* Afterlife - Fixed that the target controller got also the token, if target was e.g. indestructible.

This commit is contained in:
LevelX2 2014-02-14 15:12:16 +01:00
parent 2eebdb3b5b
commit 3a8f630582

View file

@ -89,10 +89,10 @@ class AfterlifeEffect extends OneShotEffect<AfterlifeEffect> {
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = (Permanent) game.getLastKnownInformation(targetPointer.getFirst(game, source), Zone.BATTLEFIELD);
Permanent permanent = game.getPermanentOrLKIBattlefield(this.getTargetPointer().getFirst(game, source));
if (permanent != null) {
SpiritWhiteToken token = new SpiritWhiteToken();
token.putOntoBattlefield(1, game, source.getId(), permanent.getControllerId());
token.putOntoBattlefield(1, game, source.getSourceId(), permanent.getControllerId());
}
return true;
}