target = new TargetDiscard(0, 2, StaticFilters.FILTER_CARD, player.getId());
player.choose(Outcome.AIDontUseIt, player.getHand(), target, game);
int discarded = player.discard(new CardsImpl(target.getTargets()), source, game).size();
if (discarded > 0) {
player.drawCards(discarded, source.getSourceId(), game);
}
return true;
}
}

View file

@ -148,6 +148,7 @@ public final class CoreSet2021 extends ExpansionSet {
cards.add(new SetCardInfo("Kaervek, the Spiteful", 106, Rarity.RARE, mage.cards.k.KaervekTheSpiteful.class));
cards.add(new SetCardInfo("Keen Glidemaster", 54, Rarity.COMMON, mage.cards.k.KeenGlidemaster.class));
cards.add(new SetCardInfo("Keral Keep Disciples", 334, Rarity.UNCOMMON, mage.cards.k.KeralKeepDisciples.class));
cards.add(new SetCardInfo("Kinetic Augur", 154, Rarity.UNCOMMON, mage.cards.k.KineticAugur.class));
cards.add(new SetCardInfo("Kitesail Freebooter", 107, Rarity.UNCOMMON, mage.cards.k.KitesailFreebooter.class));
cards.add(new SetCardInfo("Leafkin Avenger", 220, Rarity.UNCOMMON, mage.cards.l.LeafkinAvenger.class));
cards.add(new SetCardInfo("Legion's Judgment", 24, Rarity.COMMON, mage.cards.l.LegionsJudgment.class));