From 59907b59e02f038355e33ace33b48e40bde17095 Mon Sep 17 00:00:00 2001 From: Michael Simons Date: Fri, 3 Aug 2018 00:45:29 -0400 Subject: [PATCH] Fix Field of Ruin search logic Per #5126: field of ruin bugged: doesn't let u search for a land. (reported by vespel / 2018-07-15 03:18:09.356). Changed search logic to match the search from CollectiveVoyage.java. --- Mage.Sets/src/mage/cards/f/FieldOfRuin.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/f/FieldOfRuin.java b/Mage.Sets/src/mage/cards/f/FieldOfRuin.java index 0e9318a6ca..3b559ff471 100644 --- a/Mage.Sets/src/mage/cards/f/FieldOfRuin.java +++ b/Mage.Sets/src/mage/cards/f/FieldOfRuin.java @@ -91,7 +91,7 @@ class FieldOfRuinEffect extends OneShotEffect { if (player != null) { TargetCardInLibrary target = new TargetCardInLibrary(0, 1, StaticFilters.FILTER_CARD_BASIC_LAND); if (player.searchLibrary(target, game)) { - player.moveCards(new CardsImpl(target.getTargets()), Zone.BATTLEFIELD, source, game); + player.moveCards(new CardsImpl(target.getTargets()).getCards(game), Zone.BATTLEFIELD, source, game); player.shuffleLibrary(source, game); } }