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Add a limit to how many tokens are made (#7469)
* added a simple token limit * updated implementation of token limit * added token limit test
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3 changed files with 74 additions and 0 deletions
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@ -0,0 +1,54 @@
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package org.mage.test.cards.rules;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author TheElk801
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*/
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public class TokenLimitTest extends CardTestPlayerBase {
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private static final String secure = "Secure the Wastes";
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private static final String procession = "Anointed Procession";
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private static final String warrior = "Warrior";
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@Test
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public void testOnePlayerHitsLimit() {
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addCard(Zone.BATTLEFIELD, playerA, procession, 4);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 34);
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addCard(Zone.HAND, playerA, secure, 2);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, secure);
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setChoice(playerA, "X=16");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, secure);
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setChoice(playerA, "X=16");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, warrior, 500);
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}
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@Test
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public void testOnePlayerHitsLimitWithOtherPlayer() {
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addCard(Zone.BATTLEFIELD, playerA, procession, 4);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 33);
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addCard(Zone.BATTLEFIELD, playerB, "Plains", 3);
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addCard(Zone.HAND, playerA, secure);
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addCard(Zone.HAND, playerB, secure);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, secure);
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setChoice(playerA, "X=32");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, secure);
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setChoice(playerB, "X=3");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, warrior, 500);
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assertPermanentCount(playerB, warrior, 2);
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}
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}
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@ -372,4 +372,14 @@ public class Battlefield implements Serializable {
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return controlChanged;
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}
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public int countTokens(UUID controllerId) {
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return field
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.values()
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.stream()
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.filter(Objects::nonNull)
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.filter(PermanentToken.class::isInstance)
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.map(permanent -> permanent.isControlledBy(controllerId))
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.mapToInt(x -> x ? 1 : 0)
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.sum();
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}
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}
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@ -30,6 +30,7 @@ public abstract class TokenImpl extends MageObjectImpl implements Token {
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private String tokenDescriptor;
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private boolean expansionSetCodeChecked;
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private Card copySourceCard; // the card the Token is a copy from
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private static final int MAX_TOKENS_PER_GAME = 500;
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// list of set codes token images are available for
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protected List<String> availableImageSetCodes = new ArrayList<>();
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@ -174,6 +175,15 @@ public abstract class TokenImpl extends MageObjectImpl implements Token {
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CreateTokenEvent event = new CreateTokenEvent(source, controllerId, amount, this);
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if (!created || !game.replaceEvent(event)) {
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int currentTokens = game.getBattlefield().countTokens(event.getPlayerId());
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int tokenSlots = Math.max(MAX_TOKENS_PER_GAME - currentTokens, 0);
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if (event.getAmount() > tokenSlots) {
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game.informPlayers(
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"The token limit per player is " + MAX_TOKENS_PER_GAME + ", " + controller.getName()
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+ " will only create " + tokenSlots + " tokens."
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);
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}
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event.setAmount(Math.min(event.getAmount(), tokenSlots));
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putOntoBattlefieldHelper(event, game, source, tapped, attacking, attackedPlayer, created);
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return true;
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}
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